Commit történet

Szerző SHA1 Üzenet Dátum
  ultramage 06f0d60116 Some generic typo fixes (src and npc) 18 éve
  skotlex a0d1e3f0dd - Removed unused bIgnoreDefMob 18 éve
  skotlex 7ec7957962 - Twilight Pharmacy's cast time is no longer reducable by dex. 18 éve
  Playtester 5e8af53cc8 Added 11.2 weapons 18 éve
  Lupus 11956bf6fd reformatted the sign quest for future optimization 18 éve
  skotlex f441021b95 - Corrected setitemscript so it actually changes the script as requested instead of causing dangling pointers. 18 éve
  skotlex 161ee3ac50 - Cleaned up some the code of pc_equipitem and clif_parse_EquipItem 18 éve
  skotlex cc6a222a11 - Added define MAX_CHARS so you can easily mod the server to support a different amount of characters per account (however, there is still the issue of hexing the client to support this change) 18 éve
  Lupus b67cf18abd optimized novice grounds. optimized 1 card 18 éve
  skotlex e377e96bc9 - Increased Improve Concentration's hide-revealing range to 3 (7x7) 18 éve
  skotlex dc42b4aa62 - Added Magic Rod's "action" pose when using it. 18 éve
  Playtester 19edc61ab5 Fixed RSX 0806 and General Ygnizem card 18 éve
  skotlex a102344894 - getpetinfo 5 will now return the pet's rename flag. 18 éve
  skotlex 3ee61db52f - Removed Magic Rod's cast bar. 18 éve
  toms 3d83f71043 Modified swap #define to avoid 'value computed is not used' warning 18 éve
  Lupus a431acd416 Added npc/sample/npc_live_dialogues.txt how to use Global_Functions.txt 18 éve
  DracoRPG e63626deea Increased MAX_STATUCHANGE to 300 so we won't get the same error over and over next time we add an SC... 18 éve
  ultramage c9ee6987e6 - Patched the MAX_STATUSCHANGE startup error 18 éve
  skotlex 2907fa6467 - Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway. 18 éve
  Playtester 9da9461dfe * Updated new cards [Playtester] 18 éve
  skotlex 7b2a5ff106 - Corrected Warp Portal not sending the map names with the .gat extension. 18 éve
  skotlex d1fda3045f - Rewrote the jail logic to always use a status change. This means that the character's save point is not changed when jailed, and the char is always warped back to the point where it was before being jailed on unjail. 18 éve
  ultramage 9579515cb9 - Removed the old 'mapserver charsave' mechanism 18 éve
  toms 3e25d536cf Globalised use of script_pushint and script_getdata in script.c 18 éve
  FlavioJS 14e2d760f9 * Script engine: 18 éve
  Lance 66c7c0d040 Added missing VC++ 7.1 project files for mapcache. 18 éve
  ultramage 91fe35aab8 A note about the case_insensitive config setting, read changelog for details 18 éve
  ultramage 2a7f5aeb7f committing my work on the login server (mostly SQL) 18 éve
  ultramage ea94ff3e8a Fixed a missing curly brace and removed some more .gat-s 18 éve
  Lupus 3b7ccf4d14 removed all .GAT from configs, docs and examples 18 éve