Commit History

作者 SHA1 備註 提交日期
  Lemongrass3110 49ba072f3a Added returning to instances (#7622) 2 年之前
  Jittapan Pluemsumran b4f740ce18 Added a config for banking state check (#7646) 2 年之前
  Lemongrass3110 f261307bbe Added script command mesitemlink (#7565) 2 年之前
  Lemon 7e62670882 Improved itemlink logic (#7532) 2 年之前
  Balfear 817b86d5e1 Roulette: Bonus item reward (#7427) 2 年之前
  Lemongrass3110 d1e184e46c Initial version of cashmall (#7450) 2 年之前
  SapitoSucio 55d3c1578c Itemlink command and integration (#7291) 2 年之前
  Lemongrass3110 a763ad0629 Implemented dynamic NPCs (#7402) 2 年之前
  Lemongrass3110 e2c15afd9d Fixed barter packetversion checks 3 年之前
  Lemongrass3110 0fc05cec70 Follow up to 6ec51e8 3 年之前
  Lemongrass3110 6ec51e8bf3 Added feature configs for barter shops (#6549) 3 年之前
  Lemongrass3110 1a8cfbffc0 Initial release of the refine UI (#2494) 4 年之前
  Aleos 2931c00bd4 Implemented the Battleground Queue System (#3995) 5 年之前
  Jittapan Pluemsumran ac558d7c1e Initial implementation of pet evolution system + Pet DB conversion to YAML (#3544) 6 年之前
  Kezzo de70e498dc Add missing unit type documentation (#3870) 6 年之前
  Lemongrass3110 818ff109f3 Initial Release of Equipment Switch (#3548) 6 年之前
  Lemongrass3110 9183a54a0d Fixed homunculus auto feed for broken luas (#3758) 6 年之前
  Lemongrass3110 8e7b9a57c0 Change the default packetver to 20180620 (#3557) 6 年之前
  Lemongrass3110 8dea04a8b3 Initial release of private airship system (#3354) 6 年之前
  Lemongrass3110 a5588dd9ab Initial Release of Attendance Feature (#3297) 6 年之前
  Lemongrass3110 fe7c0a78ec Refactored roulette system (#3271) 7 年之前
  Lemongrass3110 2c68db9faa Fixed a few problems with homunculus autofeed (#3062) 7 年之前
  Lemongrass3110 aff70f6482 Added support for homunculus autofeeding (#3007) 7 年之前
  Aleos 7f5411da07 Initial release of the Achievement System (#2044) 7 年之前
  Akkarinage 33c31ca368 Updated default PACKETVER 8 年之前
  Lemongrass3110 c75cc2a227 Fixed #796 9 年之前
  aleos89 3d9c6e7763 2014 Client Support 10 年之前
  Cydh Ramdh 7fd6776194 - SC_BANANA_BOMB_SITDOWN & SC_SITDOWN_FORCE force player to wait unti duration ended before standing. (bugreport:9074) Confirmed by @raynra & reigneil 11 年之前
  Cydh Ramdh 171e2f2be9 Bug Fixes: 11 年之前
  aleos89 577079b331 Bug Fixes 11 年之前