skotlex
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ddf923dba5
- Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption.
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17 years ago |
L0ne_W0lf
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94d757d2a9
* Added slots to Cross Shield and Book of Charms (bugreport:429)
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17 years ago |
samuray22
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3f1793ee12
* Fixed Missing Variables in Metto quest. (bugreport:473)
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17 years ago |
FlavioJS
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69be534c6f
* Moved the reset of references to after the empty script checks in parse_script. (fixes bugreport:222 and bugreport:449)
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17 years ago |
ultramage
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7ba256db84
Reverted skill db edit from r11772. Yes, Guardian Research's AegisName is GD_GUARDRESEARCH (see strings in client exe).
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17 years ago |
FlavioJS
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508ffb82d9
* Renamed fakenpcname to setnpcdisplay, fixed and extended it.
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17 years ago |
L0ne_W0lf
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622b38ca4a
Guard effect when auto-casted by Clock Card will now cancel on armor swap.
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17 years ago |
L0ne_W0lf
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20a59e4ce0
* Fixed conf files for jmonster and eamonsters. (bugreport:432)
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17 years ago |
ultramage
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e9e5d6276d
* Modified mapserver login procedure to make clients from may 2007 and newer not crash when entering mapserver (bugreport:468)
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17 years ago |
FlavioJS
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f56187c091
ups
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17 years ago |
FlavioJS
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c7fad50342
* Fixed Sql_SetEncoding not setting the encoding of the connection properly. (fixes bugreport:30)
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17 years ago |
FlavioJS
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f9f42984e2
* Added backward compatible target 'conf' to the Makefile.
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17 years ago |
skotlex
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6840bb28ab
- Moved subtype from struct block_list to struct npc_data.
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17 years ago |
skotlex
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cd362b8ca9
- Optimized a bit the map set cell imperative so it only fails when the target cells are of native type wall/ground, so that it still allows setting/unsetting temporarily unwalkable types by using icewall types of cell.
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17 years ago |
ultramage
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287ea2a93e
More clif.c cleaning
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17 years ago |
ultramage
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ef0971541b
Removed one duplicit sql operation when saving items (bugreport:459)
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17 years ago |
ultramage
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0ad3fa93e4
random cleanup
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17 years ago |
ultramage
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5f3c387a37
* Homunculi now reset their can-act delay on call/resurrect/mapchange (allows bypassing delays by doing rest/call instead of relog) [ultramage]
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17 years ago |
ultramage
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902d96c6d8
Cleaned up/reformatted clif_set0078 and clif_set_007b (stand and walk packet code).
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17 years ago |
skotlex
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e96015d64b
- Implemented SL_SUPERNOVICE erasing the death record 1% of the casts.
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17 years ago |
skotlex
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53d5219da6
- removed 'skill_fail' message when a ground skill fails as that caues double 'skill failed' messages in several instances.
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17 years ago |
ultramage
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c1da20681e
Random cleaning of party.c in attempt to make party_send_xy_timer() crashes a bit clearer...
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17 years ago |
FlavioJS
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7e9f1e929c
* Nullpo's disabled on release builds.
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17 years ago |
L0ne_W0lf
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0dcc08101d
Updated more map flags for Al De Baran's turbo Track.
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17 years ago |
skotlex
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cf2d63d285
- Implemented a small change that was long overdue: Displaying the char-select screen now uses a single SQL query instead of up to 9.
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17 years ago |
skotlex
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94896dc707
- setting npc cells will no longer work on non-walkable tiles (since you could do this to override cell types and make unwalkable cells walkable again, for example).
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17 years ago |
ultramage
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9ea5b9c76c
* Replaced jA's way of allocating npc shop data with a simple dynamic array that gets allocated during loading and freed on unload
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17 years ago |
ultramage
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42746f05f9
Fixed npc_debug_warps() not identifying x:0,y:0 as valid (random) coordinates
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17 years ago |
ultramage
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560005b13e
Removed battle_config.error_log as console_silent already handles this
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17 years ago |
ultramage
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90b75ed816
Made OnTouch zone dimensions be stored as radius instead of diameter.
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17 years ago |