Cronologia Commit

Autore SHA1 Messaggio Data
  ultramage 95f651807d Fixed a missing include/export, and typos in the previous revision. 17 anni fa
  skotlex a65db8120c - Cleaned up pc_calc_weapontype 17 anni fa
  ultramage 376a1f68ba * Re-worked the login-char-map packet spam mechanism 17 anni fa
  FlavioJS 9d2688ad87 * Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include. 17 anni fa
  ultramage 17eb2f7764 Added script function 'strnpcinfo', for increased npc awareness (originally from jAthena). 17 anni fa
  ultramage fc9d14b1bd Command code cleaning (refer to topic:169759) 17 anni fa
  ultramage e0cccf7d12 * Removed confusing map_nick2sd_nocase(), let the charserver handle it 17 anni fa
  skotlex 480a4f0ac8 - added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know which are the max valid classes. 17 anni fa
  zephyrus c34325a53b - Added the new mail system. Requires optimization and tests. 17 anni fa
  ultramage 4cfb15d8bb Fixed numerous /W4 warnings (and created more :) 17 anni fa
  ultramage d2b9e2498e Some code cleaning... 17 anni fa
  ultramage 3d7a129b90 Using predefined constants as parameters to the exit() function. 17 anni fa
  ultramage 3e5c810544 Fixed a memleak during shutdown, caused by missing mail db shutdown code. 17 anni fa
  ultramage 74c5d717aa Fixed memleak hell during mapserver shutdown (if grf reading is used and the deallocation routine is actually called). 17 anni fa
  ultramage 4200314ec6 Fixed some badly merged code in the #include part of map.c. 17 anni fa
  ultramage ca946d81c8 * Partially removed the usage of 'flags' to direct the execution path in skill unit code (some people seem to really like flags >_>) 17 anni fa
  FlavioJS faa553103c * Fixed itemdb_read_sqldb blowing up the server with segmentation faults. 17 anni fa
  ultramage 1069e3524c * the mapserver won't exit when no mapcache is found, with use_grf: yes 17 anni fa
  ultramage c7256c0577 * Corrected Icewall skill to be closer to official behavior (part of bugreport:38) 17 anni fa
  FlavioJS a8d7143d0e * Loot code using charid's instead of id's in pick priority. 17 anni fa
  FlavioJS 62ea9e001e * Fixed the double free's caused by r11290 (wrong option in the database constructors). 17 anni fa
  FlavioJS 52f3681f3d * Disabled tick cache (to enable it: define TICK_CACHE to the number of calls that should be cached). 17 anni fa
  FlavioJS beda52e6b3 * map_addflooritem and struct item_drop_list using id's instead of struct map_session_data's (fixes bugreport:36). 17 anni fa
  FlavioJS 65642f6f1c * Merged the tmpsql branch: 17 anni fa
  skotlex 1e822f6deb - Corrected /invite letting you invite people even if you are not the party leader. 17 anni fa
  ultramage 892f36f0b7 * Added a safeguard to skill_get_unit_layout() against incorrectly defined layout ids (will give weird results but won't crash at least) 17 anni fa
  skotlex 7233562a1a - Removed bonus bAddEffWhenHitShort as it is unneeded and unused. 17 anni fa
  ultramage 0072a0189e * Cleaned/clarified some #include relationships between headers 18 anni fa
  ultramage 8076b535d4 * Fixed npc chatrooms not being deleted on npc unload/reload (crash) 18 anni fa
  ultramage 56d9a037a6 * Some serious code cleanups 18 anni fa