Commit History

Autor SHA1 Mensaxe Data
  Lupus e52e4abdd4 fixed disappearing treasure chests, updated NWoE %!s(int64=19) %!d(string=hai) anos
  skotlex b4c3de9686 - Oops, the overflow mentioned by foobar was actually because the equippable base-jobs field was unsigned short when we now need it to be unsigned int. Fixed now. %!s(int64=19) %!d(string=hai) anos
  skotlex cabad21166 - Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar. %!s(int64=19) %!d(string=hai) anos
  Vicious fc1799704a Added missing kafra in Lighthalzen, thanks to Muad_Dib [Vicious] %!s(int64=19) %!d(string=hai) anos
  Vicious 43ef9a1e79 fixed baby jobchange %!s(int64=19) %!d(string=hai) anos
  Poki#3 22a6d7ad94 Moved the spawn update to eamobs (of course the custom spawns where not changed... much :P) %!s(int64=19) %!d(string=hai) anos
  skotlex be26d920ed - Fixed npc_gettimerevent_tick returning the difference since the last triggered label instead of total elapsed time for the npc-timer. %!s(int64=19) %!d(string=hai) anos
  Vicious 9a20419f2d fixed hidden temple spawn and sage script? %!s(int64=19) %!d(string=hai) anos
  skotlex b5203bb220 - Added a missing memset on ers_alloc'ing mob loot which was making data from looted items fill in normal drop info. %!s(int64=19) %!d(string=hai) anos
  skotlex eb6eaff618 - Added preventing sending packet clif_clearchar_id when the character in question is invisible. %!s(int64=19) %!d(string=hai) anos
  Lance ed9f08388d - grfio.c fixed compile warning %!s(int64=19) %!d(string=hai) anos
  Lance 7fc421625b - Fixed annoying out-of-range spawn. %!s(int64=19) %!d(string=hai) anos
  Lance 863806c1e4 - Fixed my fix on multi-map leak thanks to Buuyo^. %!s(int64=19) %!d(string=hai) anos
  skotlex 8f76fb4c7b - Forgot to set state.night = 1 in the night timer. %!s(int64=19) %!d(string=hai) anos
  skotlex e7a2020fc5 - Moved the night icon invocation to clif_parse_LoadEndAck %!s(int64=19) %!d(string=hai) anos
  reddozen f47953f848 %!s(int64=19) %!d(string=hai) anos
  reddozen 4a125139e4 setting arrows to 1 wont work... the server was looking for daggers to be equipped into your arrow slot. so i set arrows to 22 in the item DB and in skill require. %!s(int64=19) %!d(string=hai) anos
  Lance 156cd602dc Typo in login.c %!s(int64=19) %!d(string=hai) anos
  Lance aad6982f1e Typo fix in map.c %!s(int64=19) %!d(string=hai) anos
  Lance 311e06085e * Loading waterheight aliases from resnametable.txt. %!s(int64=19) %!d(string=hai) anos
  Lance b82c7a7b05 %!s(int64=19) %!d(string=hai) anos
  Lance 715da93848 * Workround the warnings for clif.c (what to do? the original codes are ugly.. passing values as pointers omgwtfbbq). %!s(int64=19) %!d(string=hai) anos
  skotlex 34eeb7cd5b - Added a check to remove exp-even-share when someone leaves a party. %!s(int64=19) %!d(string=hai) anos
  skotlex 76b9ca2fc1 - Fixed an error in the layout initialization of ice-wall. Thanks to Named for pointing it out. %!s(int64=19) %!d(string=hai) anos
  skotlex d336815c66 - Added function clif_changetraplook to handle changing the appearance of traps as they are triggered (rather than using clif_changelook which is meant for view_data objects) %!s(int64=19) %!d(string=hai) anos
  skotlex 27e01b2442 - Fixed berserk not raising your HP to your new cap. %!s(int64=19) %!d(string=hai) anos
  skotlex b11e202bc2 - Fixed a few functions sending a negative ID for disguised characters (such as clif_specialeffect) which very likely produced client crashes. %!s(int64=19) %!d(string=hai) anos
  skotlex 86cebfbf10 - Fixes to the mob_ai routines. Prevent casting rude-attacked skills in situations that shouldn't be considered as so. Fixed mobs failing to chase after enemies when range-attacked out of their view_range. %!s(int64=19) %!d(string=hai) anos
  Lance 85843bfe0f * Should not exit when you can't find an NPC file.. %!s(int64=19) %!d(string=hai) anos
  Lance 63eb37dc33 typo %!s(int64=19) %!d(string=hai) anos