zephyrus
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33e1fbbd66
- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
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16 years ago |
L0ne_W0lf
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7807036efd
* Updates to ST_PRESERVE and a few other minor details!
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16 years ago |
Inkfish
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d7d626e578
Now we can use 'boss_monster' to summon whatever monsters that need to be radared by Convex Mirror. (bugreport:2653)
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16 years ago |
skotlex
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418f0d9200
- Fixed a bunch of invalid memory access bugs as reported by Valgrind.
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16 years ago |
ultramage
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cd82016586
Fixed several occurences of map_freeblock() being used before map_deliddb() (caused by r13503, r13505 and r13508) (bugreport:2959).
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16 years ago |
ultramage
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efe4c572b6
The dynamic mobs system will no longer de-spawn mvps (because it's annoying as hell).
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16 years ago |
zephyrus
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e9153a3c17
- Fixed item Nemesis.
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16 years ago |
sketchyphoenix
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35dbe82eea
* Consolidated is_atcommand() and is_atcommand_sub()
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16 years ago |
ultramage
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7f2589f080
Fixing r13503...
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16 years ago |
ultramage
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54993d74aa
objects[] array removal (bugreport:2559)
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16 years ago |
FlavioJS
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9a8c2a60c9
* Changed the variables of the mapcache structs to fixed size equivalents. (64bit portability issue)
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16 years ago |
FlavioJS
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58e4991d42
* Changed all uses of struct skill_unit_group* to group_id in status_change_entry's. (last known 64bit portability issue)
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16 years ago |
ultramage
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95d25086a6
Mobs with nonzero spawn time can now be cached as well, saving some more cpu/memory (bugreport:1197).
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16 years ago |
ultramage
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b80a8cdc87
Added regen_db to reduce hp/sp processing delays (bugreport:2256).
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16 years ago |
sketchyphoenix
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b9a1343eaa
* Added a few missing atcommands.
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16 years ago |
sketchyphoenix
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76ff905e03
Removed charcommand code while allowing atcommand code to support its functionality.
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16 years ago |
FlavioJS
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7ae74b588b
* Hunted down improper uses of va_list variables.
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16 years ago |
zephyrus
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1046d7eaed
- Some corrections to Basilica.
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16 years ago |
L0ne_W0lf
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331e0a0a15
Enabled WoE SE to be run independently of WoE. Let's see how long it is before something blows up, or Ultramage pulls out his hair while cursing my existence.
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16 years ago |
zephyrus
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c5cc2257d3
- Moving all content of Homunculus code to a proper file Homunculus.c/h
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16 years ago |
zephyrus
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399efe15bd
- Completed Mercenary Create, Delete, Save. Tests OK.
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16 years ago |
zephyrus
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c1fa49b7e6
- New invisible walls system (for WOE SE and Battlegrounds).
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16 years ago |
ultramage
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dcc2cdb5da
Split off mapreg code from script.c
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17 years ago |
ultramage
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fb0a123f7a
Some small code cleaning
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17 years ago |
ultramage
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54dc1c0f1a
Removed the IRC bot system, now a customization (see topic:194306)
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17 years ago |
zephyrus
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9edfef4924
- Fixed a bug with Status Resist Potion.
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17 years ago |
ultramage
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4b21dc3d57
Cleaned up several poorly chosen loginlog variable names.
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17 years ago |
ultramage
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106b44c1e7
Merged the /loginmerge branch (topic:192754)
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17 years ago |
ultramage
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6c8cf8d611
Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value where appropriate.
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17 years ago |
zephyrus
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d48a482180
- Implemented official Convex Mirror (With help of Yomanda and Sirius White)
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17 years ago |