Commit History

Author SHA1 Message Date
  skotlex 4b668c4e82 - Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (negative values should be allowed when attack is absorbed by target's element) 19 years ago
  Lupus 50112ece84 optimized some quests vars 19 years ago
  Lance b192d414c5 [Fixed] 19 years ago
  Lance 26185554a1 [Fixed] 19 years ago
  Lance 471fe5467b [Fixed] 19 years ago
  Lance 435f579918 [Fixed] 19 years ago
  Vicious 0e42a69087 slot update 19 years ago
  Vicious 237e0ee722 5/30 item update 19 years ago
  skotlex c5472ef2b5 - Changed status_heal and status_damage to receive signed int values. They will invoke each other as needed when the passed values are negative. 19 years ago
  evera f6c9dcc759 dts_warper.txt 19 years ago
  skotlex 891620bc62 - Cleaned up friend list saving and fixed loading of friends.txt file (char-txt) 19 years ago
  Playtester b606b677b7 Added the Arunafeltz maps, not tested yet 19 years ago
  skotlex d3832b5146 - Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.- 19 years ago
  skotlex 38eeb73b96 - Corrected aspd calculation code to avoid negative overflows. 19 years ago
  skotlex d69e247829 - Updated max_def parameter to not apply to mdef if magic_defense_type is set (rather than weapon_defense_type) 19 years ago
  Lance 7b86a76b94 [Fixed]: 19 years ago
  skotlex 1adeac2c7a - Updated ASC_BREAKER's range to 9. 19 years ago
  Lance 4d5a8c5079 [Fixed]: 19 years ago
  skotlex 048bd9bd8f - Added a division by zero check in mob_dead to prevent the (impossible) case where a mob dies with received damage of zero. 19 years ago
  skotlex dc7581d42d - Modified skill_get_range2 to return range 9 for skills with range 0 for Non-Players. This usually signals Self skills, and mobs/pets should be able to use them in other characters. 19 years ago
  skotlex 8f5c155fb4 - Cleaned up some status_get functions. 19 years ago
  MasterOfMuppets e89dfda110 Fixed Green Ale's effect, thanks to NLZ. 19 years ago
  skotlex ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values 19 years ago
  Lance 559987d438 * [Fixed]: 19 years ago
  Lance bdac5d6c09 [Optimized ] 19 years ago
  Lance a28e9d802c [Optimized] 19 years ago
  Lance 5db0ae33f4 Jobchanger fixed typos from Theif to Thief 19 years ago
  celest afeeeadfd8 Cleaned up Changelog (guys don't tidy up much do they? xP) 19 years ago
  Lance a796714516 [Fix]: Ressurect instead of making you die again when logging in. 19 years ago
  Lance f1edfd7ba4 - Relogging in with 0 HP didn't trigger dead event. 19 years ago