Lance
|
ceea8fde6c
* Final fix on Juperos NPC.
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19 anni fa |
skotlex
|
1e302d8177
- Fixed compilation error on windows
|
19 anni fa |
skotlex
|
d770421a9d
- Trick dead now ends on logout
|
19 anni fa |
Lance
|
348f88c110
* IDE error.
|
19 anni fa |
skotlex
|
518caa9b14
- Added sql init for the mapreg handle.
|
19 anni fa |
skotlex
|
6232f11855
- Added map chk cells types CELL_CHKREACH and CELL_CHKNOREACH, they are the same as their PASS/NOPASS equivalents, but will ignore the cell-stacking mod when enabled.
|
19 anni fa |
skotlex
|
4b752d6757
- Corrected implementation of Gangster Paradise to just prevent mobs from targetting you.
|
19 anni fa |
skotlex
|
994d991fc9
- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)
|
19 anni fa |
skotlex
|
a969cee4d2
- Added CELL_CHKSTACK to check if a map cell is stacked (CELL_NOSTACK server mod)
|
19 anni fa |
skotlex
|
62fb6045d4
- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets normally aren't affected by skills, but their structure already had support for this, so....
|
19 anni fa |
skotlex
|
5b7bbaa4eb
- Added pc_issit check to pc_can_move
|
19 anni fa |
skotlex
|
2f074dc2d4
- Modified map_searchrandfreecell to always do a check on a 9x9 area around the target tile, and to return the x,y coordinates modified with the new target.
|
19 anni fa |
Valaris
|
ad49453e0e
* Removed the conf sql code for now. Maybe will continue later with that project.
|
19 anni fa |
skotlex
|
d69479b946
- Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state.
|
19 anni fa |
Valaris
|
8e410ec582
* Added some of eAIRC bot code, written by me and LittleWolf. It is disabled and has no configuration options yet, as it is not finished. [Valaris]
|
19 anni fa |
skotlex
|
28c32a9532
- Improved the NPC timer system to enable to have multiple timers going on at a time with different players attached to each. Now npc event timers are of two types: attached or global. The global timers don't have a player attached and can be started/halted by anyone. The character timers have a player attached, and they can only be stopped by a script that has the same player attached.
|
19 anni fa |
skotlex
|
7d7c9b8324
- Fixed some includes in skill.c and npc.c, thanks to 252-rer for finding it out.
|
19 anni fa |
skotlex
|
0496215b70
- Fixed the map server complain on the default user/password
|
19 anni fa |
skotlex
|
697d29d7d4
- Fixed a typo bug in SC_STAR_COMFORT handling.
|
19 anni fa |
skotlex
|
523fed742d
- Some compile warning fixes.
|
19 anni fa |
Valaris
|
2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
|
19 anni fa |
Valaris
|
fd99753f8e
Clearing trunk.
|
19 anni fa |
celest
|
171609d4a2
* Readded @disablenpc
|
20 anni fa |
celest
|
eba2fb10e6
* Skip partner checking when calculating status with Marionette Control on
|
20 anni fa |
celest
|
76c6d019db
Fixed compile error, sorry ^^;
|
20 anni fa |
celest
|
3feabb0c74
* Simplified Valaris' online_timer
|
20 anni fa |
shinomori
|
1a6dea5fe5
integrating anti freeze system to server status update, should cure dropping server connections [Shinomori]
|
20 anni fa |
amber
|
a26bc148fb
Fixed memory corruption associated with afm files [SVN 1363: MouseJstr]
|
20 anni fa |
celest
|
1a7a2cb402
* Reverted the pc_remove_map() change temporarily
|
20 anni fa |
celest
|
72f63ee03e
* updated map server to jA1137~1159
|
20 anni fa |