Commit történet

Szerző SHA1 Üzenet Dátum
  ultramage 249d1350e5 Fixed a bug in the npc shop code, where requesting an item that wasn't on the list caused the server to keep scanning past the list's array bounds. 17 éve
  FlavioJS cdda61ce1b * Added const to the return value of get_timer. 17 éve
  zephyrus fc312a5088 - Added support to Cash Shop for script command callshop 17 éve
  ultramage 7444eb572c Random assortment of various small corrections and tweaks. 17 éve
  sketchyphoenix 159e55e3d1 Fixed cash shop not using points to make up the cash difference when purchasing an item. 17 éve
  zephyrus e595e1f69f - Little cleanup to OnTouchNPC. 17 éve
  zephyrus 5c7a1807e4 - Added support for OnTouchNPC event, required for Monster Race. Script commands need to be tested. Already tested sc_start. 17 éve
  FlavioJS 1be6ba4a63 * Changes to map_foreach* functions: 17 éve
  ultramage 7a9a3a12bb Cleaning up the itemdb reload mess (see r12635, r12643, r12650, r12661, r12662, r12663) 17 éve
  Kevin 26a70ed737 Some major changes to @reloaditemdb to allow unloading of any item while map server is running. 17 éve
  toms c79a5092eb Fixed bugreport:1223 (Invalid Items In Shops Are Processed Incorrectly) 17 éve
  FlavioJS c880052f0f * Changed the data field of timers from int to intptr. 17 éve
  toms 2577ffdf25 * Fixed a bug when unloading a npc near a shop. 17 éve
  FlavioJS cd1f48cc9e * Made script command 'flagemblem' and guild_emblem_change send an update of the emblem_id to the players in the area. 17 éve
  ultramage 255f0fe3fc Removed the 'wait close' timer that closed a session's socket after 5 seconds. 17 éve
  Kevin d826519faf Reverted one of the changes in dynamic mobs that may be causing the spawning problems. 17 éve
  ultramage 94943b2b6a Adjusted eAthena code to compile cleanly in C++ mode. 17 éve
  zephyrus fb7daea244 - Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against elements and it's can be used with Resist Potions. 17 éve
  ultramage 3d6f2af01c Changed the dynamic mobs system to also unload mobs that have respawn time but are already spawned - 22M less mem usage (bugreport:1197). 17 éve
  ultramage 675eab189e Fixed spawned mob count not being counted properly, causing yet more respawn problems. 17 éve
  ultramage 8b00f6dbdd * extended the "npc_event: event queue is full" error message to also print the name of the event (so that the cause can be tracked down) 17 éve
  ultramage f6d2d9a360 Replaced some foreach-based functions by their inlined iterator equivalents. 17 éve
  ultramage 078d492412 Removed one mob data variable related to dynamic mobs that I found to be redundant. 17 éve
  ultramage 0088adcbbf * Added code to clear the Illusionary Shadow effect (followup to r12293) 17 éve
  zephyrus 84ffdd36bf - The last, i hope, fix to the mail system. 17 éve
  ultramage d84310bc4e Fixed wrong mvp format string for @mobinfo (would not show big mvp exp rewards correctly). 17 éve
  zephyrus e6bf7c5458 - Added cash shop support. (i need to add documentation, working on it). 17 éve
  zephyrus 3868080ead - Added new settings for autotrade on battle/misc.conf (you can read descriptions there). 17 éve
  ultramage abd31f84a3 Now the server will print an error message if an invalid mapflag is found during script loading (see bugreport:980 for the motivation). 17 éve
  zephyrus 69ae4766ce - Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_guild_alliance. 17 éve