커밋 기록

작성자 SHA1 메시지 날짜
  ultramage 249d1350e5 Fixed a bug in the npc shop code, where requesting an item that wasn't on the list caused the server to keep scanning past the list's array bounds. 17 년 전
  FlavioJS cdda61ce1b * Added const to the return value of get_timer. 17 년 전
  zephyrus fc312a5088 - Added support to Cash Shop for script command callshop 17 년 전
  ultramage 7444eb572c Random assortment of various small corrections and tweaks. 17 년 전
  sketchyphoenix 159e55e3d1 Fixed cash shop not using points to make up the cash difference when purchasing an item. 17 년 전
  zephyrus e595e1f69f - Little cleanup to OnTouchNPC. 17 년 전
  zephyrus 5c7a1807e4 - Added support for OnTouchNPC event, required for Monster Race. Script commands need to be tested. Already tested sc_start. 17 년 전
  FlavioJS 1be6ba4a63 * Changes to map_foreach* functions: 17 년 전
  ultramage 7a9a3a12bb Cleaning up the itemdb reload mess (see r12635, r12643, r12650, r12661, r12662, r12663) 17 년 전
  Kevin 26a70ed737 Some major changes to @reloaditemdb to allow unloading of any item while map server is running. 17 년 전
  toms c79a5092eb Fixed bugreport:1223 (Invalid Items In Shops Are Processed Incorrectly) 17 년 전
  FlavioJS c880052f0f * Changed the data field of timers from int to intptr. 17 년 전
  toms 2577ffdf25 * Fixed a bug when unloading a npc near a shop. 17 년 전
  FlavioJS cd1f48cc9e * Made script command 'flagemblem' and guild_emblem_change send an update of the emblem_id to the players in the area. 17 년 전
  ultramage 255f0fe3fc Removed the 'wait close' timer that closed a session's socket after 5 seconds. 17 년 전
  Kevin d826519faf Reverted one of the changes in dynamic mobs that may be causing the spawning problems. 17 년 전
  ultramage 94943b2b6a Adjusted eAthena code to compile cleanly in C++ mode. 17 년 전
  zephyrus fb7daea244 - Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against elements and it's can be used with Resist Potions. 17 년 전
  ultramage 3d6f2af01c Changed the dynamic mobs system to also unload mobs that have respawn time but are already spawned - 22M less mem usage (bugreport:1197). 17 년 전
  ultramage 675eab189e Fixed spawned mob count not being counted properly, causing yet more respawn problems. 17 년 전
  ultramage 8b00f6dbdd * extended the "npc_event: event queue is full" error message to also print the name of the event (so that the cause can be tracked down) 17 년 전
  ultramage f6d2d9a360 Replaced some foreach-based functions by their inlined iterator equivalents. 17 년 전
  ultramage 078d492412 Removed one mob data variable related to dynamic mobs that I found to be redundant. 17 년 전
  ultramage 0088adcbbf * Added code to clear the Illusionary Shadow effect (followup to r12293) 17 년 전
  zephyrus 84ffdd36bf - The last, i hope, fix to the mail system. 17 년 전
  ultramage d84310bc4e Fixed wrong mvp format string for @mobinfo (would not show big mvp exp rewards correctly). 17 년 전
  zephyrus e6bf7c5458 - Added cash shop support. (i need to add documentation, working on it). 17 년 전
  zephyrus 3868080ead - Added new settings for autotrade on battle/misc.conf (you can read descriptions there). 17 년 전
  ultramage abd31f84a3 Now the server will print an error message if an invalid mapflag is found during script loading (see bugreport:980 for the motivation). 17 년 전
  zephyrus 69ae4766ce - Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_guild_alliance. 17 년 전