ultramage
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3aa603d420
Fixed a typo in r11505 messing up the 'npcmove' command (only 'x' coordinate was being set correctly)
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17 years ago |
ultramage
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0031c1553e
Removed 'petid', a command from r284 to look up pet ids by name.
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17 years ago |
ultramage
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2cb8a5838e
* Fixed TXT charserver doing periodic random-sized memory allocation (bugreport:312)
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17 years ago |
ultramage
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b6bbaef27b
Followup fixes to r11583:
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17 years ago |
zephyrus
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284222a415
- Improvements to the mail system.
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17 years ago |
ultramage
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e3ab4cdcfe
Moved the new novending cell check from the internal code to the client-server interface (allows server to force-open shop if needed)
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17 years ago |
ultramage
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e0cccf7d12
* Removed confusing map_nick2sd_nocase(), let the charserver handle it
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17 years ago |
skotlex
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34b9b6f16e
- Removed the config setting firewall_hits_on_undead setting, Firewall and kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though)
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17 years ago |
FlavioJS
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d9774ac8ca
* Corrected a fex misshaps from r11571:
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17 years ago |
skotlex
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480a4f0ac8
- added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know which are the max valid classes.
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17 years ago |
ultramage
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d091f1cf05
* Cleaned up some messy guild code (more to come)
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17 years ago |
zephyrus
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3b34abfc21
- Fixed a compilation bug on linux (FALSE -> false)
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17 years ago |
zephyrus
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baa7b210d9
- Removed some mail config settings and atcommands not required anymore.
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17 years ago |
zephyrus
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c34325a53b
- Added the new mail system. Requires optimization and tests.
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17 years ago |
Playtester
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85d3f5a3e4
* Heat isn't supposed to consume SP when used against players
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17 years ago |
ultramage
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33decb0759
Fixed a small mistake in r11503 causing a fatal error&exit on unix when you try to do a graceful exit (by ctrl+c for example)
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17 years ago |
skotlex
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a3590acef4
- Removed SC_INCAGIRATE/SC_INCDEXRATE as they are not used anymore (and where even incompletely coded)
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17 years ago |
ultramage
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28dcdcdf9e
* Fixed 'unequip' removing items in the wrong position (bugreport:252)
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17 years ago |
ultramage
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6cca14200e
Fixed a nasty bug from r11410 which let people create chars with already taken char names, and (in TXT's case) even cause a crash.
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17 years ago |
Playtester
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63b525649c
* Some more updates to the skill unit code
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17 years ago |
skotlex
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a1becae58f
- Added bonusautoscript and bonusautoscript2. These are used to attach a script to a player which gets executed on attack (or when attacked). Required for several of the more recent items.
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17 years ago |
skotlex
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8d0ac1d316
- Applied some cleanups that should correct "Infinite Endure" ending sometimes.
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17 years ago |
L0ne_W0lf
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1607b50c59
Uncommented the ShowWarning and ShowDebug from rev. 11508, and cleaned up the warnings it produced.
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17 years ago |
FlavioJS
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630552ca97
* Fixed the incorrect map names on the debug messages (mapid->mapindex mishap from r11508).
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17 years ago |
L0ne_W0lf
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9c147d9f42
* Commented out ShowWarning and ShowDebug messages added in revision 11508. Aside from the ShowDebug being faulty, they are both fare too annoying for public use for the time being. If/when I get the NPC names fixed, we can add it back.
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17 years ago |
Playtester
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6bcbcb11bb
* Further optimization of the skill unit code
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17 years ago |
Playtester
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12f4be5b2e
* Optimized the skill unit code
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17 years ago |
FlavioJS
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613b8a5b65
* Clarified how npc names work in script_commands.txt.
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17 years ago |
ultramage
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2c2af57a84
* Removed commented-out code for check_fake_id()
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17 years ago |
ultramage
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0bbf505d59
* Merged do_sendrecv() and do_parse() into do_sockets()
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17 years ago |