skotlex
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ddf923dba5
- Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption.
|
17 éve |
skotlex
|
6840bb28ab
- Moved subtype from struct block_list to struct npc_data.
|
17 éve |
skotlex
|
53d5219da6
- removed 'skill_fail' message when a ground skill fails as that caues double 'skill failed' messages in several instances.
|
17 éve |
ultramage
|
560005b13e
Removed battle_config.error_log as console_silent already handles this
|
17 éve |
ultramage
|
ffd150e6f0
Fixed a bug in r11384 letting you bypass requirements for some skills (see bugreport:219).
|
17 éve |
ultramage
|
989a557598
Removed some long-unneccessary debug messages (from r1105).
|
17 éve |
ultramage
|
ac33a63e54
* Added names to the SC_ and SI_ enums, now they can be used to properly indicate where such values are to be used (replaces usage of 'int')
|
17 éve |
ultramage
|
2cb8a5838e
* Fixed TXT charserver doing periodic random-sized memory allocation (bugreport:312)
|
17 éve |
skotlex
|
a1becae58f
- Added bonusautoscript and bonusautoscript2. These are used to attach a script to a player which gets executed on attack (or when attacked). Required for several of the more recent items.
|
17 éve |
ultramage
|
ee02c2190b
Fixed some gcc-specific stuff, silenced some more warnings
|
17 éve |
ultramage
|
4cfb15d8bb
Fixed numerous /W4 warnings (and created more :)
|
17 éve |
ultramage
|
c7256c0577
* Corrected Icewall skill to be closer to official behavior (part of bugreport:38)
|
17 éve |
ultramage
|
ce7dd37878
* Cleaned up parts of skill.c related to skill units
|
17 éve |
ultramage
|
cd9fe3f409
some unimportant path.c / unit.c cleaning
|
17 éve |
ultramage
|
3503fc5de1
* Corrected skill Charge Attack as described in bugreport:67
|
17 éve |
skotlex
|
793b2aaafb
- Finally got some time to clean up and fix monster_ai&0x40 (chase through warps). It works correctly now regardless of the number of players on the source/destination maps.
|
17 éve |
skotlex
|
d672552159
- Corrected SG Miracle to trigger per attack, not per walked tile. Trigger rate is now 0.02%
|
17 éve |
skotlex
|
574c76e799
- Added support for the new party invite/reply packets from the latest client version.
|
17 éve |
ultramage
|
1481fc1524
* Documented/cleaned up chatroom code and packetry
|
17 éve |
ultramage
|
0072a0189e
* Cleaned/clarified some #include relationships between headers
|
18 éve |
ultramage
|
f5f77a5d51
* Cleaned up junk left in the code by the mapcache/mapindex update
|
18 éve |
ultramage
|
0a0782c664
Some all-around code reformatting/cleaning
|
18 éve |
ultramage
|
519d61249b
Renamed menuskill_lv -> Renamed menuskill_val, because people also used it to store stuff like map coords, inventory offsets and object IDs...
|
18 éve |
ultramage
|
2afd345d77
* Cleaned up mob drop code, crashfix is still needed though...
|
18 éve |
ultramage
|
d07ad9e31c
* Cleaned up some nasty code related to skill_blown
|
18 éve |
ultramage
|
c73c55d465
* update from Skotlex
|
18 éve |
ultramage
|
338c473b7d
* Changed behavior of some guild-related code (according to X.4 tests):
|
18 éve |
ultramage
|
e1397576e6
- Fixed missing client update when 'return to savepoint' fails
|
18 éve |
ultramage
|
301d493855
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
|
18 éve |
ultramage
|
781eabf654
Fixed a typo in Chase Walk code (caused by r10593)
|
18 éve |