ultramage
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cc636df44f
Re-phrased the attacker flee/def penalty config descs
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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f4dfd0d8ee
- Removed the include of features.h from the console.c plugin. It is apparently not needed (and it was preventing compilation on FreeBSD)
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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3ef8c87261
- The gain exp from resurrection config will now only work when the revived player has yet to reach the last level (since otherwise it can give quite a lot of exp since the last level exp just keeps piling up)
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
ced5130a7b
- Some cleaning of the castend_map code to prevent the menuskill variable from not being cleared if you made a choice but the skill was not triggered (due to silence, stun or whatever).
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
9d77814b36
- Changed a bit the Moonlit code to prevent an infinite loop
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
3ee61db52f
- Removed Magic Rod's cast bar.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
9692154429
- Removed function clif_movepc as it's no longer invoked anywhere.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
e45a007db2
- Corrected the pet/homunc data not being free'd if the player logs out before being authed.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
cf8685131d
- Minor cleanups
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%!s(int64=18) %!d(string=hai) anos |
ultramage
|
49096125fb
Applied a consistent look to all header files (copyright, ifdefs)
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
dddd48f15d
- Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
3f8bb2d5bb
- Fixed skill usage being blocked if you use Weapon Refine and there is nothing available to upgrade.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
b09a064281
- Updated the 'unit walk' to functions so they stop your attack if it's possible to walk.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
d47a0a0d52
- Fixed a bunch of probably incorrect logical comparisons.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
a23da55db8
- Fixed the flag parameter not working on npcshopattach
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
8ec0ed0d47
- Corrected homunculus's aspd being halved after using some aspd adjusting skill.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
bc9daa6048
- Added function unit_escape to simplify the run-away code a bit in the mob ai.
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%!s(int64=18) %!d(string=hai) anos |
ultramage
|
fbe23f27a2
Undid the memset->malloc_set replacement
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%!s(int64=18) %!d(string=hai) anos |
FlavioJS
|
e0399ebb83
* Refer to http://www.eathena.ws/board/index.php?showtopic=130285
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
678096381e
- Skill use is now cancelled when you use it while cloaking, and the uncloaking process warps you.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
84f8ec45d5
- Modified the skill damage packet and the knockback packets to mimic aegis sent packets for such skills.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
8b8aa14493
- Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these mobs really should only be cast-sensing when they are not after another target.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
5036e3591a
- Cleaned up the implementation of map_foreachinmovearea so that the number of arguments passed is less.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
c22f5854dc
- Now gvg_dungeon mapflag will activate the other mapflags which are required: pvp, pvp_nocalcrank and pvp_noparty/pvp_noguild (they are forced to off if gvg_dungeon is on and viceversa)
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
4f70932567
- Now when a player's "attack once" request fails due to range, the client is told to move to the target to attack it. This sort of fixes the problem of the client SPAMMING the server with attack requests from afar without even approaching the icewall x_X
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
00409a92bb
- Corrected KiriKage's range so it works correctly when used by non-players or when use weapon's range is used.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
52d0596d42
- Fixed pets/homunc trying to be deleted twice when they had 0 intimacy and their master logs out.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
12e7c68c78
- You now can't use other skills while a skill-induced "window" is up (teleport, refining, etc). However, be warned that we aren't quite sure how the server will clear this out if you decide to hit cancel on the window, so skill-blockage is likely to happen (temporary solution: whenever you change maps or warp the state is reset server-side).
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%!s(int64=18) %!d(string=hai) anos |
skotlex
|
208cf8d875
- Fixed itemskill variable being cleared before parsing the skill, this causes auto-casted teleport to fail to skip the skill menu. It is now cleared on castend_pos/id directly.
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%!s(int64=18) %!d(string=hai) anos |
Lance
|
3bfc48996a
* Fixed potential crash in IRC processing message with '%' using *printf.
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%!s(int64=18) %!d(string=hai) anos |