toms
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70f4570b81
- Little code cleanup
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19 years ago |
skotlex
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b5508efe38
- Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation.
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19 years ago |
skotlex
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330dc56cab
- Corrected the line terminator setting on the unit.* files as pointed out by Irmin
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19 years ago |
skotlex
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3a2c267be6
- Added state.running to unit_data to make it easier to check for running characters (saves having to get the sc data and check for the corresponding timer all the time)
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19 years ago |
skotlex
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0a5c14f801
- Changed slave chasing from using unit_walktobl to map_search_freecell + unit_walktoxy, since the previous behaviour makes all slaves always end up on the same cell.
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19 years ago |
skotlex
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a489ed4364
- Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay.
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19 years ago |
skotlex
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418c98ea0a
- Modified the unit_data structure to handle automatically switching between chasing and attacking a character. Note that it's a work in progress and not yet properly tested/finished...
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19 years ago |
Lance
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b8116f49db
* Minor cleanups.
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19 years ago |
skotlex
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7a8371273a
- Merged the unit_data structure from jA for handling unit-related data (attack times, walking, auto-attack timers, skill related data)
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19 years ago |