تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  skotlex cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) 19 سال پیش
  skotlex 683b150179 - Corrected Brandish Spear to work on levels above 10. 19 سال پیش
  skotlex 67e11cd25c - Fixed Freeze/Stone/Benedictio not changing your elemental LEVEL to 1. 19 سال پیش
  skotlex a13c1e1179 - Uncommented the npc_debug_warps code.. oops. 19 سال پیش
  skotlex e06f6f83cd - Corrected some signed/unsigned comparisons corrections which were incorrect. 19 سال پیش
  skotlex 86514f550b - Altered status_calc_pc so that equipment scripts are ran before card-scripts. 19 سال پیش
  skotlex da2ca423f9 - NPC_TRANSFORMATION/NPC_METAMORPHOSIS will now preserve the original mob without removing it when the skill level is greater than one. 19 سال پیش
  skotlex 03f8683f8c - Fixed pc_damage setting your canlog_tick even if the damage has no source (eg: poison, berserk) 19 سال پیش
  skotlex 459b2a672f - Some small cleanups on status_calc_pet 19 سال پیش
  skotlex d72c881051 - Removed typedef bool from socket.h and included cbasetypes.c instead. 19 سال پیش
  skotlex 2268d4b763 - Added function pc_check_skilltree for checking if you unlocked new tree-skills when raising non-passive skills. 19 سال پیش
  skotlex 8a6609900a - Fixed status_calc_pc not zero'ing ALL vars it should, allowing certain bonuses (like effect-on-hit) to stack. 19 سال پیش
  skotlex 1de06a14e4 - Call Slave now invokes slaves on a 5x5 area around master. 19 سال پیش
  skotlex d90347c73e - Fixed status_damage not setting your HP to 0 when you died T.T 19 سال پیش
  skotlex 6192e5a5e5 - Fixed underflow issues when calculating dmotion. 19 سال پیش
  skotlex ba6216e43e - Rewrote/cleaned up @petfriendly. 19 سال پیش
  skotlex 1d027c8db8 - Removed the on-die specific code from unit_remove_map and placed it on the corresponding *_dead functions. unit_remove_map should never assume the char died, it is just a "remove from map" function. 19 سال پیش
  skotlex 1074b09187 - Small optimization in battle_check_target 19 سال پیش
  Lance 435f579918 [Fixed] 19 سال پیش
  skotlex c5472ef2b5 - Changed status_heal and status_damage to receive signed int values. They will invoke each other as needed when the passed values are negative. 19 سال پیش
  skotlex 38eeb73b96 - Corrected aspd calculation code to avoid negative overflows. 19 سال پیش
  skotlex d69e247829 - Updated max_def parameter to not apply to mdef if magic_defense_type is set (rather than weapon_defense_type) 19 سال پیش
  skotlex 1adeac2c7a - Updated ASC_BREAKER's range to 9. 19 سال پیش
  skotlex 048bd9bd8f - Added a division by zero check in mob_dead to prevent the (impossible) case where a mob dies with received damage of zero. 19 سال پیش
  skotlex 8f5c155fb4 - Cleaned up some status_get functions. 19 سال پیش
  skotlex ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values 19 سال پیش
  Lance 559987d438 * [Fixed]: 19 سال پیش
  Lance a28e9d802c [Optimized] 19 سال پیش
  skotlex f2cedb537e - Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though) 19 سال پیش
  Lance bb1b0409a1 - Suppressed compilation warnings (unsigned and signed mismatches) 19 سال پیش