瀏覽代碼

- SC_BANANA_BOMB_SITDOWN & SC_SITDOWN_FORCE force player to wait unti duration ended before standing. (bugreport:9074) Confirmed by @raynra & reigneil
- Corrected check to finalizing vending/buyingstore autotrader datas, follow up 171e2f2. Thank Stingor
- Autotrade persistance updates: (suggestion from Napster)
--- Kicked player will be removed from vending or buyingstore table. This also avoid 'confusion' lookup when server restarted after the kicked player logged back and does autotrade.
--- feature.autotrade_direction, added -1 value to use last player's direction
--- feature.autotrade_head_direction, added for player's head direction
--- feature.autotrade_sit, added -1 value to use last player's condition (standing/sitting)
--- Please import/execute upgrade_20140723.sql

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>

Cydh Ramdh 10 年之前
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7fd6776194
共有 9 個文件被更改,包括 171 次插入102 次删除
  1. 13 2
      conf/battle/feature.conf
  2. 7 0
      sql-files/upgrades/upgrade_20140723.sql
  3. 1 1
      src/login/loginclif.c
  4. 3 2
      src/map/battle.c
  5. 1 0
      src/map/battle.h
  6. 51 33
      src/map/buyingstore.c
  7. 3 0
      src/map/chrif.c
  8. 47 33
      src/map/clif.c
  9. 45 31
      src/map/vending.c

+ 13 - 2
conf/battle/feature.conf

@@ -39,10 +39,21 @@ feature.autotrade: on
 // In which direction should respawned autotraders look?
 // Possible values are from 0-7
 // Default: 4(South)
+// -1 = Last player's direction
 feature.autotrade_direction: 4
 
-// Do you want your autotraders to sit? (Note 1)
-feature.autotrade_sit: yes
+// Change player's head direction?
+// -1 = Last condition
+//  0 = Forward
+//  1 = Right
+//  2 = Left
+feature.autotrade_head_direction: 0
+
+// Do you want your autotraders to sit?
+// -1 = Last player's condition, sitting or standing
+//  0 = Standing
+//  1 = Sitting
+feature.autotrade_sit: 1
 
 // Delay in miliseconds to open vending/buyingsotre after player logged in.
 feature.autotrade_open_delay: 5000

+ 7 - 0
sql-files/upgrades/upgrade_20140723.sql

@@ -0,0 +1,7 @@
+ALTER TABLE `vendings` ADD `body_direction` CHAR( 1 ) NOT NULL DEFAULT '4',
+ADD `head_direction` CHAR( 1 ) NOT NULL DEFAULT '0',
+ADD `sit` CHAR( 1 ) NOT NULL DEFAULT '1';
+
+ALTER TABLE `buyingstores` ADD `body_direction` CHAR( 1 ) NOT NULL DEFAULT '4',
+ADD `head_direction` CHAR( 1 ) NOT NULL DEFAULT '0',
+ADD `sit` CHAR( 1 ) NOT NULL DEFAULT '1';

+ 1 - 1
src/login/loginclif.c

@@ -66,7 +66,7 @@ static void logclif_auth_ok(struct login_session_data* sd) {
 		logclif_sent_auth_result(fd,1); // server closed
 		return;
 	} else if( login_config.min_group_id_to_connect >= 0 && login_config.group_id_to_connect == -1 && sd->group_id < login_config.min_group_id_to_connect ) {
-		ShowStatus("Connection refused: the minium group id required for connection is %d (account: %s, group: %d).\n", login_config.min_group_id_to_connect, sd->userid, sd->group_id);
+		ShowStatus("Connection refused: the minimum group id required for connection is %d (account: %s, group: %d).\n", login_config.min_group_id_to_connect, sd->userid, sd->group_id);
 		logclif_sent_auth_result(fd,1); // server closed
 		return;
 	}

+ 3 - 2
src/map/battle.c

@@ -7755,8 +7755,9 @@ static const struct _battle_data {
 	{ "update_enemy_position",				&battle_config.update_enemy_position,			0,		0,		1,				},
 	{ "devotion_rdamage",					&battle_config.devotion_rdamage,				0,		0,		100,			},
 	{ "feature.autotrade",					&battle_config.feature_autotrade,				1,		0,		1,				},
-	{ "feature.autotrade_direction",		&battle_config.feature_autotrade_direction,		4,		0,		7,				},
-	{ "feature.autotrade_sit",				&battle_config.feature_autotrade_sit,			1,		0,		1,				},
+	{ "feature.autotrade_direction",		&battle_config.feature_autotrade_direction,		4,		-1,		7,				},
+	{ "feature.autotrade_head_direction",	&battle_config.feature_autotrade_head_direction,0,		-1,		2,				},
+	{ "feature.autotrade_sit",				&battle_config.feature_autotrade_sit,			1,		-1,		1,				},
 	{ "feature.autotrade_open_delay",		&battle_config.feature_autotrade_open_delay,	5000,	1000,	INT_MAX,		},
 	{ "disp_serverbank_msg",				&battle_config.disp_serverbank_msg,				0,		0,		1,				},
 	{ "warg_can_falcon",                    &battle_config.warg_can_falcon,                 0,      0,      1,              },

+ 1 - 0
src/map/battle.h

@@ -536,6 +536,7 @@ extern struct Battle_Config
 	// autotrade persistency
 	int feature_autotrade;
 	int feature_autotrade_direction;
+	int feature_autotrade_head_direction;
 	int feature_autotrade_sit;
 	int feature_autotrade_open_delay;
 

+ 51 - 33
src/map/buyingstore.c

@@ -31,7 +31,7 @@ struct s_autotrade {
 	int buyer_id;
 	int m;
 	uint16 x, y;
-	unsigned char sex;
+	unsigned char sex, dir, head_dir, sit;
 	char title[MESSAGE_SIZE];
 	int limit;
 	uint16 count;
@@ -41,7 +41,7 @@ struct s_autotrade {
 
 //Autotrader
 static struct s_autotrade **autotraders; ///Autotraders Storage
-static uint16 autotrader_count; ///Autotrader count
+static uint16 autotrader_count, autotrader_loaded_count; ///Autotrader count
 static void do_final_buyingstore_autotrade(void);
 
 /// constants (client-side restrictions)
@@ -237,7 +237,9 @@ char buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned cha
 
 	Sql_EscapeString( mmysql_handle, message_sql, sd->message );
 
-	if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`,`account_id`,`char_id`,`sex`,`map`,`x`,`y`,`title`,`limit`,`autotrade`) VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, %d );", buyingstore_db, sd->buyer_id, sd->status.account_id, sd->status.char_id, sd->status.sex == 0 ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->buyingstore.zenylimit, sd->state.autotrade ) != SQL_SUCCESS ){
+	if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`,`account_id`,`char_id`,`sex`,`map`,`x`,`y`,`title`,`limit`,`autotrade`, `body_direction`, `head_direction`, `sit`) "
+		"VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, %d, '%d', '%d', '%d' );",
+		buyingstore_db, sd->buyer_id, sd->status.account_id, sd->status.char_id, sd->status.sex == 0 ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->buyingstore.zenylimit, sd->state.autotrade, sd->ud.dir, sd->head_dir, pc_issit(sd) ) != SQL_SUCCESS ){
 		Sql_ShowDebug(mmysql_handle);
 	}
 
@@ -603,6 +605,10 @@ void buyingstore_reopen( struct map_session_data* sd ){
 			p += 8;
 		}
 
+		// Make sure abort all NPCs
+		npc_event_dequeue(sd);
+		pc_cleareventtimer(sd);
+
 		// Open the buyingstore again
 		if( (fail = buyingstore_setup( sd, (unsigned char)autotraders[i]->count ) == 0) &&
 			(fail = buyingstore_create( sd, autotraders[i]->limit, 1, autotraders[i]->title, data, autotraders[i]->count ) == 0) )
@@ -611,16 +617,17 @@ void buyingstore_reopen( struct map_session_data* sd ){
 				sd->status.name, count, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y);
 
 			// Set him to autotrade
-			if (Sql_Query( mmysql_handle, "UPDATE `%s` SET `autotrade` = 1 WHERE `id` = %d;",
-				buyingstore_db, sd->buyer_id ) != SQL_SUCCESS )
+			if (Sql_Query( mmysql_handle, "UPDATE `%s` SET `autotrade` = 1, `body_direction` = '%d', `head_direction` = '%d', `sit` = '%d' "
+				"WHERE `id` = %d;",
+				buyingstore_db, autotraders[i]->dir, autotraders[i]->head_dir, autotraders[i]->sit, sd->buyer_id ) != SQL_SUCCESS )
 			{
 				Sql_ShowDebug( mmysql_handle );
 			}
 
-			// Make him look perfect
-			unit_setdir(&sd->bl,battle_config.feature_autotrade_direction);
-
-			if( battle_config.feature_autotrade_sit )
+			// Make buyer look perfect
+			pc_setdir(sd, autotraders[i]->dir, autotraders[i]->head_dir);
+			clif_changed_dir(&sd->bl, AREA_WOS);
+			if( autotraders[i]->sit )
 				pc_setsit(sd);
 
 			// Immediate save
@@ -635,7 +642,7 @@ void buyingstore_reopen( struct map_session_data* sd ){
 		aFree(data);
 
 		//If the last autotrade is loaded, clear autotraders [Cydh]
-		if (i+1 >= autotrader_count)
+		if (++autotrader_loaded_count >= autotrader_count)
 			do_final_buyingstore_autotrade();
 	}
 }
@@ -646,21 +653,22 @@ void buyingstore_reopen( struct map_session_data* sd ){
 void do_init_buyingstore_autotrade( void ) {
 	if(battle_config.feature_autotrade) {
 		uint16 i, items = 0;
-		autotrader_count = 0;
+		autotrader_count = autotrader_loaded_count = 0;
 
 		// Get autotrader from table. `map`, `x`, and `y`, aren't used here
 		// Just read player that has data at buyingstore_items [Cydh]
 		if (Sql_Query(mmysql_handle,
-			"SELECT `id`, `account_id`, `char_id`, `sex`, `title`, `limit` "
+			"SELECT `id`, `account_id`, `char_id`, `sex`, `title`, `limit`, `body_direction`, `head_direction`, `sit` "
 			"FROM `%s` "
-			"WHERE `autotrade` = 1 AND `limit` > 0 AND (SELECT COUNT(`buyingstore_id`) FROM `%s` WHERE `buyingstore_id` = `id`) > 0;",
+			"WHERE `autotrade` = 1 AND `limit` > 0 AND (SELECT COUNT(`buyingstore_id`) FROM `%s` WHERE `buyingstore_id` = `id`) > 0 "
+			"ORDER BY `id`;",
 			buyingstore_db, buyingstore_items_db ) != SQL_SUCCESS )
 		{
 			Sql_ShowDebug(mmysql_handle);
 			return;
 		}
 
-		if( (autotrader_count = (uint32)Sql_NumRows(mmysql_handle)) > 0 ){
+		if( (autotrader_count = (uint16)Sql_NumRows(mmysql_handle)) > 0 ){
 			// Init autotraders
 			CREATE(autotraders, struct s_autotrade *, autotrader_count);
 
@@ -675,49 +683,59 @@ void do_init_buyingstore_autotrade( void ) {
 			while (SQL_SUCCESS == Sql_NextRow(mmysql_handle) && i < autotrader_count) {
 				size_t len;
 				char* data;
+				struct s_autotrade *at = NULL;
 
 				CREATE(autotraders[i], struct s_autotrade, 1);
+				at = autotraders[i];
 
-				Sql_GetData(mmysql_handle, 0, &data, NULL); autotraders[i]->buyer_id = atoi(data);
-				Sql_GetData(mmysql_handle, 1, &data, NULL); autotraders[i]->account_id = atoi(data);
-				Sql_GetData(mmysql_handle, 2, &data, NULL); autotraders[i]->char_id = atoi(data);
-				Sql_GetData(mmysql_handle, 3, &data, NULL); autotraders[i]->sex = (data[0] == 'F') ? 0 : 1;
-				Sql_GetData(mmysql_handle, 4, &data, &len); safestrncpy(autotraders[i]->title, data, min(len + 1, MESSAGE_SIZE));
-				Sql_GetData(mmysql_handle, 5, &data, NULL); autotraders[i]->limit = atoi(data);
-				autotraders[i]->count = 0;
+				Sql_GetData(mmysql_handle, 0, &data, NULL); at->buyer_id = atoi(data);
+				Sql_GetData(mmysql_handle, 1, &data, NULL); at->account_id = atoi(data);
+				Sql_GetData(mmysql_handle, 2, &data, NULL); at->char_id = atoi(data);
+				Sql_GetData(mmysql_handle, 3, &data, NULL); at->sex = (data[0] == 'F') ? 0 : 1;
+				Sql_GetData(mmysql_handle, 4, &data, &len); safestrncpy(at->title, data, min(len + 1, MESSAGE_SIZE));
+				Sql_GetData(mmysql_handle, 5, &data, NULL); at->limit = atoi(data);
+				Sql_GetData(mmysql_handle, 6, &data, NULL); at->dir = atoi(data);
+				Sql_GetData(mmysql_handle, 7, &data, NULL); at->head_dir = atoi(data);
+				Sql_GetData(mmysql_handle, 8, &data, NULL); at->sit = atoi(data);
+				at->count = 0;
+
+				if (battle_config.feature_autotrade_direction >= 0)
+					at->dir = battle_config.feature_autotrade_direction;
+				if (battle_config.feature_autotrade_head_direction >= 0)
+					at->head_dir = battle_config.feature_autotrade_head_direction;
+				if (battle_config.feature_autotrade_sit >= 0)
+					at->sit = battle_config.feature_autotrade_sit;
 
 				// initialize player
-				CREATE(autotraders[i]->sd, struct map_session_data, 1);
-			
-				pc_setnewpc(autotraders[i]->sd, autotraders[i]->account_id, autotraders[i]->char_id, 0, gettick(), autotraders[i]->sex, 0);
-			
-				autotraders[i]->sd->state.autotrade = 1;
-				autotraders[i]->sd->state.monster_ignore = (battle_config.autotrade_monsterignore);
-				chrif_authreq(autotraders[i]->sd, true);
+				CREATE(at->sd, struct map_session_data, 1);
+				pc_setnewpc(at->sd, at->account_id, at->char_id, 0, gettick(), at->sex, 0);
+				at->sd->state.autotrade = 1;
+				at->sd->state.monster_ignore = (battle_config.autotrade_monsterignore);
+				chrif_authreq(at->sd, true);
 				i++;
 			}
 			Sql_FreeResult(mmysql_handle);
 
-			//Init items on vending list each autotrader
+			//Init items on buying list each autotrader
 			for (i = 0; i < autotrader_count; i++){
 				struct s_autotrade *at = NULL;
 				uint16 j;
 
-				if (autotraders[i] == NULL)
+				if ((at = autotraders[i]) == NULL)
 					continue;
-				at = autotraders[i];
 
 				if (SQL_ERROR == Sql_Query(mmysql_handle,
 					"SELECT `item_id`, `amount`, `price` "
 					"FROM `%s` "
 					"WHERE `buyingstore_id` = %d "
-					"ORDER BY `index` ASC;", buyingstore_items_db, at->buyer_id ) )
+					"ORDER BY `index` ASC;",
+					buyingstore_items_db, at->buyer_id ) )
 				{
 					Sql_ShowDebug(mmysql_handle);
 					continue;
 				}
 
-				if (!(at->count = (uint32)Sql_NumRows(mmysql_handle))) {
+				if (!(at->count = (uint16)Sql_NumRows(mmysql_handle))) {
 					map_quit(at->sd);
 					continue;
 				}

+ 3 - 0
src/map/chrif.c

@@ -1130,6 +1130,9 @@ int chrif_disconnectplayer(int fd) {
 			if( sd->state.vending ){
 				vending_closevending(sd);
 			}
+			else if( sd->state.buyingstore ){
+				buyingstore_close(sd);
+			}
 
 			map_quit(sd); //Remove it.
 		}

+ 47 - 33
src/map/clif.c

@@ -8368,8 +8368,16 @@ void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd)
 
 	if( fd > 0 )
 		clif_authfail_fd(fd, 15);
-	else
+	else {
+		// Close vending/buyingstore
+		if (sd) {
+			if (tsd->state.vending)
+				vending_closevending(tsd);
+			else if (tsd->state.buyingstore)
+				buyingstore_close(tsd);
+		}
 		map_quit(tsd);
+	}
 
 	if( sd )
 		clif_GM_kickack(sd,tsd->status.account_id);
@@ -10360,6 +10368,12 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type,
 			return;
 		}
 
+		// Cannot stand yet
+		// TODO: Move to SCS_NOSTAND [Cydh]
+		if (&sd->sc && (sd->sc.data[SC_SITDOWN_FORCE] || sd->sc.data[SC_BANANA_BOMB_SITDOWN])) {
+			return;
+		}
+
 		sd->idletime = last_tick;
 		pc_setstand(sd);
 		skill_sit(sd, 0);
@@ -12975,43 +12989,43 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd)
 	}
 
 	switch (target->type) {
-	case BL_PC:
-	{
-		char command[NAME_LENGTH+6];
-		safesnprintf(command,sizeof(command),"%ckick %s", atcommand_symbol, status_get_name(target));
-		is_atcommand(fd, sd, command, 1);
-	}
-	break;
+		case BL_PC:
+		{
+			char command[NAME_LENGTH+6];
+			safesnprintf(command,sizeof(command),"%ckick %s", atcommand_symbol, status_get_name(target));
+			is_atcommand(fd, sd, command, 1);
+		}
+		break;
 
-	/**
-	 * This one does not invoke any atcommand, so we need to check for permissions.
-	 */
-	case BL_MOB:
-	{
-		char command[100];
-		if( !pc_can_use_command(sd, "killmonster", COMMAND_ATCOMMAND)) {
-			clif_GM_kickack(sd, 0);
-			return;
+		/**
+		 * This one does not invoke any atcommand, so we need to check for permissions.
+		 */
+		case BL_MOB:
+		{
+			char command[100];
+			if( !pc_can_use_command(sd, "killmonster", COMMAND_ATCOMMAND)) {
+				clif_GM_kickack(sd, 0);
+				return;
+			}
+			safesnprintf(command,sizeof(command),"/kick %s (%d)", status_get_name(target), status_get_class(target));
+			log_atcommand(sd, command);
+			status_percent_damage(&sd->bl, target, 100, 0, true); // can invalidate 'target'
 		}
-		safesnprintf(command,sizeof(command),"/kick %s (%d)", status_get_name(target), status_get_class(target));
-		log_atcommand(sd, command);
-		status_percent_damage(&sd->bl, target, 100, 0, true); // can invalidate 'target'
-	}
-	break;
+		break;
 
-	case BL_NPC:
-	{
-		struct npc_data* nd = (struct npc_data *)target;
-		if( pc_can_use_command(sd, "unloadnpc", COMMAND_ATCOMMAND)) {
-			npc_unload_duplicates(nd);
-			npc_unload(nd,true);
-			npc_read_event_script();
+		case BL_NPC:
+		{
+			struct npc_data* nd = (struct npc_data *)target;
+			if( pc_can_use_command(sd, "unloadnpc", COMMAND_ATCOMMAND)) {
+				npc_unload_duplicates(nd);
+				npc_unload(nd,true);
+				npc_read_event_script();
+			}
 		}
-	}
-	break;
+		break;
 
-	default:
-		clif_GM_kickack(sd, 0);
+		default:
+			clif_GM_kickack(sd, 0);
 	}
 }
 

+ 45 - 31
src/map/vending.c

@@ -39,7 +39,7 @@ struct s_autotrade {
 	int m;
 	uint16 x,
 		y;
-	unsigned char sex;
+	unsigned char sex, dir, head_dir, sit;
 	char title[MESSAGE_SIZE];
 	uint16 count;
 	struct s_autotrade_entry **entries;
@@ -51,7 +51,7 @@ static DBMap *vending_db; ///Db holder the vender : charid -> map_session_data
 
 //Autotrader
 static struct s_autotrade **autotraders; ///Autotraders Storage
-static uint16 autotrader_count; ///Autotrader count
+static uint16 autotrader_count, autotrader_loaded_count; ///Autotrader count
 static void do_final_vending_autotrade(void);
 
 /**
@@ -378,7 +378,9 @@ char vending_openvending(struct map_session_data* sd, const char* message, const
 	
 	Sql_EscapeString( mmysql_handle, message_sql, sd->message );
 
-	if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`,`account_id`,`char_id`,`sex`,`map`,`x`,`y`,`title`,`autotrade`) VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d );", vendings_db, sd->vender_id, sd->status.account_id, sd->status.char_id, sd->status.sex == 0 ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade ) != SQL_SUCCESS ){
+	if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`,`account_id`,`char_id`,`sex`,`map`,`x`,`y`,`title`,`autotrade`, `body_direction`, `head_direction`, `sit`) "
+		"VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, '%d', '%d', '%d' );",
+		vendings_db, sd->vender_id, sd->status.account_id, sd->status.char_id, sd->status.sex == 0 ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade, sd->ud.dir, sd->head_dir, pc_issit(sd) ) != SQL_SUCCESS ){
 		Sql_ShowDebug(mmysql_handle);
 	}
 
@@ -526,16 +528,17 @@ void vending_reopen( struct map_session_data* sd ){
 		// Open the vending again
 		if( (fail = vending_openvending(sd, autotraders[i]->title, data, count)) == 0 ){
 			// Set him to autotrade
-			if (Sql_Query( mmysql_handle, "UPDATE `%s` SET `autotrade` = 1 WHERE `id` = %d;",
-				vendings_db, sd->vender_id ) != SQL_SUCCESS )
+			if (Sql_Query( mmysql_handle, "UPDATE `%s` SET `autotrade` = 1, `body_direction` = '%d', `head_direction` = '%d', `sit` = '%d' "
+				"WHERE `id` = %d;",
+				vendings_db, autotraders[i]->dir, autotraders[i]->head_dir, autotraders[i]->sit, sd->vender_id ) != SQL_SUCCESS )
 			{
 				Sql_ShowDebug( mmysql_handle );
 			}
 
-			// Make him look perfect
-			unit_setdir(&sd->bl,battle_config.feature_autotrade_direction);
-
-			if( battle_config.feature_autotrade_sit )
+			// Make vendor look perfect
+			pc_setdir(sd, autotraders[i]->dir, autotraders[i]->head_dir);
+			clif_changed_dir(&sd->bl, AREA_WOS);
+			if( autotraders[i]->sit )
 				pc_setsit(sd);
 
 			// Immediate save
@@ -553,7 +556,7 @@ void vending_reopen( struct map_session_data* sd ){
 		aFree(data);
 
 		//If the last autotrade is loaded, clear autotraders [Cydh]
-		if (i+1 >= autotrader_count)
+		if (++autotrader_loaded_count >= autotrader_count)
 			do_final_vending_autotrade();
 	}
 }
@@ -564,21 +567,22 @@ void vending_reopen( struct map_session_data* sd ){
 void do_init_vending_autotrade( void ) {
 	if (battle_config.feature_autotrade) {
 		uint16 i, items = 0;
-		autotrader_count = 0;
+		autotrader_count = autotrader_loaded_count = 0;
 
 		// Get autotrader from table. `map`, `x`, and `y`, aren't used here
 		// Just read player that has data at vending_items [Cydh]
 		if (Sql_Query(mmysql_handle,
-			"SELECT `id`, `account_id`, `char_id`, `sex`, `title` "
+			"SELECT `id`, `account_id`, `char_id`, `sex`, `title`, `body_direction`, `head_direction`, `sit` "
 			"FROM `%s` "
-			"WHERE `autotrade` = 1 AND (SELECT COUNT(`vending_id`) FROM `%s` WHERE `vending_id` = `id`) > 0;",
+			"WHERE `autotrade` = 1 AND (SELECT COUNT(`vending_id`) FROM `%s` WHERE `vending_id` = `id`) > 0 "
+			"ORDER BY `id`;",
 			vendings_db, vending_items_db ) != SQL_SUCCESS )
 		{
 			Sql_ShowDebug(mmysql_handle);
 			return;
 		}
 
-		if( (autotrader_count = (uint32)Sql_NumRows(mmysql_handle)) > 0 ){
+		if( (autotrader_count = (uint16)Sql_NumRows(mmysql_handle)) > 0 ){
 			// Init autotraders
 			CREATE(autotraders, struct s_autotrade *, autotrader_count);
 
@@ -593,24 +597,34 @@ void do_init_vending_autotrade( void ) {
 			while (SQL_SUCCESS == Sql_NextRow(mmysql_handle) && i < autotrader_count) {
 				size_t len;
 				char* data;
+				struct s_autotrade *at = NULL;
 
 				CREATE(autotraders[i], struct s_autotrade, 1);
+				at = autotraders[i];
 
-				Sql_GetData(mmysql_handle, 0, &data, NULL); autotraders[i]->vendor_id = atoi(data);
-				Sql_GetData(mmysql_handle, 1, &data, NULL); autotraders[i]->account_id = atoi(data);
-				Sql_GetData(mmysql_handle, 2, &data, NULL); autotraders[i]->char_id = atoi(data);
-				Sql_GetData(mmysql_handle, 3, &data, NULL); autotraders[i]->sex = (data[0] == 'F') ? 0 : 1;
-				Sql_GetData(mmysql_handle, 4, &data, &len); safestrncpy(autotraders[i]->title, data, min(len + 1, MESSAGE_SIZE));
-				autotraders[i]->count = 0;
+				Sql_GetData(mmysql_handle, 0, &data, NULL); at->vendor_id = atoi(data);
+				Sql_GetData(mmysql_handle, 1, &data, NULL); at->account_id = atoi(data);
+				Sql_GetData(mmysql_handle, 2, &data, NULL); at->char_id = atoi(data);
+				Sql_GetData(mmysql_handle, 3, &data, NULL); at->sex = (data[0] == 'F') ? 0 : 1;
+				Sql_GetData(mmysql_handle, 4, &data, &len); safestrncpy(at->title, data, min(len + 1, MESSAGE_SIZE));
+				Sql_GetData(mmysql_handle, 5, &data, NULL); at->dir = atoi(data);
+				Sql_GetData(mmysql_handle, 6, &data, NULL); at->head_dir = atoi(data);
+				Sql_GetData(mmysql_handle, 7, &data, NULL); at->sit = atoi(data);
+				at->count = 0;
+
+				if (battle_config.feature_autotrade_direction >= 0)
+					at->dir = battle_config.feature_autotrade_direction;
+				if (battle_config.feature_autotrade_head_direction >= 0)
+					at->head_dir = battle_config.feature_autotrade_head_direction;
+				if (battle_config.feature_autotrade_sit >= 0)
+					at->sit = battle_config.feature_autotrade_sit;
 
 				// initialize player
-				CREATE(autotraders[i]->sd, struct map_session_data, 1);
-			
-				pc_setnewpc(autotraders[i]->sd, autotraders[i]->account_id, autotraders[i]->char_id, 0, gettick(), autotraders[i]->sex, 0);
-			
-				autotraders[i]->sd->state.autotrade = 1;
-				autotraders[i]->sd->state.monster_ignore = (battle_config.autotrade_monsterignore);
-				chrif_authreq(autotraders[i]->sd, true);
+				CREATE(at->sd, struct map_session_data, 1);
+				pc_setnewpc(at->sd, at->account_id, at->char_id, 0, gettick(), at->sex, 0);
+				at->sd->state.autotrade = 1;
+				at->sd->state.monster_ignore = (battle_config.autotrade_monsterignore);
+				chrif_authreq(at->sd, true);
 				i++;
 			}
 			Sql_FreeResult(mmysql_handle);
@@ -620,21 +634,21 @@ void do_init_vending_autotrade( void ) {
 				struct s_autotrade *at = NULL;
 				uint16 j;
 
-				if (autotraders[i] == NULL)
+				if ((at = autotraders[i]) == NULL)
 					continue;
-				at = autotraders[i];
 
 				if (SQL_ERROR == Sql_Query(mmysql_handle,
 					"SELECT `cartinventory_id`, `amount`, `price` "
 					"FROM `%s` "
 					"WHERE `vending_id` = %d "
-					"ORDER BY `index` ASC;", vending_items_db, at->vendor_id ) )
+					"ORDER BY `index` ASC;",
+					vending_items_db, at->vendor_id ) )
 				{
 					Sql_ShowDebug(mmysql_handle);
 					continue;
 				}
 
-				if (!(at->count = (uint32)Sql_NumRows(mmysql_handle))) {
+				if (!(at->count = (uint16)Sql_NumRows(mmysql_handle))) {
 					map_quit(at->sd);
 					continue;
 				}