Commit History

Autor SHA1 Mensaxe Data
  skotlex 59faa0164c - Fixed compiltation error ~.~ I was sure I compiled before the previous commit... %!s(int64=18) %!d(string=hai) anos
  skotlex c52340cb3a - Corrected the homunculus deletion functions so that the homunculus is deleted together with the character. %!s(int64=18) %!d(string=hai) anos
  ultramage 3f8d933e0a Almost but not quite u.u %!s(int64=18) %!d(string=hai) anos
  ultramage f0de1a01fc Converted all comodo_gambling.txt variables to temporary npc type. %!s(int64=18) %!d(string=hai) anos
  ultramage cba594dcb2 Performed some eAthena-style adjustments to the comodo gambling script. %!s(int64=18) %!d(string=hai) anos
  ultramage db4ae54912 * Updated the comodo gambling script %!s(int64=18) %!d(string=hai) anos
  ultramage 025f66c3c3 Added a nasty hack to prevent multilanguage clients from breaking guild notices %!s(int64=18) %!d(string=hai) anos
  ultramage f4a6f3b3fc - Removed the duplicit and untranslated alchemist.txt event %!s(int64=18) %!d(string=hai) anos
  ultramage f0b945f35f - Fixed the description of @summon %!s(int64=18) %!d(string=hai) anos
  ultramage e7a00c7e06 Made @reloadscript wipe ALL previous mobs that the script engine spawned %!s(int64=18) %!d(string=hai) anos
  ultramage d241d16d2a Some misc cleanups (typos, formatting, forgotten changelog entry etc) %!s(int64=18) %!d(string=hai) anos
  ultramage 86221c4e69 Reformatted and translated atcommand.c %!s(int64=18) %!d(string=hai) anos
  ultramage 13014280f0 Simple cleanup %!s(int64=18) %!d(string=hai) anos
  ultramage f4a0404503 Corrected indentation of the atcommand table (editor compatibility) %!s(int64=18) %!d(string=hai) anos
  ultramage 37ecb00ca5 Fixed a C language restriction preventing compilation %!s(int64=18) %!d(string=hai) anos
  DracoRPG 91cbbb26bd Fix for my previous change (already fixed once, yeah...) %!s(int64=18) %!d(string=hai) anos
  DracoRPG bf98b03fb0 Removed useless read-from-GRF features %!s(int64=18) %!d(string=hai) anos
  DracoRPG eb4dc651f8 Ooops... I'm definitely too bad. %!s(int64=18) %!d(string=hai) anos
  DracoRPG 31c12a3859 - I'm back, and I begin with an implementation of a good old Aegis bug : Assassins should now be able to use the infamous status arrow + Grimtooth method %!s(int64=18) %!d(string=hai) anos
  skotlex 6403d303d3 - Kaite and Assumptio no longer stack. One will remove the other in the same way Assumptio and Kyrie do. %!s(int64=18) %!d(string=hai) anos
  skotlex b55b492943 - Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object. %!s(int64=18) %!d(string=hai) anos
  skotlex 76381834f5 - Fixed the normalizing function not sending first classes back to novice if they do not have basic skill maxed. %!s(int64=18) %!d(string=hai) anos
  skotlex d65e051707 - Added a wrapper to delete_timer so it prints out from where the invocation was done. %!s(int64=18) %!d(string=hai) anos
  ultramage 335723f839 - Removed log_uptime that was accidentally introduced in r1208 %!s(int64=18) %!d(string=hai) anos
  ultramage 3266ced856 More typo fixes %!s(int64=18) %!d(string=hai) anos
  ultramage 9cf92371c3 - Fixed a monster spawn typo in hu_fild05 and lou_fild01 %!s(int64=18) %!d(string=hai) anos
  ultramage 843f616bbb Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAI %!s(int64=18) %!d(string=hai) anos
  skotlex c82708aba9 - Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value. %!s(int64=18) %!d(string=hai) anos
  ultramage 5e13f9d6a7 Fixed one missing 'On' in prtg_managers.txt %!s(int64=18) %!d(string=hai) anos
  skotlex f904054ce8 - Improved a bit the menu entries counting code (using a while with strchr should yield better performance that a for done on the string's strlen, right? However, it bugs me that strchr's man-page says it won't work on multi-byte characters. But does a strchr(str,':') works any worse than (str[i]== ':')? %!s(int64=18) %!d(string=hai) anos