Commit History

Author SHA1 Message Date
  skotlex 2b44fd5db4 - Cleaned up the log.c file. 18 years ago
  skotlex 7637480204 - Oops, fixed a pretty bad typo on the fix for #baselvup 18 years ago
  skotlex 7025584abe - Fixed #baselevelup adding instead of substracting status points when used with negative levels. Also made it reset your stats if there wasn't enough to substract from. 18 years ago
  skotlex 7c23227861 - Fixed nocommand mapflag causing the "you can't use commands on this map" message to trigger one very single chat, instead of only for actual @/# command invocation. 18 years ago
  skotlex 84f86fa96e - Modified the nocommand mapflag so you can specify the GM range that is blocked from using commands (eg: "prontera.gat mapflag nocommand 40" disables commands to characters in the GM range 0~39) 18 years ago
  Lance 26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations. 19 years ago
  skotlex ee8298bb8a - Cleaned up some of the pet related @/# commands, same for some script commands. 19 years ago
  skotlex b372f8dfce - Changed define EQP_WEAPON to specify only the right-hand weapon, added define EQP_ARMS to specify both arm-slots. 19 years ago
  skotlex 8c98388bc5 - Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker. 19 years ago
  skotlex 305fa67812 - Made @monsterignore be an universal ignore. Means you cannot be targetted as an enemy by anything. Also added alias "@battleignore" which does the same as monsterignore. 19 years ago
  skotlex a6c3f3a1fc - Coded @reset. 19 years ago
  skotlex 31832cfdc7 - Added EQP_/EQI_ constants in pc.h to identify equip position and equip indexes, makes equipping related code much easier to read. 19 years ago
  Lance e266a08f7c [Optimized]: 19 years ago
  skotlex 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) 19 years ago
  skotlex 47adb68d91 - Fixed mysql ping setting being in minutes rather than hours. 19 years ago
  skotlex 9aa86f86e4 - Fixed crash when looking for SC_MIRACLE in battle_calc_weapon_attack 19 years ago
  skotlex 4d97159683 - Cleaned atcommand_param against overflows and also to make it standard C so it may compile with the Borland C. 19 years ago
  skotlex 254d003229 - Fixed various include lines in the map server (of the type <include "nullpo.h"> -> <include "../common/nullpo.h">) 19 years ago
  skotlex 876cc3f814 - Pet catching now uses the menuskill variables to prevent item usage from disrupting the catch process. 19 years ago
  Lance 5d286a9b08 * GCC on Cygwin still complaining, resorted to including limits.h in malloc.h 19 years ago
  Lance 14fe8c03e8 * Refixed the fix with a constant list for Win32 users - limits.h (imported from MSVC) 19 years ago
  skotlex f2d2edd1cd - Changed status_point/skill_point to unsigned short. Adjusted the code as necessary to prevent overflows. 19 years ago
  skotlex 1a023c8a7c - Fixed #itemlist not taking into consideration crafted/forged items and pet eggs. Cleaned up a bit the function as well. 19 years ago
  skotlex 2b874adf3c - Fixed a debug message showing up on skill castend nodamage id when using a guild skill 19 years ago
  skotlex d770421a9d - Trick dead now ends on logout 19 years ago
  skotlex 00bbc7673b - Made the warm skills BF_WEAPON type so that they may trigger effect cards. 19 years ago
  skotlex 59e17a948b - Modified PA_GOSPEL so that the random damage attack becomes a BF_MISC attack. 19 years ago
  skotlex cf059ff1a9 - NPC_POWERUP now gives +40% atk per level. 19 years ago
  skotlex d69479b946 - Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state. 19 years ago
  skotlex 697d29d7d4 - Fixed a typo bug in SC_STAR_COMFORT handling. 19 years ago