提交历史

作者 SHA1 备注 提交日期
  zephyrus 33e1fbbd66 - Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao. 16 年之前
  L0ne_W0lf 7807036efd * Updates to ST_PRESERVE and a few other minor details! 16 年之前
  Inkfish d7d626e578 Now we can use 'boss_monster' to summon whatever monsters that need to be radared by Convex Mirror. (bugreport:2653) 16 年之前
  skotlex 418f0d9200 - Fixed a bunch of invalid memory access bugs as reported by Valgrind. 16 年之前
  ultramage cd82016586 Fixed several occurences of map_freeblock() being used before map_deliddb() (caused by r13503, r13505 and r13508) (bugreport:2959). 16 年之前
  ultramage efe4c572b6 The dynamic mobs system will no longer de-spawn mvps (because it's annoying as hell). 16 年之前
  zephyrus e9153a3c17 - Fixed item Nemesis. 16 年之前
  sketchyphoenix 35dbe82eea * Consolidated is_atcommand() and is_atcommand_sub() 16 年之前
  ultramage 7f2589f080 Fixing r13503... 16 年之前
  ultramage 54993d74aa objects[] array removal (bugreport:2559) 16 年之前
  FlavioJS 9a8c2a60c9 * Changed the variables of the mapcache structs to fixed size equivalents. (64bit portability issue) 16 年之前
  FlavioJS 58e4991d42 * Changed all uses of struct skill_unit_group* to group_id in status_change_entry's. (last known 64bit portability issue) 16 年之前
  ultramage 95d25086a6 Mobs with nonzero spawn time can now be cached as well, saving some more cpu/memory (bugreport:1197). 16 年之前
  ultramage b80a8cdc87 Added regen_db to reduce hp/sp processing delays (bugreport:2256). 16 年之前
  sketchyphoenix b9a1343eaa * Added a few missing atcommands. 16 年之前
  sketchyphoenix 76ff905e03 Removed charcommand code while allowing atcommand code to support its functionality. 16 年之前
  FlavioJS 7ae74b588b * Hunted down improper uses of va_list variables. 16 年之前
  zephyrus 1046d7eaed - Some corrections to Basilica. 16 年之前
  L0ne_W0lf 331e0a0a15 Enabled WoE SE to be run independently of WoE. Let's see how long it is before something blows up, or Ultramage pulls out his hair while cursing my existence. 16 年之前
  zephyrus c5cc2257d3 - Moving all content of Homunculus code to a proper file Homunculus.c/h 16 年之前
  zephyrus 399efe15bd - Completed Mercenary Create, Delete, Save. Tests OK. 16 年之前
  zephyrus c1fa49b7e6 - New invisible walls system (for WOE SE and Battlegrounds). 16 年之前
  ultramage dcc2cdb5da Split off mapreg code from script.c 17 年之前
  ultramage fb0a123f7a Some small code cleaning 17 年之前
  ultramage 54dc1c0f1a Removed the IRC bot system, now a customization (see topic:194306) 17 年之前
  zephyrus 9edfef4924 - Fixed a bug with Status Resist Potion. 17 年之前
  ultramage 4b21dc3d57 Cleaned up several poorly chosen loginlog variable names. 17 年之前
  ultramage 106b44c1e7 Merged the /loginmerge branch (topic:192754) 17 年之前
  ultramage 6c8cf8d611 Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value where appropriate. 17 年之前
  zephyrus d48a482180 - Implemented official Convex Mirror (With help of Yomanda and Sirius White) 17 年之前