Histórico de Commits

Autor SHA1 Mensagem Data
  skotlex 59faa0164c - Fixed compiltation error ~.~ I was sure I compiled before the previous commit... há 18 anos atrás
  skotlex c52340cb3a - Corrected the homunculus deletion functions so that the homunculus is deleted together with the character. há 18 anos atrás
  ultramage 3f8d933e0a Almost but not quite u.u há 18 anos atrás
  ultramage f0de1a01fc Converted all comodo_gambling.txt variables to temporary npc type. há 18 anos atrás
  ultramage cba594dcb2 Performed some eAthena-style adjustments to the comodo gambling script. há 18 anos atrás
  ultramage db4ae54912 * Updated the comodo gambling script há 18 anos atrás
  ultramage 025f66c3c3 Added a nasty hack to prevent multilanguage clients from breaking guild notices há 18 anos atrás
  ultramage f4a6f3b3fc - Removed the duplicit and untranslated alchemist.txt event há 18 anos atrás
  ultramage f0b945f35f - Fixed the description of @summon há 18 anos atrás
  ultramage e7a00c7e06 Made @reloadscript wipe ALL previous mobs that the script engine spawned há 18 anos atrás
  ultramage d241d16d2a Some misc cleanups (typos, formatting, forgotten changelog entry etc) há 18 anos atrás
  ultramage 86221c4e69 Reformatted and translated atcommand.c há 18 anos atrás
  ultramage 13014280f0 Simple cleanup há 18 anos atrás
  ultramage f4a0404503 Corrected indentation of the atcommand table (editor compatibility) há 18 anos atrás
  ultramage 37ecb00ca5 Fixed a C language restriction preventing compilation há 18 anos atrás
  DracoRPG 91cbbb26bd Fix for my previous change (already fixed once, yeah...) há 18 anos atrás
  DracoRPG bf98b03fb0 Removed useless read-from-GRF features há 18 anos atrás
  DracoRPG eb4dc651f8 Ooops... I'm definitely too bad. há 18 anos atrás
  DracoRPG 31c12a3859 - I'm back, and I begin with an implementation of a good old Aegis bug : Assassins should now be able to use the infamous status arrow + Grimtooth method há 18 anos atrás
  skotlex 6403d303d3 - Kaite and Assumptio no longer stack. One will remove the other in the same way Assumptio and Kyrie do. há 18 anos atrás
  skotlex b55b492943 - Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object. há 18 anos atrás
  skotlex 76381834f5 - Fixed the normalizing function not sending first classes back to novice if they do not have basic skill maxed. há 18 anos atrás
  skotlex d65e051707 - Added a wrapper to delete_timer so it prints out from where the invocation was done. há 18 anos atrás
  ultramage 335723f839 - Removed log_uptime that was accidentally introduced in r1208 há 18 anos atrás
  ultramage 3266ced856 More typo fixes há 18 anos atrás
  ultramage 9cf92371c3 - Fixed a monster spawn typo in hu_fild05 and lou_fild01 há 18 anos atrás
  ultramage 843f616bbb Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAI há 18 anos atrás
  skotlex c82708aba9 - Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value. há 18 anos atrás
  ultramage 5e13f9d6a7 Fixed one missing 'On' in prtg_managers.txt há 18 anos atrás
  skotlex f904054ce8 - Improved a bit the menu entries counting code (using a while with strchr should yield better performance that a for done on the string's strlen, right? However, it bugs me that strchr's man-page says it won't work on multi-byte characters. But does a strchr(str,':') works any worse than (str[i]== ':')? há 18 anos atrás