Commit History

Autor SHA1 Mensaxe Data
  Lupus 19f3bc1e5a updated item givers! %!s(int64=19) %!d(string=hai) anos
  Lance 835bc44c64 %!s(int64=19) %!d(string=hai) anos
  Zephiris 8a7018deb0 * Added support for the 2006/04/04a Sakexe packet version. [Zephiris] %!s(int64=19) %!d(string=hai) anos
  skotlex 491228d9cc - Added inter config connection_ping_interval which specifies interval in hours at which mysql_ping's must be done on all connection handles to keep the mysql connection alive. Defaults to 0 (disabled) %!s(int64=19) %!d(string=hai) anos
  Lupus 819d461660 Added missing Warpra Agent to Hugel. Fixed typo in Falcon Renter %!s(int64=19) %!d(string=hai) anos
  Lupus 0e53e9662c Re-fixed looping warps of Lutie village %!s(int64=19) %!d(string=hai) anos
  skotlex fa1d4e5bf8 - Fixed pc_setpos using unit_remove_map with type 0 instead of 3, which confuses clients and makes them think the character in question is still standing on the spot where it was removed. %!s(int64=19) %!d(string=hai) anos
  skotlex 16e8d42194 - Fixed script command mapwarp. %!s(int64=19) %!d(string=hai) anos
  skotlex cbb91afccf - SC_AUTOCOUNTER now only blocks all attacks/skills when the flag is 0 (attempt to use skill) %!s(int64=19) %!d(string=hai) anos
  skotlex a007ab9457 - Fixed a typo in battle.c (status_get_atk invoked instead of status_get_atk_) for dual wielders. %!s(int64=19) %!d(string=hai) anos
  skotlex 8980b04387 - Modified Rude-Attacked behaviour so that such skills only triggers when the rude-attacked count is greater than 3. %!s(int64=19) %!d(string=hai) anos
  skotlex de8f8cb6f7 - Removed the flag variable from the npc_data structure. Disabled NPCs are now handled through nd->sc.option&OPTION_INVISIBLE checks. Should fix disable/enablenpc calls not working. %!s(int64=19) %!d(string=hai) anos
  skotlex ac3277f2b2 - Moved skill_counter_additional_effect calls to trigger right after skill_additional_effect (which means they trigger at the end of the attack motion for physical attacks) %!s(int64=19) %!d(string=hai) anos
  Lupus e52e4abdd4 fixed disappearing treasure chests, updated NWoE %!s(int64=19) %!d(string=hai) anos
  skotlex b4c3de9686 - Oops, the overflow mentioned by foobar was actually because the equippable base-jobs field was unsigned short when we now need it to be unsigned int. Fixed now. %!s(int64=19) %!d(string=hai) anos
  skotlex cabad21166 - Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar. %!s(int64=19) %!d(string=hai) anos
  Vicious fc1799704a Added missing kafra in Lighthalzen, thanks to Muad_Dib [Vicious] %!s(int64=19) %!d(string=hai) anos
  Vicious 43ef9a1e79 fixed baby jobchange %!s(int64=19) %!d(string=hai) anos
  Poki#3 22a6d7ad94 Moved the spawn update to eamobs (of course the custom spawns where not changed... much :P) %!s(int64=19) %!d(string=hai) anos
  skotlex be26d920ed - Fixed npc_gettimerevent_tick returning the difference since the last triggered label instead of total elapsed time for the npc-timer. %!s(int64=19) %!d(string=hai) anos
  Vicious 9a20419f2d fixed hidden temple spawn and sage script? %!s(int64=19) %!d(string=hai) anos
  skotlex b5203bb220 - Added a missing memset on ers_alloc'ing mob loot which was making data from looted items fill in normal drop info. %!s(int64=19) %!d(string=hai) anos
  skotlex eb6eaff618 - Added preventing sending packet clif_clearchar_id when the character in question is invisible. %!s(int64=19) %!d(string=hai) anos
  Lance ed9f08388d - grfio.c fixed compile warning %!s(int64=19) %!d(string=hai) anos
  Lance 7fc421625b - Fixed annoying out-of-range spawn. %!s(int64=19) %!d(string=hai) anos
  Lance 863806c1e4 - Fixed my fix on multi-map leak thanks to Buuyo^. %!s(int64=19) %!d(string=hai) anos
  skotlex 8f76fb4c7b - Forgot to set state.night = 1 in the night timer. %!s(int64=19) %!d(string=hai) anos
  skotlex e7a2020fc5 - Moved the night icon invocation to clif_parse_LoadEndAck %!s(int64=19) %!d(string=hai) anos
  reddozen f47953f848 %!s(int64=19) %!d(string=hai) anos
  reddozen 4a125139e4 setting arrows to 1 wont work... the server was looking for daggers to be equipped into your arrow slot. so i set arrows to 22 in the item DB and in skill require. %!s(int64=19) %!d(string=hai) anos