提交历史

作者 SHA1 备注 提交日期
  ultramage 3aa603d420 Fixed a typo in r11505 messing up the 'npcmove' command (only 'x' coordinate was being set correctly) 17 年之前
  ultramage 0031c1553e Removed 'petid', a command from r284 to look up pet ids by name. 17 年之前
  ultramage 2cb8a5838e * Fixed TXT charserver doing periodic random-sized memory allocation (bugreport:312) 17 年之前
  ultramage b6bbaef27b Followup fixes to r11583: 17 年之前
  zephyrus 284222a415 - Improvements to the mail system. 17 年之前
  ultramage e3ab4cdcfe Moved the new novending cell check from the internal code to the client-server interface (allows server to force-open shop if needed) 17 年之前
  ultramage e0cccf7d12 * Removed confusing map_nick2sd_nocase(), let the charserver handle it 17 年之前
  skotlex 34b9b6f16e - Removed the config setting firewall_hits_on_undead setting, Firewall and kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though) 17 年之前
  FlavioJS d9774ac8ca * Corrected a fex misshaps from r11571: 17 年之前
  skotlex 480a4f0ac8 - added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know which are the max valid classes. 17 年之前
  ultramage d091f1cf05 * Cleaned up some messy guild code (more to come) 17 年之前
  zephyrus 3b34abfc21 - Fixed a compilation bug on linux (FALSE -> false) 17 年之前
  zephyrus baa7b210d9 - Removed some mail config settings and atcommands not required anymore. 17 年之前
  zephyrus c34325a53b - Added the new mail system. Requires optimization and tests. 17 年之前
  Playtester 85d3f5a3e4 * Heat isn't supposed to consume SP when used against players 17 年之前
  ultramage 33decb0759 Fixed a small mistake in r11503 causing a fatal error&exit on unix when you try to do a graceful exit (by ctrl+c for example) 17 年之前
  skotlex a3590acef4 - Removed SC_INCAGIRATE/SC_INCDEXRATE as they are not used anymore (and where even incompletely coded) 17 年之前
  ultramage 28dcdcdf9e * Fixed 'unequip' removing items in the wrong position (bugreport:252) 17 年之前
  ultramage 6cca14200e Fixed a nasty bug from r11410 which let people create chars with already taken char names, and (in TXT's case) even cause a crash. 17 年之前
  Playtester 63b525649c * Some more updates to the skill unit code 17 年之前
  skotlex a1becae58f - Added bonusautoscript and bonusautoscript2. These are used to attach a script to a player which gets executed on attack (or when attacked). Required for several of the more recent items. 17 年之前
  skotlex 8d0ac1d316 - Applied some cleanups that should correct "Infinite Endure" ending sometimes. 17 年之前
  L0ne_W0lf 1607b50c59 Uncommented the ShowWarning and ShowDebug from rev. 11508, and cleaned up the warnings it produced. 17 年之前
  FlavioJS 630552ca97 * Fixed the incorrect map names on the debug messages (mapid->mapindex mishap from r11508). 17 年之前
  L0ne_W0lf 9c147d9f42 * Commented out ShowWarning and ShowDebug messages added in revision 11508. Aside from the ShowDebug being faulty, they are both fare too annoying for public use for the time being. If/when I get the NPC names fixed, we can add it back. 17 年之前
  Playtester 6bcbcb11bb * Further optimization of the skill unit code 17 年之前
  Playtester 12f4be5b2e * Optimized the skill unit code 17 年之前
  FlavioJS 613b8a5b65 * Clarified how npc names work in script_commands.txt. 17 年之前
  ultramage 2c2af57a84 * Removed commented-out code for check_fake_id() 17 年之前
  ultramage 0bbf505d59 * Merged do_sendrecv() and do_parse() into do_sockets() 17 年之前