skotlex
|
ada437dcaf
- Added mob skill conditions myhpinrate and friendhpinrate for using HP ranges instead of a fixed "less than" condition.
|
19 years ago |
skotlex
|
90ec4f1d14
- Modified the way autospells stack to mimic official servers. Cards of the same ID cannot stack, but different cards with the same skill can each trigger indepedently of each other.
|
19 years ago |
skotlex
|
1d786d8491
- Modified party_send_movemap and guild_send_info_short to send the mini-dots to the player logging on.
|
19 years ago |
LuzZza
|
17ddbf01a9
- Fix to prevent using main chat when it disabled in atcommand_athena.
|
19 years ago |
skotlex
|
d14c689500
- Oh yeah, made Super Novice explosion spirits trigger when the last phrase is said, no need for extra junk.
|
19 years ago |
skotlex
|
9398266b65
- SC_NOCHAT won't be cancelled on death.
|
19 years ago |
skotlex
|
bc1aad166c
- Added sd variables menuskill_id/menuskill_lv to store menu-based selections. These are used now to check the validity of skill use instead of sd->skillid/sd->skilllv
|
19 years ago |
skotlex
|
1ba53ff18d
- Fixed a compile warning this time ~.~
|
19 years ago |
skotlex
|
9ed113263c
- Oops, fixed the compilation error.
|
19 years ago |
skotlex
|
f0725b9248
- Added sd->canuseitem_tick = tick to the pc_authok initializer data. Fixes items not being usable under some circumstances.
|
19 years ago |
skotlex
|
3c59d5f027
- Fixed pets displaying "strangely" when they did not have their pet armor
|
19 years ago |
skotlex
|
59e17a948b
- Modified PA_GOSPEL so that the random damage attack becomes a BF_MISC attack.
|
19 years ago |
skotlex
|
5e170d8da9
- The status window now shows the addition of the damage of your both weapons when dual wielding.
|
19 years ago |
skotlex
|
2a9dbcf690
- Code rewrites in mob_damage and party_exp_even_share for correctly handling overflow issues. Now uses UINT_MAX for range comparisons, as it should be.
|
19 years ago |
skotlex
|
d25d952fc6
- Cleaned up and reorganized status_change_start. Now it also receives the success % rate (0->100)
|
19 years ago |
skotlex
|
d69479b946
- Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state.
|
19 years ago |
Valaris
|
8e410ec582
* Added some of eAIRC bot code, written by me and LittleWolf. It is disabled and has no configuration options yet, as it is not finished. [Valaris]
|
19 years ago |
skotlex
|
697d29d7d4
- Fixed a typo bug in SC_STAR_COMFORT handling.
|
19 years ago |
skotlex
|
4f5babb97d
- Changed the exp tables format.
|
19 years ago |
skotlex
|
cff16d36a9
- Autoloot now uses the item's base drop chance rather than final drop rate to determine if it should autoloot the item or not.
|
19 years ago |
Valaris
|
2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
|
19 years ago |
Valaris
|
fd99753f8e
Clearing trunk.
|
19 years ago |
amber
|
616a90cc09
G++ is now the default on trunk [MouseJstr]
|
20 years ago |
celest
|
171609d4a2
* Readded @disablenpc
|
20 years ago |
celest
|
67a9cafa79
* Fixed a crash in clif_send when checking packet version
|
20 years ago |
amber
|
ae0db54f77
More g++ fixes to make it cleaner [MouseJstr]
|
20 years ago |
amber
|
5f5b45e2a4
eAthena VC7 solution and support added for native builds [MouseJstr]
|
20 years ago |
celest
|
72f63ee03e
* updated map server to jA1137~1159
|
20 years ago |
amber
|
dfd7258882
Fixe compile time problems with our mixed C++/C conformance
|
20 years ago |
amber
|
150683e2e6
Fixed use of storage variable to conform to ANSI C spec [MouseJstr]
|
20 years ago |