提交歷史

作者 SHA1 備註 提交日期
  Playtester b334bf37d7 Fixed some autospell bonuses thanks to NLZ 18 年之前
  FlavioJS 11cb7227b2 - Fallback for parenthesis argument lists in the script engine. "func (exp) , ..." is valid again. 18 年之前
  FlavioJS 4f69a66df6 - Merged START_ACCOUNT_NUM and END_ACCOUNT_NUM moved from login.h to mmo.h 18 年之前
  FlavioJS 52245f90b9 - Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before checking if UINT_MAX has been defined. 18 年之前
  Playtester a71f591edf Fixed Mutant Dragonoid Card 18 年之前
  skotlex fa1c4b2e47 - Simplified the global function "getJobName" 18 年之前
  skotlex 2208728178 - Added support for the new "make new char" packet that has the rename button data. Thanks to Sara-chan for the format change update. 18 年之前
  FlavioJS e75a8eca56 - Change strncpy to memcpy when parsing switches in the script engine since it's guaranteed to be a word of that size (skip_word). 18 年之前
  Playtester 01f8edfa6e Updated Bows 18 年之前
  Playtester dbf52cec16 Raised range of Gatling and Grenade Launcher to 9 18 年之前
  skotlex 6e0309bb2c - Applied Rayce's suggestions and fixes to the script engine (http://www.eathena.ws/board/index.php?showtopic=129185) 18 年之前
  skotlex afd7345d86 - Some cleaning to the character deletion code. 18 年之前
  Playtester 976eccac9c Updated two handed weapons 18 年之前
  skotlex 39a8fa2eb6 - Changed a certain snprintf to strncpy, you really really really REALLY shouldn't use snprintf with a format argument that may contain unpredictable string sequences! 18 年之前
  skotlex 6e34fdb6ed - Added back cropping the attack delay to attack motion for those weird mobs that have a aDelay less than their aMotion time. 18 年之前
  FlavioJS 45036c5c06 - readded the >=0x81 equivalent until I figure out where the script engine is 'being naughty' O.o 18 年之前
  FlavioJS cab81204c6 ups... damn it... 18 年之前
  FlavioJS a2021e550b - Added a 1-node cache to db. Removed party_cache and guild_cache since now the database has a cache. 18 年之前
  FlavioJS 15258dfdb0 - Moved md5calc to common 18 年之前
  Playtester eb46c3aadc * NPC_CHANGEUNDEAD is now "target" for all mobs 18 年之前
  KarLaeda 6676ebcadb Fixed #endif instead of #else 18 年之前
  skotlex a578128619 - Changed some %lu (long unsigned int) to %u (unsigned int) 18 年之前
  skotlex 4265154cf1 - Fixed the #if -> #ifdef mess up -.- 18 年之前
  skotlex e29a1031d5 - Moved PACKETVER to mmo.h, and added support for the expanded character info window on the char-server when PACKETVER is above 7. 18 年之前
  skotlex edbb476bf9 - Fixed ISSPACE and ISALPHA casting their returned value to a char. These are "bool" functions, and as such return an non-zero int as result, casting them to char just... really messes things up when the returned value is out of the CHAR_MAX/CHAR_MIN range! 18 年之前
  skotlex 6bbec4a65d - Added an answer to a FlavioJS's comment, and added a question myself (npc.c/script.c respectively) 18 年之前
  FlavioJS 72bebf27fc - Now root script functions calls can have parenthesis (will take any parenthesis after the function as the start of the argument list). 18 年之前
  Playtester 4c6f7a0b0e Commented some items that seem to crash the kRO client 18 年之前
  Playtester d79eb83a0f * Made NPC_CHANGE self targetted for all mobs 18 年之前
  FlavioJS 78b52bbb4b - Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] and stable[8927] 18 年之前