Playtester
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26e1f8b8d4
Item ID 7344 is now called Shinokas Case File
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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f0fc466d8b
- pc_resetskill flag can now be &2, it only returns the total amount of skill points spent, it doesn't does a reset.
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%!s(int64=19) %!d(string=hai) anos |
Lance
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8043799642
- Cleaned up unused variables in npc.c
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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99a6cf0627
- Changed checks of item's identify field from 0/1 to 0/non-zero
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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3c1a4c2b72
- Small change in pc_calc_skilltree which should fix the infinite loop...
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%!s(int64=19) %!d(string=hai) anos |
Lupus
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0b3804b8b1
temp steal disable
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%!s(int64=19) %!d(string=hai) anos |
Lupus
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cdffe16fba
fixed STEAL. now working
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%!s(int64=19) %!d(string=hai) anos |
LuzZza
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c2276ce3e2
Added @noask command: enable/disable deals/invites autorejecting.
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%!s(int64=19) %!d(string=hai) anos |
Lupus
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367dec7ccf
temp steal disable
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%!s(int64=19) %!d(string=hai) anos |
Lance
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adb7357fd2
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%!s(int64=19) %!d(string=hai) anos |
Playtester
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af63e6c2cf
Updated drops of Bio Lab 3 MVPs
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%!s(int64=19) %!d(string=hai) anos |
Lance
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46c0cbffff
* Removed unreferenced local variable in pc.c
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%!s(int64=19) %!d(string=hai) anos |
Lance
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2fc07bb1c8
* Reverted npc_checknear to exclude check for class_ -1.
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%!s(int64=19) %!d(string=hai) anos |
Playtester
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d90c69d8a9
Updated drops of Bio Lab 3 mobs
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%!s(int64=19) %!d(string=hai) anos |
Playtester
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ac6c93ef2d
Updated mob delays to current info
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%!s(int64=19) %!d(string=hai) anos |
Lupus
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687b2210a7
Updated STEAL skill (WIP), added a battle config option: 'skill_steal_max_tries' to set max number of stealing tries. It could help to fix stealing exploit on mobs with few drops
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%!s(int64=19) %!d(string=hai) anos |
Playtester
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c6b604a02f
More fixes in the mob db
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%!s(int64=19) %!d(string=hai) anos |
Playtester
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019d76ce8c
Started fixing the drops of mobs with more than 8 different items
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%!s(int64=19) %!d(string=hai) anos |
Lupus
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76bd040f29
Added new hats ViewID
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%!s(int64=19) %!d(string=hai) anos |
Lupus
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5889d060e1
added new cards
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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2dc08e9bda
- Added another missing prev/next = NULL setting in chat.c
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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54e4cd9afc
- Added support for packet 0x229 (clif_changeoption).
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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056ee82c7f
- Added missing sql-files/mob_db.sql... somehow it was missing from the mob_db update.
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%!s(int64=19) %!d(string=hai) anos |
Lance
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b0698104c3
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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552bc8752c
- Clones can't be class-changed now
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%!s(int64=19) %!d(string=hai) anos |
Lance
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020b35d68a
* Using malloc for memory allocations that doesn't need to be pre-initialized.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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38243e373c
- Modified the mob_db structure. The mvp related columns were moved to before the drops, amount of drops increased from 10 to 15.
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%!s(int64=19) %!d(string=hai) anos |
Playtester
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39f49da059
Fixed the stun typo that has been in eAthena for ages
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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c791cc651f
- Modified HP conversion so that it fails when you don't have enough Hp. Also updated it to enable casting on "someone else" (effect: target loses Hp and gains Sp based on the max HP of the caster, will someone ever use this? who knows, but it's nice to have :P)
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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f8db64c952
- Added constant MAX_MOB_DROP to specify the amount of normal drops a mob has. The mob_db reading code will automatically parse the file according to the number of drops expected (the Mexp/Mper and MVP item rewards must still be after the normal drops). Set to 10 currently.
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%!s(int64=19) %!d(string=hai) anos |