Commit History

Author SHA1 Message Date
  Playtester b334bf37d7 Fixed some autospell bonuses thanks to NLZ 18 years ago
  FlavioJS 11cb7227b2 - Fallback for parenthesis argument lists in the script engine. "func (exp) , ..." is valid again. 18 years ago
  FlavioJS 4f69a66df6 - Merged START_ACCOUNT_NUM and END_ACCOUNT_NUM moved from login.h to mmo.h 18 years ago
  FlavioJS 52245f90b9 - Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before checking if UINT_MAX has been defined. 18 years ago
  Playtester a71f591edf Fixed Mutant Dragonoid Card 18 years ago
  skotlex fa1c4b2e47 - Simplified the global function "getJobName" 18 years ago
  skotlex 2208728178 - Added support for the new "make new char" packet that has the rename button data. Thanks to Sara-chan for the format change update. 18 years ago
  FlavioJS e75a8eca56 - Change strncpy to memcpy when parsing switches in the script engine since it's guaranteed to be a word of that size (skip_word). 18 years ago
  Playtester 01f8edfa6e Updated Bows 18 years ago
  Playtester dbf52cec16 Raised range of Gatling and Grenade Launcher to 9 18 years ago
  skotlex 6e0309bb2c - Applied Rayce's suggestions and fixes to the script engine (http://www.eathena.ws/board/index.php?showtopic=129185) 18 years ago
  skotlex afd7345d86 - Some cleaning to the character deletion code. 18 years ago
  Playtester 976eccac9c Updated two handed weapons 18 years ago
  skotlex 39a8fa2eb6 - Changed a certain snprintf to strncpy, you really really really REALLY shouldn't use snprintf with a format argument that may contain unpredictable string sequences! 18 years ago
  skotlex 6e34fdb6ed - Added back cropping the attack delay to attack motion for those weird mobs that have a aDelay less than their aMotion time. 18 years ago
  FlavioJS 45036c5c06 - readded the >=0x81 equivalent until I figure out where the script engine is 'being naughty' O.o 18 years ago
  FlavioJS cab81204c6 ups... damn it... 18 years ago
  FlavioJS a2021e550b - Added a 1-node cache to db. Removed party_cache and guild_cache since now the database has a cache. 18 years ago
  FlavioJS 15258dfdb0 - Moved md5calc to common 18 years ago
  Playtester eb46c3aadc * NPC_CHANGEUNDEAD is now "target" for all mobs 18 years ago
  KarLaeda 6676ebcadb Fixed #endif instead of #else 18 years ago
  skotlex a578128619 - Changed some %lu (long unsigned int) to %u (unsigned int) 18 years ago
  skotlex 4265154cf1 - Fixed the #if -> #ifdef mess up -.- 18 years ago
  skotlex e29a1031d5 - Moved PACKETVER to mmo.h, and added support for the expanded character info window on the char-server when PACKETVER is above 7. 18 years ago
  skotlex edbb476bf9 - Fixed ISSPACE and ISALPHA casting their returned value to a char. These are "bool" functions, and as such return an non-zero int as result, casting them to char just... really messes things up when the returned value is out of the CHAR_MAX/CHAR_MIN range! 18 years ago
  skotlex 6bbec4a65d - Added an answer to a FlavioJS's comment, and added a question myself (npc.c/script.c respectively) 18 years ago
  FlavioJS 72bebf27fc - Now root script functions calls can have parenthesis (will take any parenthesis after the function as the start of the argument list). 18 years ago
  Playtester 4c6f7a0b0e Commented some items that seem to crash the kRO client 18 years ago
  Playtester d79eb83a0f * Made NPC_CHANGE self targetted for all mobs 18 years ago
  FlavioJS 78b52bbb4b - Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] and stable[8927] 18 years ago