Commit History

作者 SHA1 備註 提交日期
  skotlex ddf923dba5 - Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. 17 年之前
  L0ne_W0lf 94d757d2a9 * Added slots to Cross Shield and Book of Charms (bugreport:429) 17 年之前
  samuray22 3f1793ee12 * Fixed Missing Variables in Metto quest. (bugreport:473) 17 年之前
  FlavioJS 69be534c6f * Moved the reset of references to after the empty script checks in parse_script. (fixes bugreport:222 and bugreport:449) 17 年之前
  ultramage 7ba256db84 Reverted skill db edit from r11772. Yes, Guardian Research's AegisName is GD_GUARDRESEARCH (see strings in client exe). 17 年之前
  FlavioJS 508ffb82d9 * Renamed fakenpcname to setnpcdisplay, fixed and extended it. 17 年之前
  L0ne_W0lf 622b38ca4a Guard effect when auto-casted by Clock Card will now cancel on armor swap. 17 年之前
  L0ne_W0lf 20a59e4ce0 * Fixed conf files for jmonster and eamonsters. (bugreport:432) 17 年之前
  ultramage e9e5d6276d * Modified mapserver login procedure to make clients from may 2007 and newer not crash when entering mapserver (bugreport:468) 17 年之前
  FlavioJS f56187c091 ups 17 年之前
  FlavioJS c7fad50342 * Fixed Sql_SetEncoding not setting the encoding of the connection properly. (fixes bugreport:30) 17 年之前
  FlavioJS f9f42984e2 * Added backward compatible target 'conf' to the Makefile. 17 年之前
  skotlex 6840bb28ab - Moved subtype from struct block_list to struct npc_data. 17 年之前
  skotlex cd362b8ca9 - Optimized a bit the map set cell imperative so it only fails when the target cells are of native type wall/ground, so that it still allows setting/unsetting temporarily unwalkable types by using icewall types of cell. 17 年之前
  ultramage 287ea2a93e More clif.c cleaning 17 年之前
  ultramage ef0971541b Removed one duplicit sql operation when saving items (bugreport:459) 17 年之前
  ultramage 0ad3fa93e4 random cleanup 17 年之前
  ultramage 5f3c387a37 * Homunculi now reset their can-act delay on call/resurrect/mapchange (allows bypassing delays by doing rest/call instead of relog) [ultramage] 17 年之前
  ultramage 902d96c6d8 Cleaned up/reformatted clif_set0078 and clif_set_007b (stand and walk packet code). 17 年之前
  skotlex e96015d64b - Implemented SL_SUPERNOVICE erasing the death record 1% of the casts. 17 年之前
  skotlex 53d5219da6 - removed 'skill_fail' message when a ground skill fails as that caues double 'skill failed' messages in several instances. 17 年之前
  ultramage c1da20681e Random cleaning of party.c in attempt to make party_send_xy_timer() crashes a bit clearer... 17 年之前
  FlavioJS 7e9f1e929c * Nullpo's disabled on release builds. 17 年之前
  L0ne_W0lf 0dcc08101d Updated more map flags for Al De Baran's turbo Track. 17 年之前
  skotlex cf2d63d285 - Implemented a small change that was long overdue: Displaying the char-select screen now uses a single SQL query instead of up to 9. 17 年之前
  skotlex 94896dc707 - setting npc cells will no longer work on non-walkable tiles (since you could do this to override cell types and make unwalkable cells walkable again, for example). 17 年之前
  ultramage 9ea5b9c76c * Replaced jA's way of allocating npc shop data with a simple dynamic array that gets allocated during loading and freed on unload 17 年之前
  ultramage 42746f05f9 Fixed npc_debug_warps() not identifying x:0,y:0 as valid (random) coordinates 17 年之前
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this 17 年之前
  ultramage 90b75ed816 Made OnTouch zone dimensions be stored as radius instead of diameter. 17 年之前