toms
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e67db33d16
- Added clif_skill_fail for homunc to skill_castend_id & skill_castend_pos ('skill has failed' will may be appear 2 times)
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19 years ago |
toms
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f4beef8924
Fixed a possible sigsegv when deleting lif under Mental Change
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19 years ago |
toms
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ae81bd6663
- Fixed HLIF_HEAL healing the homunc instead of the master
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19 years ago |
skotlex
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91b9fed6e3
- Made HLIF_HEAL a self skill that auto-selects target to caster's master.
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19 years ago |
skotlex
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64b38ba4b7
- Added guild_aura (skill.conf) setting so you can specify when it works and if it works on the guild-master itself. Defaults to working all the time on everyone except GM.
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19 years ago |
toms
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70f4570b81
- Little code cleanup
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19 years ago |
skotlex
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b5508efe38
- Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation.
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19 years ago |
skotlex
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d91a956aee
- Applied use of structure regen_data for a unified regen module. Natural and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit)
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19 years ago |
skotlex
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04d969e781
- @produce now can make any kind of equipment
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19 years ago |
skotlex
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02c448cc45
- Moved the deletion of timers from unit_remove_map to the homun vaporize/dead routines since unit_remove_map is also invoked whenever you warp or change maps.
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19 years ago |
toms
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7110f02479
Homunc Timers should be disabled when the homunc is vaporized or dead an re-enabled on call/resu
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19 years ago |
skotlex
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ee8298bb8a
- Cleaned up some of the pet related @/# commands, same for some script commands.
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19 years ago |
toms
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92aca761ba
Fixed SIGSEGV with homunc save
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19 years ago |
skotlex
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6e5a887656
- Sacrifice no longer shows damage to self.
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19 years ago |
toms
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d7e51241f8
Code cleanup on homunc, they stay in memory until player disconnect or homunc destruction
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19 years ago |
skotlex
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ee59874725
- Fixed yet again AS_SPLASHER doing full damage on all characters. Now you can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2.
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19 years ago |
skotlex
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e9bee91ea7
- Cleaned up the Asura code so that when the skill fails your SP/Spheres/Fury are all taken away always, as well as moving you next to the target (as long as the target still exists within a reachable path from your position)
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19 years ago |
skotlex
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5ef4f71588
- Removed settings enemy_critical_rate, homun_critical_rate. Added settings enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf)
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19 years ago |
skotlex
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5d9e6b4a71
- GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the place. The idea is that the TBL* versions are supposed to be easier to use than the standard structure definition, but using TBL_HOMUNCULUS as an alias to struct homun_data kinda beats the purpose! Renamed them all to TBL_HOM/BL_HOM.
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19 years ago |
skotlex
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c02123e704
- Added a check in the walking code when triggering skills. NPC_SELFDESTRUCTION will no longer cancel walking, it will instead resend the walk packet, this effectively causes the mob to start walking (clientside) while the cast-bar is showing.
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19 years ago |
skotlex
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ed76d50157
- Rewrote pc_payzeny to not use doubles, it may more accurately prevent charging a player more zeny than they can withhold.
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19 years ago |
skotlex
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19a4f0b31a
- Recoded the GuildAura code to use val3 & val4, allowing much greater stat bonuses (in case someone wants to get Guild Skill level 20 or something crazy like that)
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19 years ago |
skotlex
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7a082b02a8
- Updated battle_check_target so that all alchemist summoned mobs can be target by everyone.
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19 years ago |
skotlex
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6ef71063cb
- Fixed NPC_SELFDESTRUCTION damaging yourself, causing the source to be knocked back, as well as making others in the splash damage not receive any damage if they are hurt after the caster.
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19 years ago |
skotlex
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14b59636c7
- Made Deluge/volcano/v. gale be castable on top of each other again
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19 years ago |
skotlex
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4550e45f33
- Modified Self Destruction, so that Marine Spheres in non-versus maps will hurt only enemies, while in all other situations this skill will hurt everyone around them.
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19 years ago |
toms
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5e47973166
Merged mpeg's fix on ninja skills
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19 years ago |
skotlex
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2239037185
- Some small bug fixes discovered while merging.
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19 years ago |
skotlex
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8da82e0a0a
- Changed npc_click declaration to receive an npc structure rather than a generic block-list one.
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19 years ago |
skotlex
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4289e1c98d
- Corrected the @follow timer not being deleted on logout.
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19 years ago |