Commit History

作者 SHA1 備註 提交日期
  gepard1984 54ac5c18de Enabled Mersenne Twister MT19937 as random number generator instead of standard `rand()` function (follow-up to r14865, r14870). 13 年之前
  ai4rei 1e81541e66 * Resolved random compiler warnings. 14 年之前
  ultramage c29f4e1823 Fixed a mistake in r11991 that let knockback work through walls 17 年之前
  ultramage e7bb626a80 Modified the map_setcell() code to to use a boolean flag instead of needing SET_ / CLR_ pairs of defines (topic:174323). 17 年之前
  ultramage 8fdc689343 Map cell mechanism rewrite 17 年之前
  ultramage bad3a0c04e Knockback now works through cells where there is a diagonal path, but no horizontal+vertical alternative (like two perpendicular icewalls with a gap where they 'join'). 17 年之前
  ultramage 7906017662 Moved distance-related functions to path.c/h 17 年之前
  ultramage b3b275f24f Path code cleaning... 17 年之前
  FlavioJS 7e9f1e929c * Nullpo's disabled on release builds. 17 年之前
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this 17 年之前
  ultramage 3d7a129b90 Using predefined constants as parameters to the exit() function. 17 年之前
  ultramage c7256c0577 * Corrected Icewall skill to be closer to official behavior (part of bugreport:38) 17 年之前
  ultramage cd9fe3f409 some unimportant path.c / unit.c cleaning 17 年之前
  ultramage 0072a0189e * Cleaned/clarified some #include relationships between headers 18 年之前
  ultramage 8ce46993a7 - added proper comments to login packet 0x277 18 年之前
  ultramage 711d01a128 Reformatting @_@ 18 年之前
  ultramage e034ce07bb Typo hunt 18 年之前
  ultramage fbe23f27a2 Undid the memset->malloc_set replacement 18 年之前
  skotlex 224e07c6cc - When walking into a Guild Dungeon your pvp_points will be set to 5 so you have to die twice before being warped out. 18 年之前
  FlavioJS 5d65da8e0c - Made ers double frees report as missing entries on destruction. 18 年之前
  Lance 26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations. 19 年之前
  skotlex 0158ab793e - Fixed npc_checknear's distance check returning the opposite of what it should (false when the range is correct and viceversa) 19 年之前
  skotlex ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values 19 年之前
  skotlex f6b78466ab - Fixed the CL_WHITE define, thanks to FlavioJS 19 年之前
  skotlex 6232f11855 - Added map chk cells types CELL_CHKREACH and CELL_CHKNOREACH, they are the same as their PASS/NOPASS equivalents, but will ignore the cell-stacking mod when enabled. 19 年之前
  skotlex a969cee4d2 - Added CELL_CHKSTACK to check if a map cell is stacked (CELL_NOSTACK server mod) 19 年之前
  Valaris 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 年之前
  Valaris fd99753f8e Clearing trunk. 19 年之前
  celest 055dde5bb4 * Updated core and map-server to jA 1115~1137 20 年之前
  celest fea0900092 * Corrected Spiral Pierce's hits in the skill_db 20 年之前