Commit History

Author SHA1 Message Date
  L0ne_W0lf ba7f770b45 * Added Spira's Party Booking System implementation 14 years ago
  L0ne_W0lf 702c4783c6 Changed Talkie Box to trap type, and removed the UF_NOREITERRATION flag. (Partial fix for Bugreport:3748) 15 years ago
  Inkfish efb13f2571 Fixed Fiberlock sometimes fails due to the long interval of skill_unit_timer. It may never fail now, though this may not be official. (bugreport:3136) 16 years ago
  Inkfish dbb4774882 Fiberlock now can trap multiple enemies on the same cell and its triggering area was reduced to 1x1. 16 years ago
  Inkfish 0595535167 * Fixed splash damage from Baphomet Card might miss. [Inkfish] 16 years ago
  ultramage d6ca23f16f Made some adjustments to the land skill code, based on official information: 16 years ago
  L0ne_W0lf f89cb728d1 * Just some random updates and bugfixes! 16 years ago
  zephyrus 879ada0f6c - Renamed createmercenary to mercenary_create. 16 years ago
  zephyrus 399efe15bd - Completed Mercenary Create, Delete, Save. Tests OK. 16 years ago
  zephyrus c6af5ab8d5 - Big update to Basilica, implementing official behavior. 16 years ago
  ultramage 5f31620e6a Some skill corrections based on bugreport:1945 17 years ago
  L0ne_W0lf dff7d38acb * Added values to skill_require_db for mercenary skills. 17 years ago
  L0ne_W0lf 7124507e1c Another correction to "Evil Land", fixed damage-effect range. 17 years ago
  L0ne_W0lf 977a966a6c * Reverted the change to MAX_SQUARE_LAYOUT. 17 years ago
  L0ne_W0lf 83f22f6584 * Updated NPC skill "Evil Land". More gravity wtfage. 17 years ago
  ultramage 5767cc5285 Cleaned up and corrected some more land skill code: 17 years ago
  skotlex 8ae4bd12ad - Updated firepillar so it cannot be placed on top of others. 17 years ago
  skotlex 96684da892 - Fixed Freezing Trap doing no damage (changed type from misc to weapon) 17 years ago
  Playtester 71eaa7de49 * Heat now only does 10 hits a second 17 years ago
  Playtester 9ec6519201 * Some small db updates 17 years ago
  Playtester 63b525649c * Some more updates to the skill unit code 17 years ago
  Playtester 29ec62318d * Fixed "Heat" and "Crimson Fire Formation" 17 years ago
  Playtester dab25c6b7b Fixed size of NPC_EVILLAND 17 years ago
  skotlex 4612bb8a10 - Fixed the hotkey list sending to the client not displaying right away. 18 years ago
  skotlex 2d6cef47d6 - Modified map_foreachinrange so that you can also specify the max length of the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills. 18 years ago
  Playtester 9b5a8b8ede Added remaining 11.2 skill db entries 18 years ago
  ultramage 32618b7ddd Corrected some typos and small details 18 years ago
  skotlex eabdf9af64 - Spider web can again be recasted on target. 18 years ago
  skotlex 78d876f355 - Modified spider web so that the skill_unit_db flag restrictions may take place. 18 years ago
  FlavioJS 637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. 18 years ago