ultramage
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dfdb5368c7
Corrected some weird fgets() statements, plus reformatted them
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18 anni fa |
ultramage
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301d493855
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
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18 anni fa |
ultramage
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4228b025e7
- Fixed one missed malloc->aMallocA typo, causing memory deallocation problems
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18 anni fa |
ultramage
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711d01a128
Reformatting @_@
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18 anni fa |
ultramage
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16671ef54f
* Added Global chat and Main chat logging
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18 anni fa |
ultramage
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bac04aa3aa
Corrected the problem with countitem2 (value wrapped-around in one case but not in the other, making comparisons fail)
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18 anni fa |
FlavioJS
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e54e285849
* Fixed warpwaitingpc not working (bug introduced in r10471).
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18 anni fa |
toms
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ede6014fb9
Removed an unused variable in script.c
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18 anni fa |
FlavioJS
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bc088a5ad8
* Removed the dependency on winsock.h for definitions, it's all winsock2.h now.
|
18 anni fa |
FlavioJS
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c292b087b5
* Internal changes to the script engine:
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18 anni fa |
skotlex
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b6e3783be6
- Updated the skill_db, some mob skills seem to be better to a range of -9 than 9.
|
18 anni fa |
FlavioJS
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f4907979c1
* Extended the functionality of StringBuf - length and appending a string.
|
18 anni fa |
skotlex
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36a86d07e4
- Corrected crash if itemskill is used without an attached player.
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18 anni fa |
skotlex
|
e120c937cc
- Updated the autospell bonus scripts so you don't have to specify all the attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is specified, the spell will trigger on BF_WEAPON, if neither of BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way the default when nothing is specified is BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG.
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18 anni fa |
skotlex
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bdaf348a6d
- Expanded the autospell structure to hold a flag, which contains the required Battle Flag conditions required for a skill to trigger.
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18 anni fa |
skotlex
|
0aa57161b9
- Modified spirit of Wizard so that the consumption of 'Fragments' when blocking bounced spells will only consume 1 Fragment per skill casted, regardless of how many hits were reflected.
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18 anni fa |
skotlex
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b6bfcce712
- Modified status_get_sc_def to handle both rate and tick reductions. This way it can take care of the fact that curse rate/duration reductions are not reduced by the same stats.
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18 anni fa |
skotlex
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e939ffd654
- Fixed crash if a script does a%0
|
18 anni fa |
FlavioJS
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a91b77d781
* Recoded and renamed the trim function in strlib to normalize_name. (didn't behave like a standard trim function, see function comment for what it does)
|
18 anni fa |
ultramage
|
5d3ea3da27
* Played around with MinGW a bit today...
|
18 anni fa |
ultramage
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87c0efdc89
- Moved e_mail_check() and config_switch() to strlib.h
|
18 anni fa |
DracoRPG
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7c8f12ccd5
I'm still here!
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18 anni fa |
ultramage
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dec82b6120
- Fixed the server crashing on startup due to bad define
|
18 anni fa |
FlavioJS
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43a375ad89
* Added all the missing defines for ctype.h functions and converted all the direct uses to the defines.
|
18 anni fa |
skotlex
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cbac96a819
- Corrected a pretty serious typo in script.c
|
18 anni fa |
toms
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d57ed274ca
Continued script.c cleanup
|
18 anni fa |
skotlex
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640ef63c2b
- Added defines script_getnum and script_getstr to further simplify variable reading code.
|
18 anni fa |
ultramage
|
06f0d60116
Some generic typo fixes (src and npc)
|
18 anni fa |
skotlex
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f441021b95
- Corrected setitemscript so it actually changes the script as requested instead of causing dangling pointers.
|
18 anni fa |
skotlex
|
a102344894
- getpetinfo 5 will now return the pet's rename flag.
|
18 anni fa |