Commit History

Author SHA1 Message Date
  skotlex 78296c878c - Fixed battle_calc_base_damage being called for the left hand even for non-dual-wielding attacks. left-hand damage was being set to 0 later anyway, so no exploit existed. 19 years ago
  skotlex 3a2a32f22b - Fixed job-mask 0x100000 in the item_db enabling Dancers/Bards to use the items (0x80000 should be for them and 0x100000 should be currently unused) 19 years ago
  toms f4beef8924 Fixed a possible sigsegv when deleting lif under Mental Change 19 years ago
  toms 07365afd80 Fixed HAMI_CASTLE 19 years ago
  toms 29d910ea6e - Updated NJ_BAKUENRYU skill tree 19 years ago
  toms 3a00fda46b - Updated Kouenka, removed aftercast delay 19 years ago
  toms 65e64be50a Updated HLIF_BRAIN skill 19 years ago
  toms 11a6e167d4 Fixed homunculus intimacy on feeding 19 years ago
  toms 066765b702 Added homunculus_friendly_rate battle config 19 years ago
  toms e5b6eea02c Some compilation warnings fixed 19 years ago
  toms 8c79b21151 - Added skill's required item check on homunc skills 19 years ago
  evera 0782951279 enabled homunculus shop 19 years ago
  toms 656b72b31c Little code cleanup on last fix 19 years ago
  toms ae81bd6663 - Fixed HLIF_HEAL healing the homunc instead of the master 19 years ago
  skotlex 56cb3651d6 - Fixed the atk_rate (Turtle General Card) bonus not working on dual-wielders. 19 years ago
  skotlex abdabdde14 - Fixed a sad crash in the login-txt server. Thanks to Flavio JS for pointing it out. 19 years ago
  skotlex 397c92b0df - Figured out a better way to make TATAMIGAESHI attack only on the instant it is placed down. 19 years ago
  skotlex 91b9fed6e3 - Made HLIF_HEAL a self skill that auto-selects target to caster's master. 19 years ago
  Playtester bf7f390ac9 Fixed Kouenka not having an aftercast delay on levels greater 1 19 years ago
  toms 2b1435f36e Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt) 19 years ago
  toms f07bb1871a Fixed @homlvup 19 years ago
  skotlex c3baf09f47 - Reverted the battle_config regen settings from unsigned int to signed int. The battle config reading code can only handle two types of settings: signed ints and unsigned shorts, you'd have to mess up with it if you want to add more types. 19 years ago
  skotlex 64b38ba4b7 - Added guild_aura (skill.conf) setting so you can specify when it works and if it works on the guild-master itself. Defaults to working all the time on everyone except GM. 19 years ago
  toms 70f4570b81 - Little code cleanup 19 years ago
  skotlex b5508efe38 - Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation. 19 years ago
  toms a202caf152 Fixed signed/unsigned comparison issues with natural heal system 19 years ago
  skotlex 6babc24b69 - Vaporize will no fail when the homun is dead. 19 years ago
  skotlex d91a956aee - Applied use of structure regen_data for a unified regen module. Natural and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit) 19 years ago
  toms 7118a90428 Changed AM_CALLHOMUN Skill to spawn the homunc at 1 cell from his master (forgot to add this in Changelog) 19 years ago
  evera c1990c2a4a oops, forgot header update 19 years ago