Commit History

Autor SHA1 Mensaxe Data
  skotlex 4b668c4e82 - Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (negative values should be allowed when attack is absorbed by target's element) %!s(int64=19) %!d(string=hai) anos
  Lupus 50112ece84 optimized some quests vars %!s(int64=19) %!d(string=hai) anos
  Lance b192d414c5 [Fixed] %!s(int64=19) %!d(string=hai) anos
  Lance 26185554a1 [Fixed] %!s(int64=19) %!d(string=hai) anos
  Lance 471fe5467b [Fixed] %!s(int64=19) %!d(string=hai) anos
  Lance 435f579918 [Fixed] %!s(int64=19) %!d(string=hai) anos
  Vicious 0e42a69087 slot update %!s(int64=19) %!d(string=hai) anos
  Vicious 237e0ee722 5/30 item update %!s(int64=19) %!d(string=hai) anos
  skotlex c5472ef2b5 - Changed status_heal and status_damage to receive signed int values. They will invoke each other as needed when the passed values are negative. %!s(int64=19) %!d(string=hai) anos
  evera f6c9dcc759 dts_warper.txt %!s(int64=19) %!d(string=hai) anos
  skotlex 891620bc62 - Cleaned up friend list saving and fixed loading of friends.txt file (char-txt) %!s(int64=19) %!d(string=hai) anos
  Playtester b606b677b7 Added the Arunafeltz maps, not tested yet %!s(int64=19) %!d(string=hai) anos
  skotlex d3832b5146 - Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.- %!s(int64=19) %!d(string=hai) anos
  skotlex 38eeb73b96 - Corrected aspd calculation code to avoid negative overflows. %!s(int64=19) %!d(string=hai) anos
  skotlex d69e247829 - Updated max_def parameter to not apply to mdef if magic_defense_type is set (rather than weapon_defense_type) %!s(int64=19) %!d(string=hai) anos
  Lance 7b86a76b94 [Fixed]: %!s(int64=19) %!d(string=hai) anos
  skotlex 1adeac2c7a - Updated ASC_BREAKER's range to 9. %!s(int64=19) %!d(string=hai) anos
  Lance 4d5a8c5079 [Fixed]: %!s(int64=19) %!d(string=hai) anos
  skotlex 048bd9bd8f - Added a division by zero check in mob_dead to prevent the (impossible) case where a mob dies with received damage of zero. %!s(int64=19) %!d(string=hai) anos
  skotlex dc7581d42d - Modified skill_get_range2 to return range 9 for skills with range 0 for Non-Players. This usually signals Self skills, and mobs/pets should be able to use them in other characters. %!s(int64=19) %!d(string=hai) anos
  skotlex 8f5c155fb4 - Cleaned up some status_get functions. %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets e89dfda110 Fixed Green Ale's effect, thanks to NLZ. %!s(int64=19) %!d(string=hai) anos
  skotlex ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values %!s(int64=19) %!d(string=hai) anos
  Lance 559987d438 * [Fixed]: %!s(int64=19) %!d(string=hai) anos
  Lance bdac5d6c09 [Optimized ] %!s(int64=19) %!d(string=hai) anos
  Lance a28e9d802c [Optimized] %!s(int64=19) %!d(string=hai) anos
  Lance 5db0ae33f4 Jobchanger fixed typos from Theif to Thief %!s(int64=19) %!d(string=hai) anos
  celest afeeeadfd8 Cleaned up Changelog (guys don't tidy up much do they? xP) %!s(int64=19) %!d(string=hai) anos
  Lance a796714516 [Fix]: Ressurect instead of making you die again when logging in. %!s(int64=19) %!d(string=hai) anos
  Lance f1edfd7ba4 - Relogging in with 0 HP didn't trigger dead event. %!s(int64=19) %!d(string=hai) anos