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@@ -3193,6 +3193,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
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} else //Excepting traps and icewall, you should not be able to target skills.
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return 0;
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}
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+ break;
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//Valid targets with no special checks here.
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case BL_HOM:
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break;
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@@ -3479,6 +3480,7 @@ static const struct battle_data_short {
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{ "atcommand_gm_only", &battle_config.atc_gmonly },
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{ "atcommand_spawn_quantity_limit", &battle_config.atc_spawn_quantity_limit },
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{ "atcommand_slave_clone_limit", &battle_config.atc_slave_clone_limit},
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+ { "partial_name_scan", &battle_config.partial_name_scan },
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{ "gm_all_skill", &battle_config.gm_allskill },
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{ "gm_all_skill_add_abra", &battle_config.gm_allskill_addabra },
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{ "gm_all_equipment", &battle_config.gm_allequip },
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@@ -3884,6 +3886,7 @@ void battle_set_defaults() {
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battle_config.atc_gmonly=0;
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battle_config.atc_spawn_quantity_limit=0;
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battle_config.atc_slave_clone_limit=0;
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+ battle_config.partial_name_scan=0;
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battle_config.gm_allskill=0;
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battle_config.gm_allequip=0;
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battle_config.gm_skilluncond=0;
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