Commit History

Autor SHA1 Mensaxe Data
  skotlex f5464dccc0 - Added a check to prevent Blind from ending while standing on a fog of wall. %!s(int64=19) %!d(string=hai) anos
  skotlex 0ec8fc5f1f - Oops, should have fixed sql compilation of mob.c %!s(int64=19) %!d(string=hai) anos
  skotlex da34db27c2 - Fixed the inf code update breakage which was blocking all offensive skills. %!s(int64=19) %!d(string=hai) anos
  skotlex c96212781f - Corrected Trim chars to block 'enter', as explained by the Ultra mage. %!s(int64=19) %!d(string=hai) anos
  skotlex f7535ef5a9 - Fixed a compile warning. Some minor format cleanups. %!s(int64=19) %!d(string=hai) anos
  skotlex 97b00a11ad - Added a proper check to make aggressive mobs never override homun targets regardless of distance. %!s(int64=19) %!d(string=hai) anos
  skotlex 01e97262a9 - Should have fixed the Cart Termination damage code to be scaled correctly when you change the max cart weight. Thanks to The Ultra Mage for the error clarification. %!s(int64=19) %!d(string=hai) anos
  DracoRPG 15dd140846 Orn's and Albator's Homunculus system, finally, YAY!! %!s(int64=19) %!d(string=hai) anos
  skotlex b29fb98681 - Fixed mob.c compilation... %!s(int64=19) %!d(string=hai) anos
  skotlex a6c3f3a1fc - Coded @reset. %!s(int64=19) %!d(string=hai) anos
  Lance aa70823081 * [Fixed] %!s(int64=19) %!d(string=hai) anos
  skotlex 029be2fe93 - Fixed a compile warning in the login txt/sql server. %!s(int64=19) %!d(string=hai) anos
  Lance 219f26b6a0 * [Optimized]: %!s(int64=19) %!d(string=hai) anos
  skotlex eea63beee9 - Updated BD_INTOABYSS's unit flag to not affect mobs. %!s(int64=19) %!d(string=hai) anos
  skotlex aa47683c94 - Fixed the compile error in mob.c %!s(int64=19) %!d(string=hai) anos
  Lance 67ff295ba4 * [Removed]: %!s(int64=19) %!d(string=hai) anos
  skotlex 04d6132e76 - Moved back Soul Drain code from mob_dead to skill_counter_additional_effect. Now we are back to where the skill animation does not shows, but you DO get SP T.T' (fixing this is turning out so difficult...) %!s(int64=19) %!d(string=hai) anos
  Lance 93aac53572 - Fix for #102547 %!s(int64=19) %!d(string=hai) anos
  Lance 61cf41923c * [Removed]: %!s(int64=19) %!d(string=hai) anos
  Lance 58b728cc4a * [Added]: %!s(int64=19) %!d(string=hai) anos
  skotlex ece6f8f781 - Removed unused variable aspd_rate in map_session_data. %!s(int64=19) %!d(string=hai) anos
  skotlex b45cf7f99c - Whoops, fixed compilation issue on mob_dead. %!s(int64=19) %!d(string=hai) anos
  skotlex 5ebc258ce8 - Removed db_tables.sql as it's no longer used. %!s(int64=19) %!d(string=hai) anos
  Lance d79df825cd - Removed return from CALLBACK_ASSIST %!s(int64=19) %!d(string=hai) anos
  Lance 68a5b7bea5 %!s(int64=19) %!d(string=hai) anos
  Lance 397f255a23 * [Improved]: %!s(int64=19) %!d(string=hai) anos
  skotlex 55df062534 - Added structure party_data and party_member_data to the map server to hold party-specific required information about parties including Monk/TK/SG/SN states and party member count. %!s(int64=19) %!d(string=hai) anos
  Lance 530767d5e1 %!s(int64=19) %!d(string=hai) anos
  skotlex a5ae39dd6c - Fixed the mob state not being set to Berserk/Angry correctly after the mob reaches the target's location. %!s(int64=19) %!d(string=hai) anos
  skotlex b6a5dc4547 - Added config setting mob_npc_warp, when set to yes, enables mobs to be warped between maps when stepping on a npc-warp. %!s(int64=19) %!d(string=hai) anos