Komit Sejarah

Pembuat SHA1 Pesan Tanggal
  skotlex d2574dfd69 - Fixed a duplicate warp name in Rachel 18 tahun lalu
  skotlex cc141e4bcb - Resetting skills will now automatically remove peco, falcon, cart and homunculus (vaporize). 18 tahun lalu
  skotlex aca93bf9ff - Added support for mob skill target 'randomtarget', when specified, it will pick a random enemy from within the skill's cast range. 18 tahun lalu
  skotlex 39381ad474 - 'Long Range Attacked' mob skill conditions will no longer trigger on magic attacks. 18 tahun lalu
  skotlex c52340cb3a - Corrected the homunculus deletion functions so that the homunculus is deleted together with the character. 18 tahun lalu
  ultramage d241d16d2a Some misc cleanups (typos, formatting, forgotten changelog entry etc) 18 tahun lalu
  ultramage e034ce07bb Typo hunt 18 tahun lalu
  skotlex bc9daa6048 - Added function unit_escape to simplify the run-away code a bit in the mob ai. 18 tahun lalu
  skotlex 9e0791f775 - The NPC elemental attacks will display a skill animation again. 18 tahun lalu
  skotlex 539fe020dc - Fixed Joint Beat's speed penalty. 18 tahun lalu
  ultramage d50f358f5e Disambiguation 18 tahun lalu
  ultramage 0a09549be2 Combined most of the txt/sql mobdb reading code 18 tahun lalu
  ultramage fbe23f27a2 Undid the memset->malloc_set replacement 18 tahun lalu
  skotlex 58bb9be68a - Cleaned up some more the code so it works for -DTURBO 18 tahun lalu
  FlavioJS 52245f90b9 - Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before checking if UINT_MAX has been defined. 18 tahun lalu
  skotlex 6e34fdb6ed - Added back cropping the attack delay to attack motion for those weird mobs that have a aDelay less than their aMotion time. 18 tahun lalu
  skotlex d882e5030b - Reverted the mob ThinkTime update, that field is again aDelay as it apparently should be. 18 tahun lalu
  skotlex 12242c1bdc - Added hom_setting to specify which homunculus 'quirks' are in effect. The default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list. 18 tahun lalu
  skotlex 6d6615b687 - Mobs now by default are "everyone's" enemy, so mobs are able to hit each another. 18 tahun lalu
  FlavioJS 129e97d6c9 - Minor changes to ers. 18 tahun lalu
  skotlex 2d7b67257e - Fixed crash when looters became full. 18 tahun lalu
  skotlex e906a6f074 - Moved attackedcount to md->state and made it an unsigned char. 18 tahun lalu
  skotlex e81a812069 - Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the emotion, val1 sets the mode, val2 adds to the mode, val3 removes from the mode. val4 asks to remove the previous mode change. 18 tahun lalu
  skotlex 3adbc9b589 - Gave a minimum think time to the dummy mob and to clones. 18 tahun lalu
  skotlex 5036e3591a - Cleaned up the implementation of map_foreachinmovearea so that the number of arguments passed is less. 18 tahun lalu
  skotlex ec8570d59f - Oops, fixed sql compile error. 18 tahun lalu
  skotlex a7cd3bf966 - Fixed HVAN_INSTRUCT int bonuses. 18 tahun lalu
  skotlex 1424d93e12 - Repairing items via scripts no longer displays "item has been repaired" 18 tahun lalu
  FlavioJS 7831807dc5 - Fixed even share exp flutuating as described in: 18 tahun lalu
  skotlex 8e68089e85 - Fixed passive mobs becoming increasingly unlikely to retaliate to attacks after they got inflicted by a disabling status change. 18 tahun lalu