Commit History

Author SHA1 Message Date
  ultramage d5455fabfc Simplified the BL_CAST macro (see topic:166795) 17 years ago
  skotlex 9a2033c364 - Made the pc reg variables receive a const char* as the argument, since they duplicate the value anyway (and they were receiving const char* values from the setd function) 17 years ago
  ultramage 8f1eaa3d67 Moved extra junk from map_addblock/map_delblock to where it logically belongs (loadendack/unit_remove_map), removed flags and _sub macros 17 years ago
  ultramage ca115ffc82 Removed map_data's block_count, as (quote Yor/ja2160), "Perhaps useful for debug, but uses memory AND CPU for nothing." (block lists are linked lists, they don't need count tracking) 17 years ago
  ultramage b3b275f24f Path code cleaning... 17 years ago
  skotlex 81ddad8b83 - Cleared up npc shop id when warping a player. 17 years ago
  skotlex 9ca2a6c0dd - Changed the chaotic delay from block to delay since it just a sec 17 years ago
  skotlex 11aaa56783 - Fixed ensembles skills. 17 years ago
  skotlex 37d79a46de - Corrected skill_check_condition to not delete items right away for certain skills that do the deletion themselves. Fixes several skills consuming items twice. 17 years ago
  ultramage cd3307a4bc Fixed a crash when a taekwon hits a wall while Sprinting (bugreport:483) 17 years ago
  skotlex ddf923dba5 - Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. 17 years ago
  skotlex 6840bb28ab - Moved subtype from struct block_list to struct npc_data. 17 years ago
  skotlex 53d5219da6 - removed 'skill_fail' message when a ground skill fails as that caues double 'skill failed' messages in several instances. 17 years ago
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this 17 years ago
  ultramage ffd150e6f0 Fixed a bug in r11384 letting you bypass requirements for some skills (see bugreport:219). 17 years ago
  ultramage 989a557598 Removed some long-unneccessary debug messages (from r1105). 17 years ago
  ultramage ac33a63e54 * Added names to the SC_ and SI_ enums, now they can be used to properly indicate where such values are to be used (replaces usage of 'int') 17 years ago
  ultramage 2cb8a5838e * Fixed TXT charserver doing periodic random-sized memory allocation (bugreport:312) 17 years ago
  skotlex a1becae58f - Added bonusautoscript and bonusautoscript2. These are used to attach a script to a player which gets executed on attack (or when attacked). Required for several of the more recent items. 17 years ago
  ultramage ee02c2190b Fixed some gcc-specific stuff, silenced some more warnings 17 years ago
  ultramage 4cfb15d8bb Fixed numerous /W4 warnings (and created more :) 17 years ago
  ultramage c7256c0577 * Corrected Icewall skill to be closer to official behavior (part of bugreport:38) 17 years ago
  ultramage ce7dd37878 * Cleaned up parts of skill.c related to skill units 17 years ago
  ultramage cd9fe3f409 some unimportant path.c / unit.c cleaning 17 years ago
  ultramage 3503fc5de1 * Corrected skill Charge Attack as described in bugreport:67 17 years ago
  skotlex 793b2aaafb - Finally got some time to clean up and fix monster_ai&0x40 (chase through warps). It works correctly now regardless of the number of players on the source/destination maps. 17 years ago
  skotlex d672552159 - Corrected SG Miracle to trigger per attack, not per walked tile. Trigger rate is now 0.02% 17 years ago
  skotlex 574c76e799 - Added support for the new party invite/reply packets from the latest client version. 17 years ago
  ultramage 1481fc1524 * Documented/cleaned up chatroom code and packetry 17 years ago
  ultramage 0072a0189e * Cleaned/clarified some #include relationships between headers 18 years ago