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Added npc/sample/npc_live_dialogues.txt how to use Global_Functions.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10035 54d463be-8e91-2dee-dedb-b68131a5f0ec
Lupus 18 gadi atpakaļ
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a431acd416
3 mainītis faili ar 56 papildinājumiem un 22 dzēšanām
  1. 1 0
      npc/Changelog.txt
  2. 4 22
      npc/other/Global_Functions.txt
  3. 51 0
      npc/sample/npc_live_dialogues.txt

+ 1 - 0
npc/Changelog.txt

@@ -27,6 +27,7 @@ KarLaeda
 Date		Added
 ======
 2007/03/20
+	* Added npc/sample/npc_live_dialogues.txt how to use Global_Functions.txt [Lupus]
 	* Removed duplicate Noyee npc (skipped in r9943 ?)
 2007/03/17
 	* Fixed a missing curly brace and removed some more .gat-s [ultramage]

+ 4 - 22
npc/other/Global_Functions.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Lupus, kobra_k88
 //===== Current Version: ===================================== 
-//= 2.08
+//= 2.09
 //===== Compatible With: ===================================== 
 //= eAthena 1.0
 //===== Description: ========================================= 
@@ -29,8 +29,8 @@
 //= 2.05 Book of Devil -> MISC_QUEST|256, clear other Niflheim garbage vars [Lupus]
 //=	+more garbage clean
 //= 2.06 Pass to Bio-Lab -> MISC_QUEST|512 [Lupus]
-//= 2.07 Added TK_Q variable clear [Lupus]
-//- 2.08 Added NINJ_Q variable clear [Lupus]
+//= 2.07 Added TK_Q variable clear. 2.08 Added NINJ_Q variable clear [Lupus]
+//= 2.09 Cleared F_ClearGarbage [Lupus]
 //============================================================ 
 
 
@@ -80,24 +80,6 @@ function	script	F_ClearJobVar	{
 
 function	script	F_ClearGarbage	{
 	// Clear outdated global VARS
-	//DTS Vote System
-	if($dtsglobalelig) set $dtsglobalelig,0;
-	if($dts&(1<<6)) set $dts,$dts&~(1<<6);
-	//Cube Room
-	if(hzdun) {
-		set MISC_QUEST,MISC_QUEST|512;
-		set num1,0;	set num2,0;	set num3,0;	set num4,0;	set num5,0;
-		set num6,0;	set num7,0;	set num8,0;	set num9,0;
-		set hzdun,0; set cubekey,0; set piciburn,0;
-	}
-	//Airship
-	if($lengths){
-		cleararray $textstringsa$[0],"",getarraysize($textstringsa$);
-		cleararray $textstringsb$[0],"",getarraysize($textstringsb$);
-		cleararray $textstringsc$[0],"",getarraysize($textstringsc$);
-		cleararray $compstring$[0],"",getarraysize($compstring$);
-		cleararray $lengths[0],0,getarraysize($lengths);
-	}
 	//Shinkskas Quest garbage
 	if(Shinokas_Quest > 7){
 		set ein_scientist,0;
@@ -221,7 +203,7 @@ function	script	F_RandMes	{
 // *** Function "F_Sex"
 //////////////////////////////////////////////////////////////////////////////////
 //returns 1st string if female, 2nd string otherwise
-// Example: mes callfunc("F_Sex","What a beautiful lady!","What a handsom man!");
+// Example: mes callfunc("F_Sex","What a beautiful lady!","What a handsome man!");
 
 function	script	F_SexMes	{
 	return getarg(Sex);

+ 51 - 0
npc/sample/npc_live_dialogues.txt

@@ -0,0 +1,51 @@
+//by Lupus.
+// *** Usage of Global_Functions.txt (you can translate Global_Functions.txt function messages)
+// Here's a polite wolf NPC ^_- Luppy
+// learn how to make your NPC more alive.
+// PS don't use it as a normal NPC in your server. It's exploitable 8)
+
+prontera,167,177,5	script	Luppy	1107,{
+        mes "[Luppy]";
+
+	//say random greeting from Global_Functions.txt
+	mes callfunc("F_Hi");
+
+	//say a compliment according to player's gender
+	//1st string is for FEMALE, 2nd for MALE
+	mes callfunc("F_Sex","What a beautiful lady!","What a handsome man!");
+
+	//add some random greeting and goodbye into the menu
+	menu callfunc("F_Hi"),-, callfunc("F_Bye"),M_BYE;
+
+        mes "[Luppy]";
+	//give a random prize from set list of items
+	if(@gotstuff){
+		//again, say stuff according to player's gender
+		mes "I like "+callfunc("F_Sex","smiling ladies!","bloody pirates!");
+
+		//show one of 3 emotion from the list (we added ,1 to show emotion over PLAYER's head)
+		emotion callfunc("F_RandMes",3,e_scissors,e_kis,e_pat),1;
+		close;
+	}
+
+	//we set a temp var to give present just once. Player can get more by RE-entering the server
+	set @gotstuff,1;
+
+	//get item Id from the list of presents: Apple, Mastela Fruit, Yggdrasil Seed or Orange Juice
+	set @itemIDfromList, callfunc("F_RandMes",4,512,522,608,620);
+
+	//again, say stuff according to player's gender
+	mes "Hey, "+callfunc("F_Sex","sister!","brother!")+" I have "+getitemname(@itemIDfromList)+" for you!";
+
+	//get the item from the list
+	getitem @itemIDfromList,1;
+	close;
+
+M_BYE:
+	mes "[Luppy]";
+	//add some random goodbye from Global_Functions.txt
+	mes callfunc("F_Bye");
+	close;
+}
+
+//Please, be more creative. Or else this li'l wolfy would eat you up!