toms
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13bc9302be
Added as svn:ignore all VisualStudio's generated files (VC9)
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%!s(int64=17) %!d(string=hai) anos |
toms
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6b035c6f00
Updated item_db.sql to latest
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%!s(int64=17) %!d(string=hai) anos |
Lupus
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ecf1bf053e
changed MES -> mes
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%!s(int64=17) %!d(string=hai) anos |
L0ne_W0lf
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f4ef412137
Fixed bugreport:1353, bugreport:1356, and bugreport:1365.
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%!s(int64=17) %!d(string=hai) anos |
L0ne_W0lf
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ebc17cfbb4
Fixed bugreport:1337, bugreport:1355, bugreport:1361, and bugreport:1362.
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%!s(int64=17) %!d(string=hai) anos |
FlavioJS
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f2fd4cde62
* Fixed a possible crash in char_sql. (since r12575, later modified in r12590).
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%!s(int64=17) %!d(string=hai) anos |
toms
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73df203735
Fixed a memory leak in mapif_quests_fromsql
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%!s(int64=17) %!d(string=hai) anos |
toms
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92f9bf6a8c
Fixed a typo in char_sql/char.c
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%!s(int64=17) %!d(string=hai) anos |
toms
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e61bf34e4f
Fixed a bug in the disconnection part char-server (not sending you offline)
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%!s(int64=17) %!d(string=hai) anos |
Lupus
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807bba43d9
minor typo in mage.txt
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%!s(int64=17) %!d(string=hai) anos |
Lupus
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cee4acd2d4
fixed minor archer.txt bug
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%!s(int64=17) %!d(string=hai) anos |
L0ne_W0lf
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0cf4f6a0fb
Don't typically update custom NPCs, but this was a special request and should fix an exploit in the card remover.
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%!s(int64=17) %!d(string=hai) anos |
FlavioJS
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28b95f451b
* Changes to the configure script:
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%!s(int64=17) %!d(string=hai) anos |
Kevin
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a653b4e2d6
Removed some unused variables that appeared in the last commit (r12584).
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%!s(int64=17) %!d(string=hai) anos |
Kevin
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236c7cba43
Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server.
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%!s(int64=17) %!d(string=hai) anos |
FlavioJS
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dcf71ce50b
* Followup to r12579 (all other players appeared as female on sql branch).
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%!s(int64=17) %!d(string=hai) anos |
Kevin
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ea96b9da32
Forgot to change main.sql to reflect the update to quest_objective table.
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%!s(int64=17) %!d(string=hai) anos |
Kevin
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302adbf42a
Major updates to the quest system.
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%!s(int64=17) %!d(string=hai) anos |
toms
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d7355c9899
Added an include in clif.h to avoid a complaint of gcc
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%!s(int64=17) %!d(string=hai) anos |
FlavioJS
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49aac80ed6
* Quick&dirty reversal of the inter-server behaviour introduced in r3255/r3256:
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%!s(int64=17) %!d(string=hai) anos |
FlavioJS
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01b66de67e
* Changes to the configure script:
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%!s(int64=17) %!d(string=hai) anos |
toms
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cdb7323335
Changed LOG_ALL definition to really log everything
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%!s(int64=17) %!d(string=hai) anos |
Kevin
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69114a1c7d
Login will no longer set character offline when going from map to character select.
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%!s(int64=17) %!d(string=hai) anos |
ultramage
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67d29ff3b7
... but not with a buggy tool (missing svn:props)
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%!s(int64=17) %!d(string=hai) anos |
ultramage
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0c69d0879c
the proper way to use version control
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%!s(int64=17) %!d(string=hai) anos |
Kevin
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2c1144e804
TXT code has been re uploaded. Please note this does not change the fact that TXT support has been dropped. There is no guarantee the code base will be managed and it will in the near future be REMOVED. If there is in ANY way TXT support in the future, it will be abstracted through a sql interface so only the sql code has to be maintained.
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%!s(int64=17) %!d(string=hai) anos |
Kevin
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fe1fd152a7
Updated visual studio 9 files to reflect TXT support removal.
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%!s(int64=17) %!d(string=hai) anos |
Kevin
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ace648245b
I live in a giant bucket.
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%!s(int64=17) %!d(string=hai) anos |
Kevin
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fc2bec97d7
At char select, the char server will set character to server -2 (server unknown) rather then -1 (at char select) and will be changed to the map server id once the character loads in.
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%!s(int64=17) %!d(string=hai) anos |
L0ne_W0lf
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b5639d0bde
Fixed setcell range of first barricade in Juno Castle 2.
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%!s(int64=17) %!d(string=hai) anos |