Commit History

Autor SHA1 Mensaxe Data
  skotlex 59e17a948b - Modified PA_GOSPEL so that the random damage attack becomes a BF_MISC attack. %!s(int64=19) %!d(string=hai) anos
  skotlex cf059ff1a9 - NPC_POWERUP now gives +40% atk per level. %!s(int64=19) %!d(string=hai) anos
  skotlex d25d952fc6 - Cleaned up and reorganized status_change_start. Now it also receives the success % rate (0->100) %!s(int64=19) %!d(string=hai) anos
  skotlex d69479b946 - Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state. %!s(int64=19) %!d(string=hai) anos
  skotlex 697d29d7d4 - Fixed a typo bug in SC_STAR_COMFORT handling. %!s(int64=19) %!d(string=hai) anos
  skotlex 4f5babb97d - Changed the exp tables format. %!s(int64=19) %!d(string=hai) anos
  Valaris 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. %!s(int64=19) %!d(string=hai) anos
  Valaris fd99753f8e Clearing trunk. %!s(int64=19) %!d(string=hai) anos
  celest 171609d4a2 * Readded @disablenpc %!s(int64=20) %!d(string=hai) anos
  celest 72f63ee03e * updated map server to jA1137~1159 %!s(int64=20) %!d(string=hai) anos
  amber 13eeee2ee6 More C/C++ Conformance fixes %!s(int64=20) %!d(string=hai) anos
  veider de7940888a %!s(int64=20) %!d(string=hai) anos
  celest 1717d644dd * Added use dynamic allocation when loading the msg_table %!s(int64=20) %!d(string=hai) anos
  Lupus 4a8a574f14 added logging filters. optimized ATCommands temp strings usage %!s(int64=20) %!d(string=hai) anos
  celest f9452b9683 * Fixed indoorsrwstable.txt reading %!s(int64=20) %!d(string=hai) anos
  amber cb34e8c48a memory bugs fixed %!s(int64=20) %!d(string=hai) anos
  celest b9a1f0d7fd Check changelog ^^ %!s(int64=20) %!d(string=hai) anos
  Lupus 81ca684ee8 fixed @storage / @gstorage %!s(int64=20) %!d(string=hai) anos
  Lupus f51b796db1 fixed @divorce and @marry commands. %!s(int64=20) %!d(string=hai) anos
  Lupus 67ec0711d3 fixed script command 'isequippedcnt' %!s(int64=20) %!d(string=hai) anos
  celest 055dde5bb4 * Updated core and map-server to jA 1115~1137 %!s(int64=20) %!d(string=hai) anos
  celest 79084575ce * Fixed /resetstate /resetskill being unuseable at all %!s(int64=20) %!d(string=hai) anos
  celest fea0900092 * Corrected Spiral Pierce's hits in the skill_db %!s(int64=20) %!d(string=hai) anos
  Lupus 03b82d9adb fixed spawn of treasure boxes %!s(int64=20) %!d(string=hai) anos
  (no author) 3515beeed1 Fix build %!s(int64=20) %!d(string=hai) anos
  (no author) 44c1fbdda1 Implemented @mobinfo command %!s(int64=20) %!d(string=hai) anos
  (no author) 2841175718 Edit for Upa %!s(int64=20) %!d(string=hai) anos
  (no author) 9fec5d1298 * Added DUMP_ALL_PACKETS and moved dump packets code in clif_parse a bit to support it %!s(int64=20) %!d(string=hai) anos
  (no author) 8454119e3f * Added @changelook command for spriters to test view ID's %!s(int64=20) %!d(string=hai) anos
  (no author) 85592f9a38 * Fixed a bug in gettick cache when compiling in Windows %!s(int64=20) %!d(string=hai) anos