Commit History

Autor SHA1 Mensaxe Data
  toms 13bc9302be Added as svn:ignore all VisualStudio's generated files (VC9) %!s(int64=17) %!d(string=hai) anos
  toms 6b035c6f00 Updated item_db.sql to latest %!s(int64=17) %!d(string=hai) anos
  Lupus ecf1bf053e changed MES -> mes %!s(int64=17) %!d(string=hai) anos
  L0ne_W0lf f4ef412137 Fixed bugreport:1353, bugreport:1356, and bugreport:1365. %!s(int64=17) %!d(string=hai) anos
  L0ne_W0lf ebc17cfbb4 Fixed bugreport:1337, bugreport:1355, bugreport:1361, and bugreport:1362. %!s(int64=17) %!d(string=hai) anos
  FlavioJS f2fd4cde62 * Fixed a possible crash in char_sql. (since r12575, later modified in r12590). %!s(int64=17) %!d(string=hai) anos
  toms 73df203735 Fixed a memory leak in mapif_quests_fromsql %!s(int64=17) %!d(string=hai) anos
  toms 92f9bf6a8c Fixed a typo in char_sql/char.c %!s(int64=17) %!d(string=hai) anos
  toms e61bf34e4f Fixed a bug in the disconnection part char-server (not sending you offline) %!s(int64=17) %!d(string=hai) anos
  Lupus 807bba43d9 minor typo in mage.txt %!s(int64=17) %!d(string=hai) anos
  Lupus cee4acd2d4 fixed minor archer.txt bug %!s(int64=17) %!d(string=hai) anos
  L0ne_W0lf 0cf4f6a0fb Don't typically update custom NPCs, but this was a special request and should fix an exploit in the card remover. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 28b95f451b * Changes to the configure script: %!s(int64=17) %!d(string=hai) anos
  Kevin a653b4e2d6 Removed some unused variables that appeared in the last commit (r12584). %!s(int64=17) %!d(string=hai) anos
  Kevin 236c7cba43 Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server. %!s(int64=17) %!d(string=hai) anos
  FlavioJS dcf71ce50b * Followup to r12579 (all other players appeared as female on sql branch). %!s(int64=17) %!d(string=hai) anos
  Kevin ea96b9da32 Forgot to change main.sql to reflect the update to quest_objective table. %!s(int64=17) %!d(string=hai) anos
  Kevin 302adbf42a Major updates to the quest system. %!s(int64=17) %!d(string=hai) anos
  toms d7355c9899 Added an include in clif.h to avoid a complaint of gcc %!s(int64=17) %!d(string=hai) anos
  FlavioJS 49aac80ed6 * Quick&dirty reversal of the inter-server behaviour introduced in r3255/r3256: %!s(int64=17) %!d(string=hai) anos
  FlavioJS 01b66de67e * Changes to the configure script: %!s(int64=17) %!d(string=hai) anos
  toms cdb7323335 Changed LOG_ALL definition to really log everything %!s(int64=17) %!d(string=hai) anos
  Kevin 69114a1c7d Login will no longer set character offline when going from map to character select. %!s(int64=17) %!d(string=hai) anos
  ultramage 67d29ff3b7 ... but not with a buggy tool (missing svn:props) %!s(int64=17) %!d(string=hai) anos
  ultramage 0c69d0879c the proper way to use version control %!s(int64=17) %!d(string=hai) anos
  Kevin 2c1144e804 TXT code has been re uploaded. Please note this does not change the fact that TXT support has been dropped. There is no guarantee the code base will be managed and it will in the near future be REMOVED. If there is in ANY way TXT support in the future, it will be abstracted through a sql interface so only the sql code has to be maintained. %!s(int64=17) %!d(string=hai) anos
  Kevin fe1fd152a7 Updated visual studio 9 files to reflect TXT support removal. %!s(int64=17) %!d(string=hai) anos
  Kevin ace648245b I live in a giant bucket. %!s(int64=17) %!d(string=hai) anos
  Kevin fc2bec97d7 At char select, the char server will set character to server -2 (server unknown) rather then -1 (at char select) and will be changed to the map server id once the character loads in. %!s(int64=17) %!d(string=hai) anos
  L0ne_W0lf b5639d0bde Fixed setcell range of first barricade in Juno Castle 2. %!s(int64=17) %!d(string=hai) anos