Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Cydh Ramdh 453b6d0023 * Bug Fixes: 10 vuotta sitten
  Cydh Ramdh dd67f9de96 Bug Fixes: 11 vuotta sitten
  aleos89 4019fb4531 Bug Fixes 11 vuotta sitten
  lighta 00e63be81c Upd Documentation 11 vuotta sitten
  Akinari1087 f884d30c1f Correct some skill formulas (Axe Boomerang, Power Swing, Triangle Shot and Feint Bomb) - Fixes bugreport:7996 11 vuotta sitten
  akinari1087 11c142ed48 Re-worked unitwalk script command and updated documentation - Fixes bugreport:7626 12 vuotta sitten
  glighta 0cdba10793 -Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skill_lv 12 vuotta sitten
  brianluau a2bdc47daf - Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924). 12 vuotta sitten
  greenboxal2 a7c32653f7 Applied AStyle code formating as discussed on tid:74602. 12 vuotta sitten
  epoque11 33cad70492 - Updated the unit engine to cache attacker count rather than utilise CPU intensive block iterations 13 vuotta sitten
  shennetsind a6a602011d Fixed quite a few dozen "comparison is always true due to limited range of data type" warning with gcc on --enable-64bit mode. 13 vuotta sitten
  shennetsind a785b383d7 Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll get it sorted. 13 vuotta sitten
  ai4rei 847809a9e7 * Added support for visible garments/robes. 14 vuotta sitten
  ai4rei 5d1bbf6c2a * Added clr_type enumeration for vanish effect constants. 14 vuotta sitten
  ai4rei 1b9c1fc3d1 * Added script command pushpc, which is required by newer scripts. 14 vuotta sitten
  zephyrus d650043597 - Implemented unit_calc_pos (copy from pet_calc_pos) to implement it on Mercenary/Homunculus and don't use x,y-1 always. 16 vuotta sitten
  FlavioJS ca35192cd0 * Added more debug information to track the double remove_map's 17 vuotta sitten
  ultramage 49f1f4434d * Reorganized the contents of the mapserver's header files. 17 vuotta sitten
  skotlex 1e0a82fab3 - Fixed new guilds displaying online-connect member count at 0 rather than 1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging). 17 vuotta sitten
  ultramage b3b275f24f Path code cleaning... 17 vuotta sitten
  ultramage ee02c2190b Fixed some gcc-specific stuff, silenced some more warnings 17 vuotta sitten
  ultramage 4cfb15d8bb Fixed numerous /W4 warnings (and created more :) 17 vuotta sitten
  ultramage 0072a0189e * Cleaned/clarified some #include relationships between headers 18 vuotta sitten
  ultramage 49096125fb Applied a consistent look to all header files (copyright, ifdefs) 18 vuotta sitten
  skotlex bc9daa6048 - Added function unit_escape to simplify the run-away code a bit in the mob ai. 18 vuotta sitten
  FlavioJS e0399ebb83 * Refer to http://www.eathena.ws/board/index.php?showtopic=130285 18 vuotta sitten
  skotlex a64e58d5eb - Removed the Warmth "stacking" code. 18 vuotta sitten
  toms 70f4570b81 - Little code cleanup 19 vuotta sitten
  skotlex b5508efe38 - Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation. 19 vuotta sitten
  skotlex 330dc56cab - Corrected the line terminator setting on the unit.* files as pointed out by Irmin 19 vuotta sitten