Commit History

Author SHA1 Message Date
  skotlex 91bae7f498 - Fixed a bug in @commands, most likely the reason some people were still getting crashes. 19 years ago
  skotlex 5d6f207df6 - Added missing include <limits.h> to npc.c... 19 years ago
  skotlex 0ecb627a0d - Corrected the max level of NPC_DARKBREATH 10->5 (don't ask, I need these things right :P) 19 years ago
  skotlex 10e96bef2c - Fixed @commands not showing the last available commands (unless the total amount of commands is divisible by ten) 19 years ago
  skotlex db83032024 - Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config. 19 years ago
  skotlex 82ae461fa7 - The Rest bonus activated by using /doridori while in rest should now trigger with all the class tree (TK/SL/SG) 19 years ago
  skotlex 35eebe9f32 - Fixed Kaupe always triggering when the one who was under Kaupe was a player rather than the one attacking... 19 years ago
  skotlex 266148ef5f - /doridori now won't double the HP/SP regen of TKs, it only activates their "happy" state. 19 years ago
  skotlex 88722161e5 - Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (even if there's no other TK around). 19 years ago
  skotlex 940831871e - Kaupe now will only block all skills of players, for non-players, only normal attacks can be missed. 19 years ago
  skotlex 3c40302b29 - Added a check to prevent player invoked-endure from overriding infinite endure. 19 years ago
  skotlex 391e5359ad - OnEquip scripts will be trigger on log-on now. 19 years ago
  skotlex 740958837d - Now when walkdelay is set to 0, characters will stop walking when hit, but will not have any walk delay. 19 years ago
  Playtester 1976e943d0 Removed drops from Bio Lab mobs than are not in X.2 19 years ago
  Zido cc3dc433b9 - Read changelog. 19 years ago
  skotlex de9460b3ee - Fixed a possible infinite loop in skill_clear_unit_group 19 years ago
  reddozen 578f1bc99a fixed my MVP drop conf 19 years ago
  Playtester 7f11a02127 Hopefully fixed npc/events/custom/uneasy_cemetery.txt 19 years ago
  skotlex 352ba1bd12 - Some clean-ups in the mob_ai 19 years ago
  eaac 6366ef616f 19 years ago
  skotlex 96bafcccea - Cleaned up and used mob_skill_event function when hit by a ground-skill. 19 years ago
  eaac 0003ede9a6 * Whoops, forgot to commit the update to the firecrackers. [erKURITA] 19 years ago
  Playtester a88a30b415 Fixed another typo in gunslinger.txt 19 years ago
  Playtester 862b0c9c2a Additional gunslinger.txt fixes... 19 years ago
  Playtester 31f6cea91a Fixed a missing " in the gunslinger jobquest script 19 years ago
  skotlex 9ee1030fe9 - All KA-spells are interruptable. 19 years ago
  skotlex b30e1fdda7 - Cleaned up the mob-random-walking code. 19 years ago
  skotlex 4ef4e4dc84 - Stun time for using ES magic on non-mobs reduced to 0.5 secs. 19 years ago
  skotlex 6a983290bc - Rewrote Kaahi to behave as it should. It will hear whatever amount of damage accumulates in the time2 interval (500ms by default) after being hit. 19 years ago
  Lupus 3ba16c3eeb fixes 19 years ago