L0ne_W0lf
|
0cf4f6a0fb
Don't typically update custom NPCs, but this was a special request and should fix an exploit in the card remover.
|
17 jaren geleden |
FlavioJS
|
28b95f451b
* Changes to the configure script:
|
17 jaren geleden |
Kevin
|
a653b4e2d6
Removed some unused variables that appeared in the last commit (r12584).
|
17 jaren geleden |
Kevin
|
236c7cba43
Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server.
|
17 jaren geleden |
FlavioJS
|
dcf71ce50b
* Followup to r12579 (all other players appeared as female on sql branch).
|
17 jaren geleden |
Kevin
|
ea96b9da32
Forgot to change main.sql to reflect the update to quest_objective table.
|
17 jaren geleden |
Kevin
|
302adbf42a
Major updates to the quest system.
|
17 jaren geleden |
toms
|
d7355c9899
Added an include in clif.h to avoid a complaint of gcc
|
17 jaren geleden |
FlavioJS
|
49aac80ed6
* Quick&dirty reversal of the inter-server behaviour introduced in r3255/r3256:
|
17 jaren geleden |
FlavioJS
|
01b66de67e
* Changes to the configure script:
|
17 jaren geleden |
toms
|
cdb7323335
Changed LOG_ALL definition to really log everything
|
17 jaren geleden |
Kevin
|
69114a1c7d
Login will no longer set character offline when going from map to character select.
|
17 jaren geleden |
ultramage
|
67d29ff3b7
... but not with a buggy tool (missing svn:props)
|
17 jaren geleden |
ultramage
|
0c69d0879c
the proper way to use version control
|
17 jaren geleden |
Kevin
|
2c1144e804
TXT code has been re uploaded. Please note this does not change the fact that TXT support has been dropped. There is no guarantee the code base will be managed and it will in the near future be REMOVED. If there is in ANY way TXT support in the future, it will be abstracted through a sql interface so only the sql code has to be maintained.
|
17 jaren geleden |
Kevin
|
fe1fd152a7
Updated visual studio 9 files to reflect TXT support removal.
|
17 jaren geleden |
Kevin
|
ace648245b
I live in a giant bucket.
|
17 jaren geleden |
Kevin
|
fc2bec97d7
At char select, the char server will set character to server -2 (server unknown) rather then -1 (at char select) and will be changed to the map server id once the character loads in.
|
17 jaren geleden |
L0ne_W0lf
|
b5639d0bde
Fixed setcell range of first barricade in Juno Castle 2.
|
17 jaren geleden |
DZeroX
|
fbb8169172
- Fixed Rogue Job Quest not checking for all items correctly.
|
17 jaren geleden |
zephyrus
|
3f1e9f8d9b
- Added code to remove a trap when it dies.
|
17 jaren geleden |
ultramage
|
00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
|
17 jaren geleden |
DZeroX
|
f45a8f2c82
- Optimized several NPCs
|
17 jaren geleden |
ultramage
|
65ea169212
Reverted the `login` table changes from r12464
|
17 jaren geleden |
Kevin
|
e889fc9d62
Changed eol-style to native for these files.
|
17 jaren geleden |
Kevin
|
a6b57811f9
New sql definitions for the quest code.
|
17 jaren geleden |
Kevin
|
ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
|
17 jaren geleden |
Kevin
|
12aff369d9
Some quest log changes and removed one of the set char offline calls that was added in revision 12552.
|
17 jaren geleden |
Kevin
|
9bcdb353a4
More questlog code.
|
17 jaren geleden |
zephyrus
|
1c7cf5aa3e
- Fixed a bug in de-adopt code (parent skills need to be removed).
|
17 jaren geleden |