skotlex
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cb8cc2d8a7
- Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn)
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19 سال پیش |
skotlex
|
683b150179
- Corrected Brandish Spear to work on levels above 10.
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19 سال پیش |
skotlex
|
67e11cd25c
- Fixed Freeze/Stone/Benedictio not changing your elemental LEVEL to 1.
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19 سال پیش |
skotlex
|
a13c1e1179
- Uncommented the npc_debug_warps code.. oops.
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19 سال پیش |
skotlex
|
e06f6f83cd
- Corrected some signed/unsigned comparisons corrections which were incorrect.
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19 سال پیش |
skotlex
|
86514f550b
- Altered status_calc_pc so that equipment scripts are ran before card-scripts.
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19 سال پیش |
skotlex
|
da2ca423f9
- NPC_TRANSFORMATION/NPC_METAMORPHOSIS will now preserve the original mob without removing it when the skill level is greater than one.
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19 سال پیش |
skotlex
|
03f8683f8c
- Fixed pc_damage setting your canlog_tick even if the damage has no source (eg: poison, berserk)
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19 سال پیش |
skotlex
|
459b2a672f
- Some small cleanups on status_calc_pet
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19 سال پیش |
skotlex
|
d72c881051
- Removed typedef bool from socket.h and included cbasetypes.c instead.
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19 سال پیش |
skotlex
|
2268d4b763
- Added function pc_check_skilltree for checking if you unlocked new tree-skills when raising non-passive skills.
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19 سال پیش |
skotlex
|
8a6609900a
- Fixed status_calc_pc not zero'ing ALL vars it should, allowing certain bonuses (like effect-on-hit) to stack.
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19 سال پیش |
skotlex
|
1de06a14e4
- Call Slave now invokes slaves on a 5x5 area around master.
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19 سال پیش |
skotlex
|
d90347c73e
- Fixed status_damage not setting your HP to 0 when you died T.T
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19 سال پیش |
skotlex
|
6192e5a5e5
- Fixed underflow issues when calculating dmotion.
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19 سال پیش |
skotlex
|
ba6216e43e
- Rewrote/cleaned up @petfriendly.
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19 سال پیش |
skotlex
|
1d027c8db8
- Removed the on-die specific code from unit_remove_map and placed it on the corresponding *_dead functions. unit_remove_map should never assume the char died, it is just a "remove from map" function.
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19 سال پیش |
skotlex
|
1074b09187
- Small optimization in battle_check_target
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19 سال پیش |
Lance
|
435f579918
[Fixed]
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19 سال پیش |
skotlex
|
c5472ef2b5
- Changed status_heal and status_damage to receive signed int values. They will invoke each other as needed when the passed values are negative.
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19 سال پیش |
skotlex
|
38eeb73b96
- Corrected aspd calculation code to avoid negative overflows.
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19 سال پیش |
skotlex
|
d69e247829
- Updated max_def parameter to not apply to mdef if magic_defense_type is set (rather than weapon_defense_type)
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19 سال پیش |
skotlex
|
1adeac2c7a
- Updated ASC_BREAKER's range to 9.
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19 سال پیش |
skotlex
|
048bd9bd8f
- Added a division by zero check in mob_dead to prevent the (impossible) case where a mob dies with received damage of zero.
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19 سال پیش |
skotlex
|
8f5c155fb4
- Cleaned up some status_get functions.
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19 سال پیش |
skotlex
|
ffce913970
- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values
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19 سال پیش |
Lance
|
559987d438
* [Fixed]:
|
19 سال پیش |
Lance
|
a28e9d802c
[Optimized]
|
19 سال پیش |
skotlex
|
f2cedb537e
- Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though)
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19 سال پیش |
Lance
|
bb1b0409a1
- Suppressed compilation warnings (unsigned and signed mismatches)
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19 سال پیش |