Commit History

Author SHA1 Message Date
  skotlex 416f151368 - Fixed clif_sendfakenpc not being updated for PACKETVER 9 17 years ago
  skotlex de7ce05609 - Fixed Music Lesson's effect on Assassin Cross of Sunset. 17 years ago
  ultramage 6bf267e60e Changes to reduce the number of map cell types 17 years ago
  ultramage c2dfc595b1 Fixed npc unloading not clearing NPC touch cells (bugreport:595). 17 years ago
  ultramage 8fdc689343 Map cell mechanism rewrite 17 years ago
  ultramage 8f1eaa3d67 Moved extra junk from map_addblock/map_delblock to where it logically belongs (loadendack/unit_remove_map), removed flags and _sub macros 17 years ago
  ultramage ca115ffc82 Removed map_data's block_count, as (quote Yor/ja2160), "Perhaps useful for debug, but uses memory AND CPU for nothing." (block lists are linked lists, they don't need count tracking) 17 years ago
  samuray22 a4f30626e4 * Corrected some delitems in Kyel Hyre Quest. (bugreport:690) 17 years ago
  FlavioJS 7bc9d86651 * Fixed a crash in txt char-servers that the memory manager was hiding. online_char_db being used after being destroyed (since r4026) 17 years ago
  FlavioJS 1c3b249328 * Added code to reject double logins in clif_parse_WantToConnection and added debug messages to detect possible double logins that escaped. 17 years ago
  FlavioJS b465fb5f30 * Fixed get_val2 not using the stack, which automatically frees the data, causing memory leaks for string variables since r11976. (bugreport:723 , part of bugreport:714 and part of bugreport:708) 17 years ago
  FlavioJS 94ad564ec8 * Trully fixed the previous commits. (missing casts and incomplete sizes) 17 years ago
  FlavioJS e535c63a84 Fixed a mistake of the previous commit (r11994). Was reading the size in the wrong place. 17 years ago
  FlavioJS 382233178c * Made the memory manager set allocated memory to 0xCD and freed memory to 0xDD. The memory manager no longer 'hides' uses of freed memory. 17 years ago
  FlavioJS 4c54d4923f * Fixed two missing @LDFLAGS@ in src/plugins/Makefile.in. 17 years ago
  ultramage 470a56dbea Implemented THE official Steal skill equation and game mechanics (basically version from /stable plus a few tweaks) (see topic:116540). 17 years ago
  ultramage bad3a0c04e Knockback now works through cells where there is a diagonal path, but no horizontal+vertical alternative (like two perpendicular icewalls with a gap where they 'join'). 17 years ago
  Playtester 88b874c259 * Updated MVP drops to 11.2 17 years ago
  FlavioJS bbf60788db * Fixed a memory leak in memitemdata_to_sql. 17 years ago
  FlavioJS 548e1bfd28 * Reverted a bad modification in clif_produceeffect from r11290. 17 years ago
  ultramage d75169014a Removed an incorrect range check and fixed a copypaste typo which caused script engine errors / crashes (see r11984) 17 years ago
  ultramage f16dcdf4d5 Re-added a missing mob last_thinktime timer initialization when a mob spawns, causing mob AI to freeze (mistake in r11964) 17 years ago
  FlavioJS bd11cdda7a * Changed the configure script: 17 years ago
  FlavioJS b6c11a8282 * Corrected description of scope and npc variables in script_commands.txt. 17 years ago
  FlavioJS 4dcf5bb0b9 * Tweeked the declaration and initialization defines for vectors. 17 years ago
  ultramage a91d8177c6 Fixed the incorrect interpretation of the map-cell height information stored in .gat files; this was causing an overall of 20000 cells to be treated as water when officially they aren't. 17 years ago
  ultramage 7906017662 Moved distance-related functions to path.c/h 17 years ago
  Playtester 0beb6653f5 Removed typo (it's correct on stable for some reason) 17 years ago
  Playtester 8fd63e158e More official Veins spawns 17 years ago
  Playtester ff14a65c53 Fixed two bugs in mob_db 17 years ago