Commit History

Author SHA1 Message Date
  skotlex bea0a8c46e - Removed setting mob_show_hp, it's been replaced now by mob_show_info, which can be used to specify what kind of info should be displayed from a mob. Current options are two different formats for Hp display, and current level. 18 years ago
  skotlex 480f4d2de4 - Applied use of RC_BOSS/RC_NONBOSS in the ignore def code. 19 years ago
  skotlex 9976069fdc - Added a missing break in battle_check_target 19 years ago
  skotlex 063270b3cb - Soul Breaker will now be affected by Lex Aeterna on both parts of the attack. 19 years ago
  skotlex a19cafda61 - Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to skill_counter_additional_effect 19 years ago
  skotlex da0c3867d8 - Added setting attack_walk_delay which specifies whether a character should (or not) be able to move inmediately after starting a normal attack (battle.conf). Defaults to 0 since that's what Aegis uses. 19 years ago
  toms 66158f3bb6 - Applied Mpeg's work on GS 19 years ago
  DracoRPG 0f0747d4c7 Added TK level-up buffs to SG too, and extended them to 10 min 19 years ago
  Vicious 5cfee7525e reverted mpeg's work 19 years ago
  skotlex 8de2aba3b4 - Reverted the "fix" to mdef reduction code being applied before the number of hits adjustment @.@ 19 years ago
  skotlex 33cb9f7449 - Fixed exp bonuses applying twice for the job-exp 19 years ago
  toms b891e7752c Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg.txt ) 19 years ago
  Lance 26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations. 19 years ago
  toms 44880dc493 Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit. 19 years ago
  skotlex dbedc092e8 - Added setting clear_skills_on_warp to specify when a character's land-based skills are deleted when the caster changes maps. Defaults to all types. 19 years ago
  toms 10d8fa1083 - Applied some change from mpeg on Ninja Skills 19 years ago
  skotlex 44a5b037a3 - Fixed Energy Coat reducing and consuming more than it should when you have 100% SP 19 years ago
  skotlex c026d4bcac - Some corrections to make Tatami Gaeshi work correctly. 19 years ago
  skotlex 8a8ed83b63 - Some more work on the splash skill code. Now splash-damaged enemies should show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation. 19 years ago
  skotlex d359756066 - getnameditem will now also work on stackable items 19 years ago
  skotlex 200813da7e - Adjusted Glittering's success rate to 20+10*lv% 19 years ago
  skotlex 03601f28fc - Added BL_HOM handling to battle_gettarget. 19 years ago
  skotlex fd6e193e90 - Removed config setting "muting_players", and expanded the manner_system config to specify how having negative manner (mute) affects a player (see battle/misc.conf). 19 years ago
  skotlex 68df921a84 - Gravitation now only blocks the caster from using potions. 19 years ago
  skotlex 78296c878c - Fixed battle_calc_base_damage being called for the left hand even for non-dual-wielding attacks. left-hand damage was being set to 0 later anyway, so no exploit existed. 19 years ago
  toms 066765b702 Added homunculus_friendly_rate battle config 19 years ago
  skotlex 56cb3651d6 - Fixed the atk_rate (Turtle General Card) bonus not working on dual-wielders. 19 years ago
  skotlex 91b9fed6e3 - Made HLIF_HEAL a self skill that auto-selects target to caster's master. 19 years ago
  toms 2b1435f36e Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt) 19 years ago
  skotlex 64b38ba4b7 - Added guild_aura (skill.conf) setting so you can specify when it works and if it works on the guild-master itself. Defaults to working all the time on everyone except GM. 19 years ago