Cydh Ramdh
|
453b6d0023
* Bug Fixes:
|
há 10 anos atrás |
Cydh Ramdh
|
dd67f9de96
Bug Fixes:
|
há 11 anos atrás |
aleos89
|
4019fb4531
Bug Fixes
|
há 11 anos atrás |
lighta
|
00e63be81c
Upd Documentation
|
há 11 anos atrás |
Akinari1087
|
f884d30c1f
Correct some skill formulas (Axe Boomerang, Power Swing, Triangle Shot and Feint Bomb) - Fixes bugreport:7996
|
há 11 anos atrás |
akinari1087
|
11c142ed48
Re-worked unitwalk script command and updated documentation - Fixes bugreport:7626
|
há 12 anos atrás |
glighta
|
0cdba10793
-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skill_lv
|
há 12 anos atrás |
brianluau
|
a2bdc47daf
- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
|
há 12 anos atrás |
greenboxal2
|
a7c32653f7
Applied AStyle code formating as discussed on tid:74602.
|
há 12 anos atrás |
epoque11
|
33cad70492
- Updated the unit engine to cache attacker count rather than utilise CPU intensive block iterations
|
há 13 anos atrás |
shennetsind
|
a6a602011d
Fixed quite a few dozen "comparison is always true due to limited range of data type" warning with gcc on --enable-64bit mode.
|
há 13 anos atrás |
shennetsind
|
a785b383d7
Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll get it sorted.
|
há 13 anos atrás |
ai4rei
|
847809a9e7
* Added support for visible garments/robes.
|
há 14 anos atrás |
ai4rei
|
5d1bbf6c2a
* Added clr_type enumeration for vanish effect constants.
|
há 14 anos atrás |
ai4rei
|
1b9c1fc3d1
* Added script command pushpc, which is required by newer scripts.
|
há 14 anos atrás |
zephyrus
|
d650043597
- Implemented unit_calc_pos (copy from pet_calc_pos) to implement it on Mercenary/Homunculus and don't use x,y-1 always.
|
há 16 anos atrás |
FlavioJS
|
ca35192cd0
* Added more debug information to track the double remove_map's
|
há 17 anos atrás |
ultramage
|
49f1f4434d
* Reorganized the contents of the mapserver's header files.
|
há 17 anos atrás |
skotlex
|
1e0a82fab3
- Fixed new guilds displaying online-connect member count at 0 rather than 1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging).
|
há 17 anos atrás |
ultramage
|
b3b275f24f
Path code cleaning...
|
há 17 anos atrás |
ultramage
|
ee02c2190b
Fixed some gcc-specific stuff, silenced some more warnings
|
há 17 anos atrás |
ultramage
|
4cfb15d8bb
Fixed numerous /W4 warnings (and created more :)
|
há 17 anos atrás |
ultramage
|
0072a0189e
* Cleaned/clarified some #include relationships between headers
|
há 18 anos atrás |
ultramage
|
49096125fb
Applied a consistent look to all header files (copyright, ifdefs)
|
há 18 anos atrás |
skotlex
|
bc9daa6048
- Added function unit_escape to simplify the run-away code a bit in the mob ai.
|
há 18 anos atrás |
FlavioJS
|
e0399ebb83
* Refer to http://www.eathena.ws/board/index.php?showtopic=130285
|
há 18 anos atrás |
skotlex
|
a64e58d5eb
- Removed the Warmth "stacking" code.
|
há 18 anos atrás |
toms
|
70f4570b81
- Little code cleanup
|
há 19 anos atrás |
skotlex
|
b5508efe38
- Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation.
|
há 19 anos atrás |
skotlex
|
330dc56cab
- Corrected the line terminator setting on the unit.* files as pointed out by Irmin
|
há 19 anos atrás |