Historial de Commits

Autor SHA1 Mensaje Fecha
  skotlex 6840bb28ab - Moved subtype from struct block_list to struct npc_data. hace 17 años
  skotlex cd362b8ca9 - Optimized a bit the map set cell imperative so it only fails when the target cells are of native type wall/ground, so that it still allows setting/unsetting temporarily unwalkable types by using icewall types of cell. hace 17 años
  ultramage 287ea2a93e More clif.c cleaning hace 17 años
  ultramage ef0971541b Removed one duplicit sql operation when saving items (bugreport:459) hace 17 años
  ultramage 0ad3fa93e4 random cleanup hace 17 años
  ultramage 5f3c387a37 * Homunculi now reset their can-act delay on call/resurrect/mapchange (allows bypassing delays by doing rest/call instead of relog) [ultramage] hace 17 años
  ultramage 902d96c6d8 Cleaned up/reformatted clif_set0078 and clif_set_007b (stand and walk packet code). hace 17 años
  skotlex e96015d64b - Implemented SL_SUPERNOVICE erasing the death record 1% of the casts. hace 17 años
  skotlex 53d5219da6 - removed 'skill_fail' message when a ground skill fails as that caues double 'skill failed' messages in several instances. hace 17 años
  ultramage c1da20681e Random cleaning of party.c in attempt to make party_send_xy_timer() crashes a bit clearer... hace 17 años
  FlavioJS 7e9f1e929c * Nullpo's disabled on release builds. hace 17 años
  L0ne_W0lf 0dcc08101d Updated more map flags for Al De Baran's turbo Track. hace 17 años
  skotlex cf2d63d285 - Implemented a small change that was long overdue: Displaying the char-select screen now uses a single SQL query instead of up to 9. hace 17 años
  skotlex 94896dc707 - setting npc cells will no longer work on non-walkable tiles (since you could do this to override cell types and make unwalkable cells walkable again, for example). hace 17 años
  ultramage 9ea5b9c76c * Replaced jA's way of allocating npc shop data with a simple dynamic array that gets allocated during loading and freed on unload hace 17 años
  ultramage 42746f05f9 Fixed npc_debug_warps() not identifying x:0,y:0 as valid (random) coordinates hace 17 años
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this hace 17 años
  ultramage 90b75ed816 Made OnTouch zone dimensions be stored as radius instead of diameter. hace 17 años
  Playtester 71eaa7de49 * Heat now only does 10 hits a second hace 17 años
  L0ne_W0lf 476a18bf33 * Fixed turbo track NPCs that caused "NPC not removed" errors...Even though this bug is slightly official. XD hace 17 años
  L0ne_W0lf cceb752c18 * Fixed Guild Manager access to Guild Master only. hace 17 años
  L0ne_W0lf 76d73f31ad * Attempt at correcting a small move mistake I made in regards to the movement of Odin's temple's spawn file. hace 17 años
  L0ne_W0lf fe9998df32 * Deleted Odin temple field spawn file. Not sure why it stuck around after I moved it properly. O_o hace 17 años
  L0ne_W0lf 9d4adf0864 * Renamed mob dungeon spawn files to compliment the warp script update. File names now match map names. hace 17 años
  L0ne_W0lf 966634766b * Rev. 11742 Renamed several dungeon warp scripts to match their map names, split up a couple files as well. hace 17 años
  L0ne_W0lf 2a089de427 Fixes bugreport:417 and bugreport:418 hace 17 años
  ultramage 86e082b7a8 removing forgotten debug message hace 17 años
  zephyrus e5fd2c8ab4 - Added 2 new status changes for Life and Regeneration Potions [Zephyrus] hace 17 años
  ultramage 7b0200e6dc Added error messages when trying to place objects on invalid map coordinates (quick patch for bugreport:419) hace 17 años
  ultramage 6debac1c6e Really fixed bugreport:407 (eA doesn't do lazy boolean expression evaluation) hace 17 años