skotlex
|
49f0ddf3fa
- Adjusted some the dance/song/encore code so that the source of an ensemble will always get checked, so that walking out of an ensemble skill should make it end now. However, since ensembles requires two characters and only one is marged as source of the ensemble.... this may not be finished, some kind of check is required so that the partner will also get a force-check and not just he who started the ensemble.
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há 19 anos atrás |
skotlex
|
ce0613fb1c
- Added crash protection to the mob_db txt reading when the mob_db file has lines with insufficient number of columns.
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há 19 anos atrás |
skotlex
|
07e449bc5c
- Should have fixed a signed/unsigned warning in login-txt
|
há 19 anos atrás |
Playtester
|
ae758f1710
* Removed bonus range on some bows (there is a range column for that)
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há 19 anos atrás |
skotlex
|
4c3eae0bbe
- Cleaned up some the code of TF_DOUBLE and GS_CHAINACTION.
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há 19 anos atrás |
skotlex
|
3fc01d5169
- Trade requests will now fail when either character is unable to act (character in storage, vending, interacting with an npc, petrified, etc)
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há 19 anos atrás |
Playtester
|
3d1de08613
Fixed Royal Tea requiring Sweet Sauce rather than Yellow Spice
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há 19 anos atrás |
Playtester
|
6b516a8126
Renamed first "Name" column to "AegisName"
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há 19 anos atrás |
Playtester
|
d1acb16e5f
Fixed Rapid Shower only using 1 bullet rather than 5
|
há 19 anos atrás |
MasterOfMuppets
|
2c18fc43fe
A small sign quest fix according to a recent patch.
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há 19 anos atrás |
toms
|
5cdcef4080
Heard skotlex voice, changed all msg_table[] into msg_txt() in atcommand.c ;)
|
há 19 anos atrás |
Vicious
|
bd17b2a527
Item Name update
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há 19 anos atrás |
skotlex
|
4fe5bc0478
- Got rid of the "i might be used uninitialized on this function" warning in `buildin_getpartyleader'
|
há 19 anos atrás |
skotlex
|
9456f83ac2
- Fixed the char-server not invoking the party_calc_state function when the third party-member is added to a party, hence failing to check for families and disabling even share from them unless all three relog first (state is correctly calculated when party is first loaded).
|
há 19 anos atrás |
skotlex
|
0c91b56537
- Crash-protections in the mail-checking function.
|
há 19 anos atrás |
skotlex
|
895eacb80a
- Added back missing state set to prevent Ankle-Snare from being retrieved after the target dies.
|
há 19 anos atrás |
toms
|
c2b0590289
Fixed compilation warning
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há 19 anos atrás |
skotlex
|
359899fbb2
- Added a check to handle Spider Web as a targetted skill. If there's more than one character on the targetted cell, a different one may get trapped, but it will mostly do as it is now.
|
há 19 anos atrás |
skotlex
|
d12f317dbb
- Changed the map_freeblock_unlock code so that when there's an "already free'd pointer" error, the memory manager will print out the invoking function rather than map_freeblock_unlock, this should help fix it up next time it happens.
|
há 19 anos atrás |
skotlex
|
8157062811
- Casting Kaensin will clear out Suiton and viceversa now.
|
há 19 anos atrás |
skotlex
|
b62481ed5b
- Removed config settings display_delay_skill_fail and display_snatcher_skill_fail, replaced them with display_skill_fail, which can be used to determine whether you hide ALL skill-failed messages, those from delay, those from Snatcher or those from Envenom (battle/skill.conf)
|
há 19 anos atrás |
skotlex
|
ee59874725
- Fixed yet again AS_SPLASHER doing full damage on all characters. Now you can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2.
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há 19 anos atrás |
Playtester
|
dd0f2a793e
Small respawn time fix
|
há 19 anos atrás |
skotlex
|
29fdbcae3b
- Fixed the login-sql server replying to the change-sex packet with the wrong gender, causing the char-server to screw-up job-change updates.
|
há 19 anos atrás |
skotlex
|
367750c38c
- Cleaned up the apparent mess that is pc_skill. Hopefully it SHOULD fix as described on the docs now, this should also fix adopting not correctly giving the family-related skills. The flag value of skill should be: 0 to set the skill (if skill level is 0, this removes a learned skill), 1 grants the skill as an item bonus which is temporary, and 2 will add a skill bonus like 1, except the skill level adds up to whatever level already known of that skill.
|
há 19 anos atrás |
skotlex
|
b372f8dfce
- Changed define EQP_WEAPON to specify only the right-hand weapon, added define EQP_ARMS to specify both arm-slots.
|
há 19 anos atrás |
skotlex
|
e9bee91ea7
- Cleaned up the Asura code so that when the skill fails your SP/Spheres/Fury are all taken away always, as well as moving you next to the target (as long as the target still exists within a reachable path from your position)
|
há 19 anos atrás |
skotlex
|
81acdb7a46
- Fixed Venom Splasher doing half-damage instead of full-damage to the "exploding" character.
|
há 19 anos atrás |
skotlex
|
527a7ac223
- Hopefully fixed the party_even_share cast-overflow bug as reported by Adobe.
|
há 19 anos atrás |
skotlex
|
71b9605a0c
- Removed the setting of blow-count to 0 when the target is a boss on the battle_calc_* functions, now skill_blown will fail when the source is different from the target and the target is a boss.
|
há 19 anos atrás |