FlavioJS
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214feac880
* Fixed string variables dereferencing directly to the value instead of dereferencing to a copy of the value. (fixes bugreport:684 bugreport:641)
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17 years ago |
ultramage
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67088ee436
some minor cleaning of player variable loading/saving
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17 years ago |
skotlex
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7d92eb8e27
- corrected skill_abra.txt so it no longer has entries for passive skills.
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17 years ago |
Paradox924X
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808d290ab6
Fixed a line in eAAC Quest Warper causing crashes.
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17 years ago |
FlavioJS
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70ca76a770
* Added a generic vector implementation (dynamic array) based on defines.
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17 years ago |
skotlex
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1d73a777c6
- Fixed horrible handling of skill_abra_db which leads to memory corruption (depending on the contents of yor abra_db.txt file)
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17 years ago |
skotlex
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81e5c08f4f
- Fixed warning about unused variable
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17 years ago |
ultramage
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f9c52aa0aa
Fixed droprate overflows when going over rate 2000x
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17 years ago |
skotlex
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146ca072bb
- Corrected mob spawn utilization of the delay1/delay2 values (one is respawn delay base, the second is random variance added on top of it). Cleaned up related code.
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17 years ago |
ultramage
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e0611bf8b5
Fixed server not always sending the correct level values to the client.
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17 years ago |
ultramage
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3d545fd51a
Cleaned the script conf files (see topic:171384 for details)
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17 years ago |
ultramage
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08980b13b3
Fixed non-skill splash attacks showing 'unknown skill' (bugreport:665)
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17 years ago |
ultramage
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66e434316b
Fixed some typos in skill_db.txt, caused by r11949 (bugreport:657)
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17 years ago |
ultramage
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0d011cc9b2
forgot path.h ._.
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17 years ago |
ultramage
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b3b275f24f
Path code cleaning...
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17 years ago |
ultramage
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db3db2c2e5
Fixed mob AI code iterating over non-mob objects without checking, when monster_ai flag 0x20 is set (caused by r11943)
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17 years ago |
ultramage
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9a8739d28e
Fixed some formatting glitches in atcommand.c
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17 years ago |
ultramage
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6730ae32cc
Fixed yet another buffer overflow, in @adopt
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17 years ago |
FlavioJS
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f218726d7d
* Changes to the configure script.
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17 years ago |
skotlex
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c5415465da
- Corected the SC_MIRACLE + Anger code using the wrong skill level to calculate damage bonus.
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17 years ago |
skotlex
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a6875211ef
- Fixed skill name for skill 39 (MC_PUSHCART)
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17 years ago |
ultramage
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f32a0b4355
Corrected mistakes in script_commands.txt (bugreport:373)
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17 years ago |
ultramage
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ff2ae0fe05
Fixed a possible buffer overflow in @partyoption code.
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17 years ago |
Playtester
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4703cc8e2e
* Updated respawn time interpretation according to latest kRO update
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17 years ago |
skotlex
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ece12b6e42
- Cleaned up a bit the format of skill_db.txt (that comma next to the skill name looks ugly if you ask me)
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17 years ago |
skotlex
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ace81763bc
- removed redundant clif_hominfo line in merc_hom_dead (it was sent already from hom_damage)
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17 years ago |
ultramage
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11f67e9099
Fixed a glitch where the TXT charserver would not unlock castle.txt after creating it, thus preventing it from being saved correctly.
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17 years ago |
ultramage
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acad1ac4dd
minor code tweaking
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17 years ago |
ultramage
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5790585d16
* Added flag.server to indicate interserver sockets
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17 years ago |
ultramage
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e5b0ee65bf
Removed the 'create athena.txt' step from athena-start as the server does that automatically.
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17 years ago |