Commit History

Autor SHA1 Mensaxe Data
  ultramage 95f651807d Fixed a missing include/export, and typos in the previous revision. %!s(int64=17) %!d(string=hai) anos
  skotlex a65db8120c - Cleaned up pc_calc_weapontype %!s(int64=17) %!d(string=hai) anos
  ultramage 376a1f68ba * Re-worked the login-char-map packet spam mechanism %!s(int64=17) %!d(string=hai) anos
  FlavioJS 9d2688ad87 * Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include. %!s(int64=17) %!d(string=hai) anos
  ultramage 17eb2f7764 Added script function 'strnpcinfo', for increased npc awareness (originally from jAthena). %!s(int64=17) %!d(string=hai) anos
  ultramage fc9d14b1bd Command code cleaning (refer to topic:169759) %!s(int64=17) %!d(string=hai) anos
  ultramage e0cccf7d12 * Removed confusing map_nick2sd_nocase(), let the charserver handle it %!s(int64=17) %!d(string=hai) anos
  skotlex 480a4f0ac8 - added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know which are the max valid classes. %!s(int64=17) %!d(string=hai) anos
  zephyrus c34325a53b - Added the new mail system. Requires optimization and tests. %!s(int64=17) %!d(string=hai) anos
  ultramage 4cfb15d8bb Fixed numerous /W4 warnings (and created more :) %!s(int64=17) %!d(string=hai) anos
  ultramage d2b9e2498e Some code cleaning... %!s(int64=17) %!d(string=hai) anos
  ultramage 3d7a129b90 Using predefined constants as parameters to the exit() function. %!s(int64=17) %!d(string=hai) anos
  ultramage 3e5c810544 Fixed a memleak during shutdown, caused by missing mail db shutdown code. %!s(int64=17) %!d(string=hai) anos
  ultramage 74c5d717aa Fixed memleak hell during mapserver shutdown (if grf reading is used and the deallocation routine is actually called). %!s(int64=17) %!d(string=hai) anos
  ultramage 4200314ec6 Fixed some badly merged code in the #include part of map.c. %!s(int64=17) %!d(string=hai) anos
  ultramage ca946d81c8 * Partially removed the usage of 'flags' to direct the execution path in skill unit code (some people seem to really like flags >_>) %!s(int64=17) %!d(string=hai) anos
  FlavioJS faa553103c * Fixed itemdb_read_sqldb blowing up the server with segmentation faults. %!s(int64=17) %!d(string=hai) anos
  ultramage 1069e3524c * the mapserver won't exit when no mapcache is found, with use_grf: yes %!s(int64=17) %!d(string=hai) anos
  ultramage c7256c0577 * Corrected Icewall skill to be closer to official behavior (part of bugreport:38) %!s(int64=17) %!d(string=hai) anos
  FlavioJS a8d7143d0e * Loot code using charid's instead of id's in pick priority. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 62ea9e001e * Fixed the double free's caused by r11290 (wrong option in the database constructors). %!s(int64=17) %!d(string=hai) anos
  FlavioJS 52f3681f3d * Disabled tick cache (to enable it: define TICK_CACHE to the number of calls that should be cached). %!s(int64=17) %!d(string=hai) anos
  FlavioJS beda52e6b3 * map_addflooritem and struct item_drop_list using id's instead of struct map_session_data's (fixes bugreport:36). %!s(int64=17) %!d(string=hai) anos
  FlavioJS 65642f6f1c * Merged the tmpsql branch: %!s(int64=17) %!d(string=hai) anos
  skotlex 1e822f6deb - Corrected /invite letting you invite people even if you are not the party leader. %!s(int64=17) %!d(string=hai) anos
  ultramage 892f36f0b7 * Added a safeguard to skill_get_unit_layout() against incorrectly defined layout ids (will give weird results but won't crash at least) %!s(int64=17) %!d(string=hai) anos
  skotlex 7233562a1a - Removed bonus bAddEffWhenHitShort as it is unneeded and unused. %!s(int64=17) %!d(string=hai) anos
  ultramage 0072a0189e * Cleaned/clarified some #include relationships between headers %!s(int64=18) %!d(string=hai) anos
  ultramage 8076b535d4 * Fixed npc chatrooms not being deleted on npc unload/reload (crash) %!s(int64=18) %!d(string=hai) anos
  ultramage 56d9a037a6 * Some serious code cleanups %!s(int64=18) %!d(string=hai) anos